Jebus McAzn
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Last Activity: 7 Hours Ago
About Me
- About Jebus McAzn
- Biography
- AzN
- Location
- Southeast Rukongai Deck: Lightsworn Synchro, Stardust/AM Skill Drain
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Signature
- Team Innovation - Leaders in Innovative Techs and Combos -
Blog
View Jebus McAzn's BlogRecent Entries
Latest Blog Entry
Posted in
Yugioh
Hey guys.
I apologize for the delay in blogs, since I'm starting a new series, I needed to decide on a theme. And as you can see, decide I did. The "Breaking Down the Tier Walls" series will be about ways to resurrect, or simply make better, already existing decks that have fallen out of popularity.
But enough about the blogs, the matter at hand is more pressing. Everyone remembers Fish Synchro, a deck renowned for its speed, power, and surprising ability to...
I apologize for the delay in blogs, since I'm starting a new series, I needed to decide on a theme. And as you can see, decide I did. The "Breaking Down the Tier Walls" series will be about ways to resurrect, or simply make better, already existing decks that have fallen out of popularity.
But enough about the blogs, the matter at hand is more pressing. Everyone remembers Fish Synchro, a deck renowned for its speed, power, and surprising ability to...
Posted in
Yugioh
Solemn Judgment. Hearing the name of the card makes people flinch, at times. This was a god among Counter Traps. Why? It stopped nearly everything. Solemn, although pricey, was guaranteed to solve almost all of your problems, be they a Spell Card, a Trap card, or even a problematic monster summon.
Solemn Judgment
Counter Trap Card
Pay half your Life Points. Negate the activation of a Spell Card/Trap Card/Normal Summon/Flip Summon/Special Summon and destroy the Spell Card,...
Solemn Judgment
Counter Trap Card
Pay half your Life Points. Negate the activation of a Spell Card/Trap Card/Normal Summon/Flip Summon/Special Summon and destroy the Spell Card,...
Posted in
Yugioh
Hey all, sorry for the delay in this week's blog.
For the past couple weeks now, I've been trying to find innovative and effective ways to utilize the Assault Mode monsters, whether it's Arcanite Magician or Doomkaiser Dragon. But this week, I've lumped two of them together because, to be Honest, I haven't been able to find a decent use for them.
Let's start with Hyper Psychic Blaster. A lot of people say that the original is better than the Assault Mode, and I'd have...
For the past couple weeks now, I've been trying to find innovative and effective ways to utilize the Assault Mode monsters, whether it's Arcanite Magician or Doomkaiser Dragon. But this week, I've lumped two of them together because, to be Honest, I haven't been able to find a decent use for them.
Let's start with Hyper Psychic Blaster. A lot of people say that the original is better than the Assault Mode, and I'd have...
Posted in
Yugioh
Hey, all.
This week, I'm taking a small break from the "Assault and Battery" and "Secrets of Teching" series because I've been fascinated by a new deck. But before I can even begin to talk about that, we must review a little.
SINCE THE DAWN OF TIME (rather, the dawn of Light of Destruction), what deck has dominated, or at least top-8'd, tournaments? You said it, Lightsworns. Lightsworns earned the title of one of the strongest decks because of their...
This week, I'm taking a small break from the "Assault and Battery" and "Secrets of Teching" series because I've been fascinated by a new deck. But before I can even begin to talk about that, we must review a little.
SINCE THE DAWN OF TIME (rather, the dawn of Light of Destruction), what deck has dominated, or at least top-8'd, tournaments? You said it, Lightsworns. Lightsworns earned the title of one of the strongest decks because of their...
Posted in
Yugioh
Since YuGiOh really got going with cards like Synchro Monsters, and even before that, people never underestimated the power of looking at your opponent's hand. It's why Confiscation was Forbidden, it's why Trap Dustshoot is Limited. And with the whole montage of hand peeking comes Mind Crush.
Mind Crush
Normal Trap Card
Declare 1 card name. If your opponent has a declared card(s) in their hand, discard all of the declared card(s) to the Graveyard. Otherwise, you randomly...
Mind Crush
Normal Trap Card
Declare 1 card name. If your opponent has a declared card(s) in their hand, discard all of the declared card(s) to the Graveyard. Otherwise, you randomly...
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