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  1. #1
    Power Player Card-Trader's Avatar
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    Default E Hero Electrum OTK

    Check this out:

    Activate Chain Material

    Activate D. Fissure/Macro C.

    Activate Fusion Gate

    Activate Mass Driver/Summon Catapult Turtle/Cannon Soldier

    Fuse from your deck/graveyard/hand to summon Electrum
    -All your fusion material return to your deck

    Toss Electrum for burn
    -Electrum is removed

    Fuse from deck for second Electrum
    -All your fusion material return to your deck... and so does your first Electrum

    Aynt eye uh jeenyus!

  2. #2
    Power Player TCGplayer Subscriber! eggsaladforce's Avatar
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    jeenyus indeed, this is so cool. its really perfect when you tribute electrum the next one sends it back to your fusion deck. you r da man your da man woot woot. now all you need to do is make the deck win a jump every body nets you and electrum gets band good jod lol.
    Last edited by eggsaladforce; 07-21-2008 at 08:44 PM.

  3. #3
    OnymTerra
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    alright...i don't get some of this. how does electrum go back to your fuse deck?

  4. #4
    soilder14
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    Really nice idea. Here's what I think the deck should look like

    Monsters
    2 E-Hero Clayman
    2 E-Hero Bubbleman
    2 E-Hero Burstinatrix
    2 E-hero Avian
    3 Cannon Soldier
    3 Toon Cannon Soldier
    2 Giant Rat
    3 A Cat Of Ill Omen

    Spells
    3 Fusion Gate
    3 Terraforming
    3 Dimensional Fissure
    3 Mass Driver
    3 Toon Table Of Contents

    Traps
    3 Chain Material
    3 Macro Cosmos


    Fusions
    3 E-Hero Electrum

    Quote Originally Posted by OnymTerra View Post
    alright...i don't get some of this. how does electrum go back to your fuse deck?
    When the second Electrum is summoned, the first electrum that you tributed for burn(And is removed from play due to D. Fissure/Macro Cosmos) will be returned due to the second Electrum's effect of returning all removed from play monsters to the deck.
    Last edited by soilder14; 07-21-2008 at 09:06 PM.

  5. #5
    OnymTerra
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    alright, so lemme get his straight. activate chain material, then activate macro, driver and fusion gate, but how do you fuse in order to set off chain material?

    edit: nevermind, got it
    Last edited by OnymTerra; 07-21-2008 at 09:15 PM.

  6. #6
    Top-decker Draco88's Avatar
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    i don't understand neither.
    Team Invasion/Always Outnumbered,Never
    Outplayed

    http://forum.tcgplayer.com/showthrea...-stuff-for-ycs


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  7. #7
    Power Player TCGplayer Subscriber! eggsaladforce's Avatar
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    ok so how many cards are required...

    1 chain material
    1 fusion gate
    1 mass driver
    1 d. fissure

    4 card combo for game nice. i lke that there are so many alternate cards like d. fissure= macro, banisher of radiance, banisher of light. mass driver =cannon soilder, toon cannon soilder. and fusion gate can be searched with terra formming so thats like having 6 targets. his deck concept is awesome.

    for those of you who dont get the combo

    1 you play chain material (that was set the turn before)
    2 activate fusion gate
    at this point you can fusion summon an infinite amount of times as long as you have the fusion material monsters on your field deck or grave.
    3 you remove avian, clay man, burstinatrix, and bubble man for fusion gate to fusion summon elemental hero electrum when electrum is special summoned all removed from play monsters are returned to there owners deck.
    4 activate dimensional fissure
    5 activate mass driver and tribute electrum for 400 damage, electrum is removed from play
    6 special summon a second electrum with fusion gate, send the first electrum back to your fusion deck and all fusion material monsters back to your deck. tribute for another 400 damage
    rinse and repete

    what electrum does is create an infinite amount of fusion material monster and an infinite amout of fusion monster to recycle for game like i said befor card-trader is jeenyos... lol
    Last edited by eggsaladforce; 07-21-2008 at 09:44 PM.

  8. #8
    Power Player SteveSmithBeta's Avatar
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    Default

    nice little combo
    i'd like to see
    -3 Cannon Soldier
    +1 Heavy Storm
    +1 Trunade
    +1 Gold Sarcophagus (GLD2)

  9. #9
    Power Player Dragonsquest's Avatar
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    Don't you have to fusion summon a monster first to activate chain material
    Member of Team Underworld: You can't beat 'em, and you sure as hell can't join 'em!

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  10. #10
    Power Player exodiasezwhat's Avatar
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    Quote Originally Posted by soilder14 View Post
    Really nice idea. Here's what I think the deck should look like

    Monsters
    2 E-Hero Clayman
    2 E-Hero Bubbleman
    2 E-Hero Burstinatrix
    2 E-hero Avian
    3 Cannon Soldier
    3 Toon Cannon Soldier
    2 Giant Rat
    3 A Cat Of Ill Omen

    Spells
    3 Fusion Gate
    3 Terraforming
    3 Dimensional Fissure
    3 Mass Driver
    3 Toon Table Of Contents

    Traps
    3 Chain Material
    3 Macro Cosmos


    Fusions
    3 E-Hero Electrum


    When the second Electrum is summoned, the first electrum that you tributed for burn(And is removed from play due to D. Fissure/Macro Cosmos) will be returned due to the second Electrum's effect of returning all removed from play monsters to the deck.
    As a backup strategy, adding Super Polymerization is a good option. Btw, you're not restricted to just Fusion Summoning Electrum. Once Terra Firma comes out in Premium Pack 2, you can use your Electrum Trick to power up your Terra Firma exponentially by fusing E-Heroes and bouncing them back with Electrum. With that, Terra Firma can receive an infinite attack boost, perfect for an attack or tribute for burn damage. By tributing Electrum and Terra Firma, you'll gain 2500-2900 ATK each time.
    NEW - Join the Numbers Club! Casual Deck Thread

    Yubel Decks: #5

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    http://forum.tcgplayer.com/showthread.php?t=141574

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