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Top 8 Master
It's Big City, Bubbleman and Clay do not help much >.>
13 E-Heroes is actually overkill. Replace something with Monk and Mole. Then get rid of Solidarity. It's not that good. Replace them with triple Vortexes.
Cut Poly down to one. Woodsman recycles it every turn. And you shouldn't be using the Poly anyway. Poly should be used as discard fodder, not for its effect.
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Top-decker
 Originally Posted by BigStinkin'Ape
Wheres future fusion Anubis?also 13 is a bit low for a E hero monster count IMO, possibly add in 2 bubble and a clay and then toss mudballman in your Fusion line up
I forgot Future Fusion, lol. What to cut...hmmm...Hero Signal? But that gets Stratos out, or more importantly Woodsman faceup.
As for monster count, isn't 12-14 the average in Big City?
 Originally Posted by Destinyz
It's Big City, Bubbleman and Clay do not help much >.>
13 E-Heroes is actually overkill. Replace something with Monk and Mole. Then get rid of Solidarity. It's not that good. Replace them with triple Vortexes.
Cut Poly down to one. Woodsman recycles it every turn. And you shouldn't be using the Poly anyway. Poly should be used as discard fodder, not for its effect.
It may seem like too much E-Heroes, but remember it runs Fusions. Woodsman is Key.
Solidarity helps Ocean live, turns Woodsman to a decent attacker, and makes Neos Alius, Wildheart, & Stratos big. I see no reason to gut them.
EDIT - I've been using the Absolutely Big City in WC09 [with The A. Forces subbing for Solidarity] and it has been running very well. Stratos to Absolute Zero first/second turn has happened quite a few times. I've even done Stratos to Absolute Zero to Absolute Zero / Terra Firma first turn 2 times, lol.
Last edited by Anubis_God; 09-24-2009 at 12:03 PM.
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Top 8 Master
The point is that you really shouldn't be focusing too much on the Fusion part. If you are playing against WC09, then I guess it will work. But if introducing the deck to IRL dueling, focusing on fusions won't work.
I mean, I've been playing ZeroCity for almost the entirety of the last format. It's pretty much what I've gathered from my experience with them xD
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TCG Legend
 Originally Posted by Destinyz
The point is that you really shouldn't be focusing too much on the Fusion part. If you are playing against WC09, then I guess it will work. But if introducing the deck to IRL dueling, focusing on fusions won't work.
I mean, I've been playing ZeroCity for almost the entirety of the last format. It's pretty much what I've gathered from my experience with them xD
Anubis this is right, when it comes to Z heros going heavy fusion is not the way to go.Think of fusion as tech not the theme in this case,pull back on it a bit.
By IC3R
 Originally Posted by Pharaoh Horus
People, listen to BSA. He knows what he's talking about.
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Top-decker
Going to test it as the following build now:
Absolutely Big City
3 Elemental Hero Ocean
3 Elemental Hero Wildheart
3 Elemental Hero Neos Alius
2 Elemental Hero Woodsman
1 Elemental Hero Stratos
1 Summoner Monk
3 Skyscraper 2 - Hero City
3 E – Emergency Call
2-3 The A. Forces (2 The A. Forces & 3 Lightning Vortex vs 3 The A. Forces)
1 Polymerization
2 Miracle Fusion
2 Fissure
1 Future Fusion
1 Smashing Ground
2-3 Lighting Vortex (2 The A. Forces & 3 Lightning Vortex vs 3 The A. Forces)
1 Heavy Storm
1 Mystical Space Typhoon
1 Reinforcement of the Army
1 R - Righteous Justice
2 Bottomless Traphole
1 Call of the Haunted
1 Torrential Tribute
1 Hero Signal
3 Elemental Hero Absolute Zero
3 Elemental Hero Terra Firma
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Top-decker
Hey guys i'm looking for help with my hero build. Here's what i have so far:
Monsters
3 E-Hero Prisma
3 E-Hero Neos Alius
3 E-Hero Neos
3 E-Hero Heat
3 E-Hero Captain Gold
3 Honest
1 E-Hero Stratos
Spells
3 Skyscraper
3 O-Oversoul
3 E-Emergency Call
2 Hero's Bond
1 R-Righteous Justice
1 Lightning Vortex
1 Heavy Storm
1 MST
1 Brain Control
1 Swords of Revealing Light
Traps
3 Threatening Roar/Waboku
1 Call of the Haunted
1 Mirror Force
1 Torrential Tribute
The only downside about this so far is that it lacks draw power but has a ton of searching through e-call, stratos, and Prisma (graveyard toolbox).
When Wrath of Neos comes out, heros will be ridiculous.
I'm thinking about toying around with Beckoning Light. Thoughts?
Last edited by Freddy Danger; 09-25-2009 at 01:31 PM.
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TCG Legend
 Originally Posted by Freddy Danger
Hey guys i'm looking for help with my hero build. Here's what i have so far:
Monsters
3 E-Hero Prisma
3 E-Hero Neos Alius
3 E-Hero Neos
3 E-Hero heat
3 E-Hero Captain Gold
3 Honest
1 E-Hero Stratos
Spells
3 Skyscraper
3 O-Oversoul
3 E-Emergency Call
2 Hero's Bond
1 R-Righteous Justice
1 Lightning Vortex
1 Heavy Storm
1 MST
1 Brain Control
1 Swords of Revealing Light
Traps
3 Threatening Roar/Waboku
1 Call of the Haunted
1 Mirror Force
1 Torrential Tribute
The only downside about this so far is that it lacks draw power but has a ton of searching through e-call, stratos, and Prisma (graveyard toolbox).
When Wrath of Neos comes out, heros will be ridiculous.
I'm thinking about toying around with Beckoning Light. Thoughts?
Are you going light city or what(the heat is messing with me atm)?If I know what you want to do I can help you.
By IC3R
 Originally Posted by Pharaoh Horus
People, listen to BSA. He knows what he's talking about.
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Top-decker
Which is a better deck, the Absolutely Big City I posted earlier or the Evil Hero deck I posted last page?
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TCG Legend
 Originally Posted by Anubis_God
Which is a better deck, the Absolutely Big City I posted earlier or the Evil Hero deck I posted last page?
Personally I think the city build cause the Evil heros as a group are lack luster due to most of them having a stringent "DARK FUSION/CALLING" policy for summoning.
By IC3R
 Originally Posted by Pharaoh Horus
People, listen to BSA. He knows what he's talking about.
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Top-decker
I ask because both have runned equally well. Lost less than %5 each.
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