My wife loves Eevee, so I'm trying to work out an idea for a deck that uses all three original evolutions from Rising Rivals. The "Undevelope" and then Evolving ____ attacks look great in theory, but play-testing has kinda hit a hard spot. I started with 3 Copies of each, but Eevee can already search out 2 copies on his first turn for free.
This is what we are working with right now.
Pokemon
Eevee (4) RR
Jolteon (2) RR
Vaporeon (2) RR
Flareon (2) RR
Baltoy (2) GE
Claydol (2) GE
Uxie
Electrode G SV
Supporters
Volkner's Philosophy (2)
Bebe's Search (2)
Roseannes's Research (4)
Cynthia's Feelings (2)
Trainers
Switch (4)
Pokemon Rescue (2)
Poke' Radar (2)
Night Maintenace
Energy
Fire Energy (6)
Electric Energy (6)
Water Energy (6)
So far I only have 53 cards that I know are working pretty well with it. I'm thinking of taking out the Switch for Warp Point. The Electrode G is kinda out of place, but it's a fast 20 damage to alot of pokemon, and it adds up fast with the 50-60 damage coming from the evolutions of Eevee.
Any advice will help greatly. Thanks.