Results 1 to 5 of 5
  1. #1
    Banned
    Join Date
    Mar 2012
    Posts
    16

    Default Human Zombie Deck

    I'm a new player and I've been building up my collection and playing a few FNM's here and there, playing red goblins, which I want to get away from.
    And I've had the idea of using a deck based around
    Loyal Cathar, Village Cannibals, Fume Spitter and Unruly Mob . While I build up my collection to play U/B Zombies.
    Is it viable at all ? And I know I would probably need Isolated Chapel, which would defeat the point of a cheap transition deck as I own/can obtain all the cards below for less than £10, hence it's oddity/
    Anyway here's a rough deck list:

    Creatures (24)
    4 Loyal Cathar
    4 Fume Spitter
    4 Geralf's Messenger
    2 Village Cannibals
    2 Cemetery Reaper
    4 Diregraf Ghoul
    4 Unruly Mob

    Spells (10)
    4 Tragic Slip
    2 Death's Caress
    4 Geth's Verdict

    Land (24)
    2 Evolving Wilds
    13 Swamp
    9 Plains
    Last edited by Samtford; 04-15-2012 at 11:26 AM.

  2. #2
    MTG Moderator TCGplayer Subscriber! Hollowblade's Avatar
    Join Date
    Jul 2010
    Location
    Nova Scotia, Canada.
    Posts
    890

    Default

    I wouldn't use the Cannibals since they only go off from Humans and cost 3. Unruly Mob is just better. On that note, dropping the 2 Cannibals for 2 more Cemetery Reapers.

    I'd also look into using Dismember or Go for the Throat instead of Death's Curess.

    And I know how much you want this to be cheap, but I would say find room for 4 Gravecrawlers. They Revive and make everything run so much more smoothly.
    Last edited by Hollowblade; 04-15-2012 at 11:32 AM.
    Team Atlantis; Bottom of the sea, top of our game!

  3. #3
    Banned
    Join Date
    Mar 2012
    Posts
    16

    Default

    Thanks for your help would these changes make the deck better, or would the deck simply be just too slow.

    4 Diregraf Ghoul
    2 Fume Spitter
    4 Geralf's Messenger
    4 Gravecrawler
    2 Cemetery Reaper
    3 Loyal Cathar
    4 Unruly Mob
    Creatures [23]



    4 Geth's Verdict
    2 Mortarpod
    4 Oblivion Ring
    4 Gather the Townsfolk
    Spells [14]


    4 Isolated Chapel
    6 Plains
    13 Swamp
    Land (23)
    Last edited by Samtford; 04-19-2012 at 06:47 AM.

  4. #4
    MTG Moderator TCGplayer Subscriber! Hollowblade's Avatar
    Join Date
    Jul 2010
    Location
    Nova Scotia, Canada.
    Posts
    890

    Default

    Looking good, how is Loyal Cathar treating you with only 6 plains?
    Team Atlantis; Bottom of the sea, top of our game!

  5. #5
    Banned
    Join Date
    Mar 2012
    Posts
    16

    Default

    I'm thinking of Evolving Wilds, but im worried it's not viable as it will slow everything down. I've also thought about using Thraben Sentry / Thraben Militia or Disciple of Griselbrandin the Loyal Cathar Slot
    Last edited by Samtford; 04-19-2012 at 03:11 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All original content herein is Copyright 2000-2012 Ascension Gaming Network, Inc.
No portion of this web site may be used in any way without expressed written consent.
All rights reserved.
Privacy Policy