Page 1 of 16 1234511 ... LastLast
Results 1 to 10 of 158
  1. #1
    Power Player troza's Avatar
    Join Date
    Apr 2011
    Location
    Portugal
    Posts
    1,591

    Default Always incomplete Agent Deck

    Here is my current Agent Deck. Updated for the new format.

    Agents - March 2013 format
    Monsters (26)
    3x Mystical Shine Ball
    3x The Agent of Creation - Venus
    2x The Agent of Mystery - Earth
    1x The Agent of Miracles - Jupiter
    3x Master Hyperion
    1x Honest
    1x Archlord Kristya
    1x Black Luster Soldier - Envoy of the Beginning
    1x Chaos Sorcerer
    2x Herald of Orange Light
    1x Gorz the Emissary of Darkness
    2x Tragoedia
    2x Tour Guide From the Underworld
    2x Thunder King Rai-Oh!
    1x Spirit Reaper

    Spells (13)
    3x Mystical Space Typhoon
    2x Forbidden Lance
    2x Pot of Duality
    1x Heavy Storm
    1x Dark Hole
    1x Monster Reborn
    1x Creature Swap
    1x Enemy Controller
    1x Mind Control

    Traps (1)
    1x Treacherous Trap Hole

    Extra deck:
    1x Armory Arm
    1x Ally of Justice Catastor
    1x Magical Android
    1x Gaia Knight, the Force of Earth
    1x Stardust Dragon
    1x Gachi Gachi Gantetsu
    1x Daigusto Phoenix
    1x Number 96: Dark Mist
    1x Number 17: Leviathan Dragon
    1x Leviair the Sea Dragon
    1x Wind-Up Zenmaines
    1x Number 30: Acid Golem of Destruction
    1x Temtempo the Percussion Djinn
    1x Maestroke the Symphony Djinn
    1x Starliege Paladynamo

    Side deck:
    2x Maxx "C"
    1x Effect Veiler
    3x Dimensional Fissure
    1x Fiery Fervor
    1x Fairy Wind
    2x Gozen Match
    2x Soul Drain
    3x Royal Decree



    Just for the record... the final version of past formats:
    Agents - September 2012 format (the version I took to regionals)
    Monsters (27)
    3x Mystical Shine Ball
    3x The Agent of Creation - Venus
    2x The Agent of Mystery - Earth
    3x Master Hyperion
    1x Honest
    1x Archlord Kristya
    1x Black Luster Soldier - Envoy of the Beginning
    1x Chaos Sorcerer
    1x Herald of Orange Light
    2x Effect Veiler
    1x Gorz the Emissary of Darkness
    2x Tragoedia
    2x Tour Guide From the Underworld
    1x Sangan
    2x Thunder King Rai-Oh!
    1x Spirit Reaper

    Spells (11)
    3x Mystical Space Typhoon
    2x Forbidden Lance
    2x Pot of Duality
    1x Heavy Storm
    1x Dark Hole
    1x Monster Reborn
    1x Book of Moon

    Traps (3)
    2x Torrential Tribute
    1x Solemn Judgment

    Extra deck:
    1x Armory Arm
    1x Ally of Justice Catastor
    1x Magical Android
    1x Gaia Knight, the Force of Earth
    1x Black Rose Dragon
    1x Scrap Dragon
    1x Gachi Gachi Gantetsu
    1x Daigusto Phoenix
    1x Number 96: Dark Mist
    1x Number 17: Leviathan Dragon
    1x Leviair the Sea Dragon
    1x Wind-Up Zenmaines
    1x Number 30: Acid Golem of Destruction
    1x Temtempo the Percussion Djinn
    1x Hieratic Sun Dragon Overlord of Heliopolis

    Side deck:
    1x Effect Veiler
    1x Maxx "C"
    1x Fiery Fervor
    1x Fairy Wind
    2x Different Dimension Ground
    2x Gozen Match
    2x Mind Crush
    2x Soul Drain
    3x Royal Decree

    Agents
    - March 2012 format
    Monsters (24)
    3x Mystical Shine Ball
    3x The Agent of Creation - Venus
    1x The Agent of Mystery - Earth
    1x The Agent of Miracles - Jupiter
    3x Master Hyperion
    1x Honest
    1x Sangan
    1x Black Luster Soldier - Envoy of the Beginning
    2x Herald of Orange Light
    3x Effect Veiler
    1x Gorz the Emissary of Darkness
    2x Tragoedia
    2x D.D. Crow

    Spells (13)
    3x Pot of Duality
    3x Mystical Space Typhoon
    3x Cards from the Sky
    1x Heavy Storm
    1x Dark Hole
    1x Monster Reborn
    1x Book of Moon

