View Poll Results: Which do YOU pick??? ::: p3, p4

Voters
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  • Bronze Bombshell

    1 5.88%
  • Drekavac

    0 0%
  • Weight of Spires

    1 5.88%
  • Mistral Charger

    0 0%
  • Writ of Passage

    0 0%
  • Enigma Eidolon

    0 0%
  • Enemy of the Guildpact

    0 0%
  • Cytospawn Shambler

    2 11.76%
  • Macabre Waltz

    4 23.53%
  • Simic Growth Chamber

    2 11.76%
  • Simic Signet

    7 41.18%
  • Psychotic Fury

    0 0%
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Results 1 to 10 of 22
  1. #1

    Default Drafting ::: pack three, pick four

    Alright folks. The draft is winding down...only a few more picks until I'll wrap up by doing the last bits of Dissension...and then I'll do one final thread, where we can review the picks, offer builds, and discuss what other options we might have had by picking differently. I can even reveal what everyone else at the table was drafting, and we can see if we correctly interptered the signals (or complain about lack thereof), and see if the signals we sent were noticed. Unless no one likes that idea.

    So far, the picks have gone thusly:

    ---P1---
    Vedalken Dismisser
    Stinkweed Imp
    Belltower Sphinx
    Compulsive Research
    Snapping Drake
    Viashino Fangtail
    Dimir Aqueduct
    Surveilling Sprite
    Lurking Informant
    Sell-sword Brute
    Hunted Horror
    Sadistic Augermage
    Barbarian Riftcutter
    Orduun Commando
    Mortipede
    ---P2---
    Douse in Gloom
    Izzet Chronarch
    Streetbreaker Wurm
    Izzet Boilerworks
    Repeal
    Ogre Savant
    Izzet Chronarch
    Train of Thought
    Train of Thought
    Gruul Nodorog
    Tin Street Hooligan
    Wreak Havoc
    Leap of Flame
    Fencer’s Magemark
    Wild Cantor
    ---P3---
    Cackling Flames
    Stormscale Anarch
    Rakdos Ickspitter


    We just added a third pinger to our pile, which can hardly be a bad thing. We're still sans signets, and we are currently at a karoo count of two.

    Here's our fourth pack of Dissension.


    ...


    Oh, and I assume we want to do a Coldsnap draft after this one? Or would we rather stick with Ravnica? Mirage, Mirage, Visions? I want to here what people want to draft on this thing, after all, it only works if people participate, and people won't participate if the format isn't something relevant/enjoyable.

  2. #2
    Top-decker
    Join Date
    Jan 2002
    Posts
    643

    Default

    Macabre Waltz is the best card.

    We desperately need multiple signets to give our slow powerful deck some speed.

    Simic Signet.

    I see someone took Cytospawn shambler?
    Quote Originally Posted by Spork_Insanity
    Also, for the record, I'm pretty sure Merl can draft.
    He can, at the very least, spell. And make use of grammar.

  3. #3
    0157H7
    Guest

    Default

    As has been said repeatedly, our deck would like Signets for acceleration. Macabre Waltz, another alternative, tends to come around a little later, so I usually don't pick it as high as 4th; still, it's a good card, and I can see why some would want to pick it here. I just think that we need the Signet even more.

    Edit: Also, I think the next draft should be CCC.

  4. #4
    Kird_Ape
    Guest

    Default

    voted checkbox!

  5. #5
    Trentt
    Guest

    Default

    I took Shambler. This deck is really lacking any sort of finisher, and Shambler and StreetWurm do that job perfectly. With regard to having a CCC draft, thats stupid. CCC is no longer a relevant format, not to mention its extremely easy, and is based around personal preferences, such as colors or "combos".

  6. #6
    Top-decker
    Join Date
    Jan 2002
    Posts
    643

    Default

    Quote Originally Posted by Trentt
    This deck is really lacking any sort of finisher, and Shambler and StreetWurm do that job perfectly.
    Um, so far we have drafted:
    Vedalken Dismisser
    Belltower Sphinx
    Izzet Chronarch
    Ogre Savant
    Izzet Chronarch

    Plus one more if you are going to play Streetbreaker Wurm. How many creatures costing more than 4 mana do you want to play?

    And I find both Anarch and massive card advantage to be perfectly good 'finishers'.
    Quote Originally Posted by Spork_Insanity
    Also, for the record, I'm pretty sure Merl can draft.
    He can, at the very least, spell. And make use of grammar.

  7. #7
    Trentt
    Guest

    Default

    They arent. Anarch is not as good as you guys are claiming. Those cards you listed are not finishers at all. Large creatures is what this deck needs, as we already have decent removal and decent utility creatures. I see no reason not to take Shambler...especially picking bad cards like Waltz or a halfcolor signet.

  8. #8
    Top 8 Master Galvatron's Avatar
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    8,110

    Default

    bomshell or mcar waltz the bomshel would be a pick becaus it's a 4?1
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  9. #9

    Default

    Hmm, bombshell is an interesting pick. I suppose it's a little better for our deck than Drekavac or Enemy. It's a hill giant that's as easy to cast as possible, four generic mana.

    If we were going to pick a creature out of the pack, that's probably the correct one. You could argue for Drekavac, as it's cheaper, and we can easily recur our spells, but we aren't likely to hit our black mana early. I think a pretty good argument for Bombshell could feasibly be made.

    I'm not sure that we need it more than Macabre Waltze or either of the Simic fixers, though.

  10. #10
    Top 8 Master Galvatron's Avatar
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    Default

    well to me you need son decent cretures prefrebly with good stats and a form of evasion and som good spot removal
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