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  1. #1
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    Default Double Edge Sword Technique + Six Samurai United/Solidarity

    Hello, just wondering (assuming all conditions are properly met) when you activate Double Edge Sword Technique while you have a Six Samurai United on the field, do you gain 2 counters on it (since you special summoned two Six Samurai monsters) or only gain 1 counter on it (as both are special summoned at the same time)?

    Also if you play Double Edge Sword Technique while having a Solidarity on the field, do you lose the original life points of the Six Samurai (due to Double Edge Sword Technique effect at the end phase) or the 'overall' boosted attack power?
    Example:
    The Six Samurai - Yachi (1300atk) + Soliditary (+800atk) would I lose 1300 life points or 2100?

    Thanks in advance

  2. #2

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    for the first you gain 2 cuz united doesnt say monster(s) and for the second its the attack when they are destroyed (it doesnt say original attack) so 2100

    ^^ made by larlock^^


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  3. #3
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    YGT is mistaken.

    Cards that add counters count the "times" or "instances" that their conditions were triggered. Activate Backs to the Wall, and even if you special summon 5 six samurai, you will still only get 1 token on United, or two tokens on Gateway.

    And so, activate Double-Edge Sword Technique while you have a Six Samurai United on the field, and you will gain 1 counter.

  4. #4

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    certain cards work like that but not all... unless ssu got an errata im not aware of every time A six samurai MONSTER is summoned it gains 1 counter fir every monster... the effect an be triggered multiple times with one card... cards that dont count per monster say so... droll and lock bird activates when card(s) are added to deck from hand... bad example but still...

    ^^ made by larlock^^


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  5. #5
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    [QUOTE=yougotowned;2752647] every time A [QUOTE]

    No errata, just the mechanic, As both you and the card said...
    Six Samurai United gets a token EVERY Time, - not for every monster. Double-edged special summons two Six samurais at once, not separately. there is no ordering them to avoid a Bottomless Trap Hole.

  6. #6

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    o right... forgot it triggers them to summon together... so ya... thought they both started own chain of summoning seperately...

    ^^ made by larlock^^


    I passed the level 1 judge certification test
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  7. #7
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    The part where you get counters ... is continuous ... doesn't start a chain ....
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  8. #8
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    Default

    Alright, thanks for the replies everyone.

    I got some more questions, though they are not related to the topic listed anymore.

    1) When does Spirit Reaper's effect: ' Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster.' resolve?

    As in if it was targeted by Forbidden Chalice, Axe of Fools, Emergency Compulsory Device etc would it remain on the field or get immediately destroyed?

    2) As well, if you have a Dimensional Alchemist, use its own effect to boost it by 500atk (making it 1800atk), then activate Forbidden Chalice would it's attack be 1700atk or 2200atk?

    3) Also even if Dimensional Alchemist's effect is negated via Forbidden Chalice, does it's second effect ' Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster.' still active when it is destroyed (during the same turn)?

    4) (Just added) Is it possible to activate Trap Stun, then chain Return from the Different Dimension (RftDD), to safely get the effects of RftDD monsters on the field?

    5) (Another edit) If you play Legendary Six Samurai - Kageki and special summoned The Six Samurai - Irou with it's effect, but is then met by a Bottomless Trap Hole would you lose both monsters?

    6) If you have a face-up Six Samurai monster, and your opponent activates Breaker the Magical Warrior's effect, can you activate Musakani Magatami to negate and destroy Breaker?

    7) What is the difference between Trigger and Ignition monsters? or can you activate Breaker the Magicial Warriors effect even if it is chained by your opponents Bottomless Trap Hole? How about Dark Armed Dragon could you use it's effect at least once? or how about Demise King of Armaggeddon? etc

    Thanks again. @__@
    Or if you could kindly point me to an Appropriate and easy to navigate website that I can read up on timings(?) that would be greatly appreciated too.
    Last edited by AlphaEtOmega; 04-22-2011 at 03:27 PM.

  9. #9
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    New card questions are great for new threads, and make the search function more useful.... but since you asked here....

    Spirit Reaper's self destruct is applied after the chain which targeted it resolves. So, no, it would not destroy itself if targeted by Forbidden Chalice, Compulsory Evacuation Device (emergency???) etc.

    Dimensional Alchemist will lose its own attack boost when targeted by Forbidden Chalice.

    You have Dim Alchemist second effect wrong in your question.

    If Dim Alchemist was destroyed after Forbidden Chalice resolved, it would get its effect as DA's effect activates in the gy.

  10. #10
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    Quote Originally Posted by AlphaEtOmega View Post
    3) Also even if Dimensional Alchemist's effect is negated via Forbidden Chalice, does it's second effect ' Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster.' still active when it is destroyed (during the same turn)?
    Dimensional Alchemist's second effect activates in the grave. Forbidden Chalice cannot negate cards that activate in the grave
    Quote Originally Posted by AlphaEtOmega View Post
    4) (Just added) Is it possible to activate Trap Stun, then chain Return from the Different Dimension (RftDD), to safely get the effects of RftDD monsters on the field?
    Sure, build the chain, chains resolve backwards.
    Chain Link 1: Trap Stun
    Chain Link 2: Return from the Different Dimension
    (They will still be removed from play during the end phase by the lingering effect)

    Quote Originally Posted by AlphaEtOmega View Post
    5) (Another edit) If you play Legendary Six Samurai - Kageki and special summoned The Six Samurai - Irou with it's effect, but is then met by a Bottomless Trap Hole would you lose both monsters?
    The summon response window for Kageki is closed, only Irou will be destroyed + removed from play.
    The monsters aren't summoned at the same time, Bottomless Trap Hole cannot affect summons of monsters that aren't the last thing to happen
    (The last thing to happen is Irou's summon, not Kageki)

    Quote Originally Posted by AlphaEtOmega View Post
    6) If you have a face-up Six Samurai monster, and your opponent activates Breaker the Magical Warrior's effect, can you activate Musakani Magatami to negate and destroy Breaker?
    Sure, it destroys a card doesn't it?

    Quote Originally Posted by AlphaEtOmega View Post
    7) What is the difference between Trigger and Ignition monsters? or can you activate Breaker the Magicial Warriors effect even if it is chained by your opponents Bottomless Trap Hole? How about Dark Armed Dragon could you use it's effect at least once? or how about Demise King of Armaggeddon? etc
    Trigger effect can be activated during either player's turn when the requirement is met, Ignition effects can only be activated during the controller's main phases (With some rare exception)

    They're both Spell Speed 1, which means they cannot be chained to anything.

    Trigger can however, chained to another trigger if they're both triggered and need to resolve.
    Quote Originally Posted by AlphaEtOmega View Post
    Or if you could kindly point me to an Appropriate and easy to navigate website that I can read up on timings(?) that would be greatly appreciated too.
    Ehhh.... Rulebook ?

    Quote Originally Posted by D1Case View Post
    New card questions are great for new threads, and make the search function more useful.... but since you asked here....
    I don't like the search function in TCG, it's very slow whenever I use it
    Last edited by Key; 04-22-2011 at 03:48 PM.
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