    Traps (3)
    2x Torrential Tribute
    1x Solemn Judgment

    Extra deck:
    1x Armory Arm
    1x T.G. Hyper Librarian
    1x Ally of Justice Catastor
    1x Brionac, Dragon of the Ice Barrier
    1x Gaia Knight, the Force of Earth
    1x Black Rose Dragon
    1x Stardust Dragon
    1x Scrap Dragon
    1x Thought Ruler Archfiend
    2x Gachi Gachi Gantetsu
    1x Number 17: Leviathan Dragon
    1x Leviair the Sea Dragon
    1x Wind-Up Zenmaines
    1x Maestroke the Symphony Djinn

    Side deck:
    2x Thunder King Rai-Oh
    2x Victoria
    1x Mind Control
    1x Bottomless Trap Hole
    1x Compulsory Evacuation Device
    2x Solemn Warning
    2x Dust Tornado
    2x Shadow-Imprisoning Mirror
    2x Different Dimension Ground

    T.G. Agents - September 2011 format
    Monsters (28)
    3x Mystical Shine Ball
    3x The Agent of Creation - Venus
    3x The Agent of Mystery - Earth
    3x Master Hyperion
    2x Archlord Kristya
    1x Honest
    1x Sangan
    2x T.G. Striker
    3x T.G. Warwolf
    1x Black Luster Soldier - Envoy of the Beginning
    2x Herald of Orange Light
    1x Effect Veiler
    2x Tragoedia
    1x Gorz the Emissary of Darkness

    Spells (11)
    2x Pot of Duality
    2x Mystical Space Typhoon
    2x Smashing Ground
    1x Heavy Storm
    1x Dark Hole
    1x Mind Control
    1x Monster Reborn
    1x Book of Moon

    Traps (1)
    1x Trap Dustshoot

    Extra deck:
    1x Armory Arm
    1x T.G. Wonder Magician
    1x Ally of Justice Catastor
    1x Gaia Knight, the Force of Earth
    1x Brionac, Dragon of the Ice Barrier
    1x Black Rose Dragon
    1x Stardust Dragon
    1x Scrap Dragon
    1x Trishula, Dragon of the Ice Barrier
    2x Gachi Gachi Gantetsu
    1x Number 17: Leviathan Dragon
    1x Wind-Up Zenmaines
    1x Number 39: Utopia
    1x Chimeratech Fortress Dragon

    Side deck:
    2x Thunder King Rai-Oh
    2x D.D. Crow
    2x Cyber Dragon
    1x Mystical Space Typhoon
    1x Pot of Duality
    1x Torrential Tribute
    2x Dust Tornado
    2x Shadow-Imprisoning Mirror
    2x Different Dimension Ground
    Last edited by troza; 04-15-2013 at 04:26 AM.

  2. #2
    Top-decker masv's Avatar
    Join Date
    Apr 2009
    Location
    SD, CA
    Posts
    914

    Default

    Black luster solider is the main reason to make the deck twilight.

    -2 Call Of The Haunted
    -1 Card Destruction

    +2 cards from the sky
    +1 Trap Dustshoot

    trap dusthoot in a format of Heavy Storm is a top tier card.

    Call Of The Haunted seems "meh" in this deck.

  3. #3
    Power Player anarchylord's Avatar
    Join Date
    Jul 2009
    Location
    Land of Tier 3
    Posts
    3,270

    Default

    Cards from the sky is very bad in T.G agents.

    Where are your books, team solemn, wonder magician, BLS?

  4. #4
    Power Player troza's Avatar
    Join Date
    Apr 2011
    Location
    Portugal
    Posts
    1,591

    Default

    Books? Book of Moon... I forgot about him! Trap Dustshoot is major want for me

    Call Of The Haunted... I think it is really really good. It helps a lot because The Agent of Creation - Venus doesn't bring tuners out and sometimes I need 4 Mystical Shine Ball to synchron summon and Xyz summon in the same turn

  5. #5
    Power Player troza's Avatar
    Join Date
    Apr 2011
    Location
    Portugal
    Posts
    1,591

    Default

    Bump... with a question: What about Celestial Transformation with Archlord Kristya? As long as you have something in your hand, it can be a great way of stopping special summon of your opponent for one turn... and in the end you get your Archlord Kristya back to the hand!

