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K_Guy
10-08-2006, 01:00 PM
I thought of a new way that monsters can be special summoned, and made it into a theme for my new card series. Enjoy :D

This is mostly made for my fan-fiction, but it could be used as real cards.

Note : Redd, Blu and Grren are supposed to be limited to 1 per deck.


Granittt, Gate Guardian of the Seventh Heaven
Lv : 7
Atr : Light
Type : Fairy
Atk/Def : 0/3200
If this card is drawn outside of your Draw Phase, you can show it to your opponent and then special summon it to your side of the field in face up defence position. If this card is drawn during your End Phase, draw up to 2 cards from your deck. Every time a monster is normal summoned or special summoned to the field, put 1 Spell Counter on this card. If this card battles with 3 spell counters on it, decrease this card's def to 0 until the end of the opponent's turn, and remove all spell counters from this card.

Platin, Lord of the Seventh Heaven
Lv : 6
Atr : Light
Type : Fairy
Atk/Def : 2200/1800
If this card is drawn outside of your Draw Phase, you can show it to your opponent and then special summon it to your side of the field in face up defence position. If this card is drawn during your Standby Phase, destroy up to 2 cards on the field. If this card is drawn during your End Phase, draw 1 additional card.

Pinnkk, Lady of the Seventh Heaven
Lv : 5
Atr : Light
Type : Fairy
Atk/Def : 2200/1800
If this card is drawn outside of your Draw Phase, you can show it to your opponent and then special summon it to your side of the field in face up defence position. If this card is drawn during your Standby Phase, your opponent must choose 3 cards in his deck or hand and send them to the graveyard. If this card is drawn during your End Phase, draw 1 additional card.

Wit, Army General of The Seventh Heaven
Lv : 4
Atr : Light
Type : Fairy
Atk/Def : 1800/1000
When this card inflicts Battle Damage to your opponent, add 1 card in your graveyard with [Seventh Heaven] in its card name to your deck, shuffle it, and then draw 1 card from your deck and discard 2 cards from your hand.

Redd, Private of the Seventh Heaven
Lv : 3
Atr : Light
Type : Fairy
Atk/Def : 1500/500
If this card is drawn outside of your Draw Phase, you can show it to your opponent and then special summon it to your side of the field in face up attack position. WHen this card is sent to the garveyard, you can add 1 lv 4 or lower monster from your deck with '' Seventh Heaven '' in it's card name to your hand.

Blu, Private of the Seventh Heaven
Lv : 3
Atr : Light
Type : Fairy
Atk/Def : 1000/1000
If this card is drawn outside of your Draw Phase, you can show it to your opponent and then special summon it to your side of the field in face up attack position. WHen this card is sent to the garveyard, you can add 1 lv 4 or lower monster from your deck with '' Seventh Heaven '' in it's card name to your hand.

Grren, Private of the Seventh Heaven
Lv : 3
Atr : Light
Type : Fairy
Atk/Def : 500/1500
If this card is drawn outside of your Draw Phase, you can show it to your opponent and then special summon it to your side of the field in face up attack position. WHen this card is sent to the garveyard, you can add 1 lv 4 or lower monster from your deck with '' Seventh Heaven '' in it's card name to your hand.

Iello, Spellcaster of the Seventh Heaven
Lv : 2
Atr : Light
Type : Fairy
Atk/Def : 200/100
Flip: Select 1 Spell Card in your deck and add it to your hand. The card chosen cannot be a normal spell card and cannot require any cost to be activated.

___

Spells :

Note : All the cards here on and down are only made for the fan-fiction.

1st Heaven
Field Spell Card
This card can only be activated whan at least 1 monster has been special summoned to the field. Increase the Atk and Def of all monster on the field with '' Seventh Heaven '' in their card name by 100.

2nd Heaven
Field Spell Card
This card is treated as a Fusion Monster Card when not on the field. This card can be put in your Field Spell Zone when 1 card has been special summoned since [1st Heaven] was put on the field. Increase the Atk and Def of all monster on the field with '' Seventh Heaven '' in their card name by 200.

3rd Heaven
Field Spell Card
This card is treated as a Fusion Monster Card when not on the field. This card can be put in your Field Spell Zone when 1 card has been special summoned since [2nd Heaven] was put on the field. Increase the Atk and Def of all monster on the field with '' Seventh Heaven '' in their card name by 300. You can send this card to your graveyard and add 1 [1st Heaven] from your graveyard to your hand to substitute 1 Tribute Monster when tribute summoning a monster from your hand.

4h Heaven
Field Spell Card
This card is treated as a Fusion Monster Card when not on the field. This card can be put in your Field Spell Zone when 1 card has been special summoned since [3rd Heaven] was put on the field. Increase the Atk and Def of all monster on the field with '' Seventh Heaven '' in their card name by 400. You can send this card to your graveyard and add 1 [1st Heaven] from your graveyard to your hand to substitute 1 Tribute Monster when tribute summoning a monster from your hand or special summoning a monster which requires any 1 tribute monster.

5th Heaven
Field Spell Card
This card is treated as a Fusion Monster Card when not on the field. This card can be put in your Field Spell Zone when 1 card has been special summoned since [4th Heaven] was put on the field. Increase the Atk and Def of all monster on the field with '' Seventh Heaven '' in their card name by 500. You can send this card to your graveyard and add 1 [1st Heaven] from your graveyard to your hand to substitute 1 Tribute Monster when tribute summoning a monster from your hand or special summoning a monster which requires up to any 2 tribute monsters.

6st Heaven
Field Spell Card
This card is treated as a Fusion Monster Card when not on the field. This card can be put in your Field Spell Zone when 1 card has been special summoned since [5th Heaven] was put on the field. Increase the Atk and Def of all monster on the field with '' Seventh Heaven '' in their card name by 600. You can send this card to your graveyard and add 1 [1st Heaven] from your graveyard to your hand to substitute 2 Tribute Monsters when tribute summoning a monster from your hand or special summoning a monster which requires up to any 2 tribute monsters.

7th Heaven
Field Spell Card
This card is treated as a Fusion Monster Card when not on the field. This card can be put in your Field Spell Zone when 1 card has been special summoned since [6st Heaven] was put on the field. Increase the Atk and Def of all monster on the field with '' Seventh Heaven '' in their card name by 600. You can send this card to your graveyard and add 1 [1st Heaven] from your graveyard to your hand to substitute any amount of Tribute Monsters when tribute summoning a monster from your hand or special summoning a monster which requires any tribute monsters.

doomsday duck
10-09-2006, 11:48 AM
cool cards :)

Kishi_No_Ryu
10-09-2006, 11:35 PM
Intresting, but I'm confused. So those field cards wouldn't go into your deck, but into your fusion deck?

K_Guy
10-10-2006, 08:03 AM
Exactly. It would take way too much of the deck to be put in it. And it would realy destroy the deck since you would ahve to draw them in a certain order.

K_Guy
10-11-2006, 07:17 AM
Bump?.......

Bandalf1224
05-06-2007, 01:16 PM
I thought this thread was gonna be about the show 7th Heaven! Whew! I'm sure glad it isn't. Just had to comment on that.

7th Heaven, when I see those happy faces smilin' back at me.
7th Heaven, there's no better feelin' than the love of family.
Where did you goooooooooo?
I cannot seem to find.
the answer is hoooooooooooome.
That's the one place that you'll find,
7th Heaven.

do-do-do-uhnnnnnnnn, 7th Heaven.
blum-bleem-blum-bleeeeeeeeeeeeeeem!

Enjoy guys! lol! Adios! *poof*