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Question about preveiw Ulasht
http://www.wizards.com/default.asp?x=mtgcom/daily/mr210
When using Warp World, if I reveal Ulasht and 3 or 4 green creatures, will Ulasht die or come into play with counters?
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Each player puts all artifact, land, and creature cards revealed this way into play simultaneously. Then each player puts all enchantment cards revealed this way into play simultaneously, so Auras can enchant any of the permanents already in play. All instants and sorceries, as well as Aura cards that can't legally enchant anything (such as those with "enchant enchantment") are put on the bottom of their owners' libraries.
That's the official wording for Warp World. All creatures come into play simultaneously, so Ulasht would be a 0/0 and die because the creatures aren't there before he comes into play.
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Yup, that's what I thought. That sucks :/ Thanks anyways though.
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Top-decker
I believe there's a reason ulasht says other red and green criiters. It's because When creatures leave or come into play at the same time, they notice every other critter coming into or leaving play. And ayway, think about it. A cip trigger triggers when the critter comes into play. not b4 it comes in. It comes in, then it puts the trigger on the stack.
I don't have time to post this in the warp world thread now.
War glides on the simplest updrafts while peace struggles against hurricane winds. It is the way of the world. It must change.
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Power Player
That would be true if Ulasht had a trigger. It has a static ability (at least I think it's that, it must be, by simple elimination). As it comes into play it asks how many green and/or red creature you control. At that point you don't control any, therefor Ulasht gets no counters. I think....
DCI Level 2 Judge
Precisely why the shape and cosmology of the disc system should be so is not clear, but goes some way to explain why, on the disc, the Gods are not so much worshipped as blamed.
- Terry Pratchett, The Colour Of Magic
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Top-decker
Oh. I still think ulasht get's the counters, but I'm not sure.
War glides on the simplest updrafts while peace struggles against hurricane winds. It is the way of the world. It must change.
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He would get the counters
All creatures are coming into play at the same time,
and you can decide how to order your coming into play abilities, I believe.
have wood elves trigger, then anarchist. I think he would still get the counters.
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TCG Legend
 Originally Posted by Corruptive
All creatures are coming into play at the same time,
and you can decide how to order your coming into play abilities, I believe.
have wood elves trigger, then anarchist. I think he would still get the counters.
This is true for triggered abilities, since by definition they have to have a certain order. Static abilities are different. Ulasht checks for the number of creatures in play just before it (and the other creatures) come into play. There are similar rulings regarding Clone:
Q: I play Tooth and Nail, entwined, for Clone and Darksteel Colossus. If there are no other creatures in play, will my Clone die?
A: Yes, your Clone and Colossus will come into play at the same time, and you need to choose a creature in play for the Clone to copy just before it enters play. This means that you cannot choose to have the Clone copy the Colossus. So your Clone will come into play as a 0/0 Clone and go to the graveyard immediately after the Tooth and Nail finishes resolving.
DCI Level 3 Judge
 Originally Posted by mtglordtom24
Again I say... "You live?" I had no idea what happened to you, you kind of disappeared.
Alive and well, thanks.
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 Originally Posted by Hardtrack
That would be true if Ulasht had a trigger. It has a static ability (at least I think it's that, it must be, by simple elimination). As it comes into play it asks how many green and/or red creature you control. At that point you don't control any, therefor Ulasht gets no counters. I think....
It is a static ability:
410.10e Some permanents have text that reads “[This permanent] comes into play with . . . ,” “As [this permanent] comes into play . . . ,” “[This permanent] comes into play as . . . ,” or “[This permanent] comes into play tapped.” Such text is a static ability—not a triggered ability—whose effect occurs as part of the event that puts the permanent into play.
IMHO it still checks it as it comes into play and would see all of the newcomers.
410.10a Comes-into-play abilities trigger when a permanent enters the in-play zone. These are written, “When [this card] comes into play, . . . “ or “Whenever a [type] comes into play, . . .” Each time an event puts one or more permanents into play, all permanents in play (including the newcomers) are checked for any comes-into-play triggers that match the event.
The only difference is that it sets the number of counters instead of triggering an ability that will go on the stack the next time a player would receive priority.
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No ulesht
So Warp World won't be playing this bad boy too bad would have been cool.
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