  6. #6
    Power Player drillwarrior's Avatar
    Join Date
    Jan 2011
    Location
    Beyond your reach.
    Posts
    1,816

    Default

    i don't like the idea because it seems very situational. if you don't have kristya.....

    but i guess you could try it :|
    *proud member of team Atlantis*

    Quote Originally Posted by ~Lantern~Jack~ View Post
    Fear the Rabbit, plants, and the cute little Gothic train attendant. Not Blackbirdmen or sword-wielding puppies.

  7. #7
    Power Player troza's Avatar
    Join Date
    Apr 2011
    Location
    Portugal
    Posts
    1,591

    Default

    If I don't have Archlord Kristya, you could use it to summon a tuner to give you a better play with the Mystical Shine Ball That is why I asked.

    But you're right. Seems a bit situational and to special summon from hand just for some XYZ or Synchron might be the wrong play as you loose almost all your hand
    Last edited by troza; 11-02-2011 at 11:27 AM.

  8. #8
    Top-decker Nichigo's Avatar
    Join Date
    Jun 2009
    Location
    San Diego, CA
    Posts
    114

    Default

    Here's what I would do:

    - 1 Archlord Kristya: This card is arguable the dead-est card in the deck next to a shine ball. Granted, it wins you games, but in T.G.A's with less initial setup/draw, I'd opt to only run one....esp since you're not running Heralds at the moment.

    - 1 Burial from Different Dimension: This card doesn't work very well in the deck because there isn't much graveyard action that goes on. If you're using this, you're probably already in a good position to win. It's a win MORE card.

    -1 Pot of Duality: this is preference, but I like the balance of 2x POD's. TG agents tend to SS more often than Pure.

    -2 Call of the Haunted: not a fan of this card in this deck with all the backrow destruction.



    +1 BLS: No explanation needed

    +1 Genex Ally Birdman: combos really well with this deck.

    +2 Herald of Orange Light: I'm assuming you're not running this because you don't have them.

    +1 Creature Swap: this is amazing in TGA's.


    I'd also try to find room for Tragoedia and Dustshoot...but that would require cutting spells/traps.

  9. #9
    Power Player troza's Avatar
    Join Date
    Apr 2011
    Location
    Portugal
    Posts
    1,591

    Default

    Thanks Nichigo.

    Truth is that Burial from a Different Dimension is in the side deck for a Creature Swap. Genex Ally Birdman is out just because I barely used him when I had it in the deck. You're right about Herald of Orange Light and that's the same reason I don't have Trap Dustshoot either, as well as Black Luster Soldier - Envoy of the Beginning.

    As for -1 Archlord Kristya... it is kind of hard to do it... I only need one... that's true... but an early draw of him could be that good (because Trishula, Dragon of the Ice Barrier can send the 4 fairy's to the grave). I just think he is amazing. And with T.G. Engine... what about tribute summon Archlord Kristya with your special summoned T.G. Striker and T.G. Warwolf? Seems good to me. Still... That's one thing I have in mind... that must be a needed move.

    About the -1 Pot of Duality... I think that might be a good move. I only used the 3 of them one one duel... but still... the first turn Pot of Duality is very very good to get the missing piece to start with The Agent of Mystery - Earth.

    About Call Of The Haunted... is has been an amazing card for me. Getting a tuner back to abuse with The Agent of Creation - Venus and the Mystical Shine Ball... or chain it by bringing back a T.G. monster or Sangan to search... I really think this is a great card for this deck and I use it almost every duel to my advantage.

    Another change I will need might be Pot of Avarice... To get the extra deck cards and the Mystical Shine Ball to the deck when the duel takes too long
    My list

    Banner made by IC3R!

  10. #10
    Top-decker Nichigo's Avatar
    Join Date
    Jun 2009
    Location
    San Diego, CA
    Posts
    114

    Default

    Fair points.

    The only ones I want to address are the Kristya point and the Birdman.

    Yeah, he's good to have during the opening hand, but you have a lower chance than the other versions of the deck to have the setup you need when you actually draw the Kristya. IF you find it's working for you, then keep it. I found out I was drawing him dead alot, so I dropped one. I actually dropped both at one point, but he's too good not to have Oh and while getting him out with striker + warwolf might be beneficial on occasion...I probably would not go for that play in most cases. It's a huge minus play that can go sour with a simple destructive trap or Dark Hole.

    As far as Birdman, you probably never drew him cuz you only ran one. I run 2, and it's simply amazing. OPening Venus and Birdman gives you endless possibilities.

    Try to get your hands on Heralds for sure...it's amazing @_@

Page 1 of 16 1234511 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All original content herein is Copyright 2000-2012 Ascension Gaming Network, Inc.
No portion of this web site may be used in any way without expressed written consent.
All rights reserved.
Privacy Policy