Results 1 to 8 of 8

Thread: Furnace Angel

  1. #1
    ghostchild
    Guest

    Default Furnace Angel

    Furnace Angel WWRR
    Creature - Angel Elemental
    4/4
    Flying, First Strike, Haste, Vigilance.
    {4}RR: Furnace Angel deals 4 damage to target creature. It can't be regenerated this turn.
    Last edited by ghostchild; 04-16-2005 at 03:46 PM.

  2. #2
    ghostchild
    Guest

    Default

    Major overhaul of the card... hope people will take a second look.

  3. #3
    TCG Legend keldon's Avatar
    Join Date
    Aug 2002
    Location
    On the back of a Phelddagrif
    Posts
    12,089

    Default

    Quote Originally Posted by ghostchild
    Furnace Angel WWRR
    Creature - Angel Elemental
    4/4
    Flying, First Strike, Haste, Vigilance.
    At the beginning of your upkeep, Furnace Angel deals 4 damage to each other creature.
    WWRR: Return Furnace Angel to your hand. Play this ability only during your upkeep and only if Furnace Angel is in your graveyard.
    Wow! This one has more text than the Angel of Text...

    Please do not double post...
    Why blue? Please do not try to fit blue in every card…
    Why black? Adding life loss doesn’t make any spell black…
    404.1. A triggered ability begins with the word "when," "whenever," or "at."
    419.1a Effects that use the word "instead" are replacement effects.

  4. #4
    ghostchild
    Guest

    Default

    I was not pleased at all with my first version when I looked back on it, so this is almost a completely new card.
    I took off the "hammer" ability just now to clean it up some more cause of the text issue you mentioned.

  5. #5
    8thjunkie
    Guest

    Default

    the casting cost is too low for the power.

    Figure the casting intensity of Dawn Elemental and it has a quater of the power.

    Akroma has similar powers, and although win games does not act as a board-sweeper like this feller does. Seriously. W/R slide would take this and murder everyone and their mother.

    Meddling Mage names Slide
    This comes down, kills mage, plays slide.
    Game?

    yeah, too good. Make it deal 4 damage to you too. and up the cost by at or something.

    All the best angels cost 5 anyway (Serra, Blinding, Fallen...)

  6. #6
    phodos
    Guest

    Default

    w/e. This card does not impress me. I am not a fan of cards that try to become the new centerpiece of an archetype, ESP. ones that are both WRATH and WIN CONDITION in one single, stupid card.

    Please try again.

  7. #7
    Eye of Shizo
    Guest

    Default

    I'm not even taking time to thouhrely read this card, this is a every-turn board sweeper.

    Way too powerfull and not very well thought out, i hope your next try is better

  8. #8
    ghostchild
    Guest

    Default

    Ok, the damage ability now costs mana instead of being free.
    It is still powerful, but it's also pretty hard to cast. 2 sources of white and 2 of red is not always that easy.
    Last edited by ghostchild; 04-16-2005 at 03:38 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All original content herein is Copyright 2000-2012 Ascension Gaming Network, Inc.
No portion of this web site may be used in any way without expressed written consent.
All rights reserved.
Privacy Policy