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  1. #31
    arky305
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    Orzhov, it's plain and obvious. BW Control shall reign.

  2. #32
    Power Player Tetraman174's Avatar
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    Quote Originally Posted by Sarigi
    dont really care for gruul, dont like RG combo, not to much evil there
    Yep...there was more things to do with a Beast Deck from Onslaught and such for RG than there are here.
    Quote Originally Posted by Golgari_Spy View Post
    I like Tetraman's winning strategy, but i don't think that will work too well

  3. #33
    -Reaper-
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    Orzhow without question... I always liked B/W decks, and the ghost council is simply insane...

  4. #34
    MtG Moderator TCGplayer Subscriber! Grimwall's Avatar
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    I love the flavor of both Orzhov and Izzet in Guildpact. I believe Izzet will be more fun to play though, although the Gruul are the guild to bring great changes to the metagame.

    But i'm not playing that, no need to jump on the obvious deck where there are extreme deck construction options with UR...
    Level 1 DCI Certified Judge

    A decklist is comprised of 75 cards.

    "I can only count from 0 to 1."

    Quote Originally Posted by fatbalddude
    I am not a scrub(quite far from it actually)so don't just randomly attempt to bash me,or you will be smashed by my wit and humor.

  5. #35
    Abdullah
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    I am very interested in seeing what comes out of the Izzet Guild, despite not being an Izzet kind of player.

  6. #36
    SlashZero
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    I'm definetly going for the Orzhov Syndicate. I mean - just look at it: Their Guildleader is beats and doesn't go down, they'll have random WoG-like removal for the control decks and lots of weenies for the more agressive decks + the other amazing B/W cads in guildpact...

  7. #37
    Power Player Tetraman174's Avatar
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    Quote Originally Posted by SlashZero
    I'm definetly going for the Orzhov Syndicate. I mean - just look at it: Their Guildleader is beats and doesn't go down, they'll have random WoG-like removal for the control decks and lots of weenies for the more agressive decks + the other amazing B/W cads in guildpact...
    RG is anti-weenie in the fact that it has powreful creatures for small amouts. Plus Ghost Council would be stupid to useh when you are going against 2-4 Burning -Tree Shaman.
    Quote Originally Posted by Golgari_Spy View Post
    I like Tetraman's winning strategy, but i don't think that will work too well

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