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View Poll Results: How interested are you in me creating a new, updated Koa'ki Meiru guide?
- Voters
- 130. You may not vote on this poll
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Yugioh Moderator
This is my fun valfar build its mostly a speed build, swarm from the graveyard, and use urknight, and crusader recycle prototype, and just swarm the field with 2300 attack tokens to keep the army going panther recycles my spells, and is a free token off prototype, and will Monster Reborn, and Call Of The Haunted just summon valfar out of thin air and otk with the tokens, and valfar, or use the tokens to summon valfar. since i discard the core so much I run 2 shield for protection, and cause its reycleble, so duels i got all 3 core in graveyard by turn 2, Urgent Synthesis also helps me abuse urknight hate summoning him, he gets warning, least with all the revival i recover faster.
Monsters: 16
3 Koa'ki Meiru Urnight
3 Koa'ki Meiru Crusader
3 Koa'ki Meiru Prototype
1 Koa'ki meiru sea pather
3 Koa'ki Meiru Boulder
2 Koa'ki Meiru Valfar
1 Morphing Jar
Spells: 17
3 Iron Core of Koa'ki Meiru
3 Core Compression
3 CTU
2 Core-overclock
2 Urgent Synthesis 1 Monster Reborn2 Mystical Space Typhoon
1 Heavy Storm
Traps: 8
1 Solemn Judgment
3 Call Of The Haunted
2 koa'ki meiru shield
2 Torrential Tribute
The gusto discussion: click the T
Hamons gusto gallery: click the G in gusto
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Power Player
Oh wow, it's Sea Panther. Awesome. To think I thought I was the only one trying to run him. Aggro-Speed, huh? Sweet.
So Prototype keeps either Valafar alive, or keeps Field Presence with 2300 ATK Tokens. Along with Core Compression for the extra Draw Power. So you more or less Urnight Spam with Urgent Synthesis. That could be fun in an Exceed Build. I like it, I mgiht tyr it out since it looks like fun. But I'm curious as to why not run a normal Mirror Force as well? I more or less can guess why you're not running Dark Hole.
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Top-decker
If were against ctu there are options like iron core disposal unit
"The mindless masses don't see potential, they stick with what has already worked. They will be the first to criticize a departure from the norms and the first to join you once they see that you have suceeded. No card is too good to take out; if its not working, try something new."
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I just want tourguide to play Koa'Ki Meirus, cant wait til battle pack
Freed, the Matchless General: "Hmmm.... how am i to start this fire without a match."
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Power Player
@Hamon: Really? I'm still running Mirror Force, even with MST at 3. There is a good chance it won't get hit by MST, making it helpful against a Super Swarm deck. But I do understand what you're saying. Might retry Shield, since in some duels, I had 2 Iron Cores in the grave and an extra "Mirror Force" would have helped a few times.
@Mrtll743: Iron Core Immediate Disposal? Before I got my playset of CTU, I tried running it with Nega-Ton Corepanel and having a Prototype on the field. Or just send the Iron Core to the Grave then let Crusader grab it easily if you're going second.
@Bungalowihb: Tour Guide, summon Doom, Rank 3 shenanigans. Can't wait for the Battle Pack either. It's going to be a lot of fun, almost.
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Rank 3 Shenanigans, lol. more like open Tour Guide Iron core, get +2, or +1 by my "Iron Core is a Metaphoric -1" Philosophy. M-X Saber Invoker is Amazing. I want to test Bird man in that Build, due to the fact that you can summon Tour Guide, get Doom, summon Invoker, detach and summon Urnight, reveal summon Crusader, pop Crusader back to the hand for the summon of Bird man and have a reveal to keep him alive with Synchro Options added into the mix. I feel like Koa'Ki Meiru has the chance to be the next T.Gs
Freed, the Matchless General: "Hmmm.... how am i to start this fire without a match."
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Yugioh Moderator
^Been something I have tried for a while, really fun stuff! All that SSing though makes us prone to Maxx "C", but other than that, lotsa beaters for free. Speaking of T.G.'s, I even run the 1-2 (may go back to 1-3 later) engine because I got room. It gives you so much freedom on what to do each turn, because of the swarming possibilities and synergy that Warwolf has with a bunch of these cards. Not to mention Striker is still a worthwhile Tuner to possess. Just tweaking the ratios of some of the cards.
*by The Legendary Avatar*
Best Overall Member 2010, 2012
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Yugioh Moderator
The gusto discussion: click the T
Hamons gusto gallery: click the G in gusto
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Power Player
Sorry for not finishing the Guide, I've been more busy recently. But other then that, I've been thinking of trying a 42 Koa'ki Deck. I mean, searching for the Iron Core helps thin the deck a bit, so maybe making them 41 or 42 probably won't hurt them.
Here's what I'm thinking of running.
Monsters (21):
Koa'ki Meiru Bergzak x3
Koa'ki Meiru Boulder x3
Koa'ki Meiru Crusader x3
Koa'ki Meiru Guardian x3
Koa'ki Meiru Prototype x1
Koa'ki Meiru Rooklord x2
Koa'ki Meiru Urnight x3
Koa'ki Meiru Wall x3
Spells (12):
Core Overclock x2
Core Transport Unit x3
Dark Hole x1
Iron Core of Koa'ki Meiru x3
Monster Reborn x1
Mystical Space Typhoon x2
Traps (9):
Iron Core Luster x3
Mirror Force x1
Reckoned Power x3
Solemn Warning x2
Extra Deck (7):
Hope x2
Illumiknight x2
Roach x1
Zenmaister x2
Might change Warning into Fiendish Chains, not sure yet. Thoughts?
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