Thragtusk drops the token into play on leaving the battlefield, not on dying.
What do you guys think? Is there enough here for a deck? O-ringing your own stuff sucks a little.
The idea is really funny, and I like it, but I think it's far too fragile - the combo is vulnerable to nearly everything (counters, kill/bounce the tusk in response to Worldfire, etc.), so you'd have to add another color (likely blue) to make it resilient, but even that doesn't seem to help enough.
Hmm. I see where you're going there. Summon Thragtusk, exile, token for almost-certain death next turn unless your opponent uses Unsummon... I like it. Sounds like a solid RG Combo deck.
i-am-hades it destroys the land as well as the other cards in play so i think the only card in standard legal they could draw the next turn to survive is Memnite and they would probably still lose
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