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Power Player
Always incomplete Agent Deck
Last edited by troza; 04-15-2013 at 04:26 AM.
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Top-decker
Black luster solider is the main reason to make the deck twilight.
-2 Call Of The Haunted
-1 Card Destruction
+2 cards from the sky
+1 Trap Dustshoot
trap dusthoot in a format of Heavy Storm is a top tier card.
Call Of The Haunted seems "meh" in this deck.
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Power Player
Cards from the sky is very bad in T.G agents.
Where are your books, team solemn, wonder magician, BLS?
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Power Player
Bump... with a question: What about Celestial Transformation with Archlord Kristya? As long as you have something in your hand, it can be a great way of stopping special summon of your opponent for one turn... and in the end you get your Archlord Kristya back to the hand!
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Power Player
i don't like the idea because it seems very situational. if you don't have kristya.....
but i guess you could try it :|
*proud member of team Atlantis*
 Originally Posted by ~Lantern~Jack~
Fear the Rabbit, plants, and the cute little Gothic train attendant. Not Blackbirdmen or sword-wielding puppies.
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Top-decker
Here's what I would do:
- 1 Archlord Kristya: This card is arguable the dead-est card in the deck next to a shine ball. Granted, it wins you games, but in T.G.A's with less initial setup/draw, I'd opt to only run one....esp since you're not running Heralds at the moment.
- 1 Burial from Different Dimension: This card doesn't work very well in the deck because there isn't much graveyard action that goes on. If you're using this, you're probably already in a good position to win. It's a win MORE card.
-1 Pot of Duality: this is preference, but I like the balance of 2x POD's. TG agents tend to SS more often than Pure.
-2 Call of the Haunted: not a fan of this card in this deck with all the backrow destruction.
+1 BLS: No explanation needed
+1 Genex Ally Birdman: combos really well with this deck.
+2 Herald of Orange Light: I'm assuming you're not running this because you don't have them.
+1 Creature Swap: this is amazing in TGA's.
I'd also try to find room for Tragoedia and Dustshoot...but that would require cutting spells/traps.
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