Bandalf1224
09-12-2006, 12:53 PM
Robotic Rampage (Set)
Monsters
Soundblaster Lv 3 (Rare/Ultimate Rare)
Wind
Level 3
Machine / Effect
Atk 1300 Def 900
If this card inflicts damage to your opponent's life points, destroy one of your opponent's spell or trap cards. During your standby phase, you can send this card to the graveyard to special summon one "Soundblaster Lv 6" from your hand or deck to your side of the field.
-Description- This tiny speaker loves to blast music. His soundwaves are said to even rattle the god's ears.
-Image- A small, square speaker about 6 inches on each side. It has no legs, but it's arms are long enough to lift the creature off the ground and move it. The monster's mouth is the speaker and it's eyes are round and bug-eyed. Little notes dance around him as the music starts to come out of the speaker.
Soundblaster Lv 6 (S. Rare/Ultimate Rare)
Wind
Level 6
Machine / Effect
Atk 2300 Def 1900
If this card inflicts battle damage to your opponent's life points, destroy one spell or trap card on your opponent's side of the field and send one card (randomly) from your opponent's hand to the graveyard. When this card destroys a monster card by it's effect, you can send this card to the graveyard to special summon one "Soundblaster Lv 9" from your hand or deck to your side of the field.
-Description- This medium sized speaker loves to blast music. His soundwaves are said to make even the god's ears bleed.
-Image- Think of this monster as a speaker system in a car. The installed kind. The monster now has legs and holds a guitar in it's hand. The eyes of the creature look mad and the musical notes that float around it are much bigger now.
Soundblaster Lv 9 (U. Rare/Ultimate Rare)
Wind
Level 9
Machine / Effect
Atk 3300 Def 2900
This card can only be summoned by the effect of "Soundblaster Lv 6". This card can attack your opponent's life points directly, but if so, the battle damage is divided by 3. When this card inflicts battle damage to your opponent's life points, pay 1000 life points to destroy one spell or trap card on the field, destroy one monster card on the field, and look at your opponent's hand and send one card from their hand to the graveyard.
-Description- The master sound system. When this monster turns up the volume, it can turn even the god's brains to jelly by just listening to one musical note.
-Image- This creature has spikes growing all over it's sky high speaker system. It's arms and legs no longer look scrawny, but are rather bulky in appearance. The guitar it is holding is glowing a dark red color and all the notes flying around are now razor sharp and could cut a stone in half with one swipe.
Mr. Mechanic (Common)
Light
Level 4
Warrior / Effect
Atk 1600 Def 1600
As long as this card remains on the field, by paying 2000 life points, you can special summon one of your machine monsters that was sent to the graveyard during your opponent's last turn to your side of the field in face up atk mode.
-Description- Someone has to fix all these broken down machines. That's when Machine King calls 1-800-Mac-hine. It links them directly with the king of repairs, Mr. Mechanic!
-Image- A man holding a wrench and giving a wink. Completely dressed in mechanics clothing, his name tag reads "Mr. Mechanic". In the background in a Ambulanceroid on a jack with it's hood opened up all the way. It looks very happy that his engine is in such great hands.
Mecha-Thor LX3 (S. Rare/Ultimate Rare)
Light
Level 4
Machine
Atk 1950 Def 0
-Description- This recreation of the ancient god Thor was said to never exist. This device rains destruction on all, for it is the strongest Level 4, normal monster in the world.
-Image- Picture Thor, the god of thunder, completely encased in titanium steel. The hammer this creature holds is ten times the size of the normal hammer held by the original Thor. It is very dark and in the background there is clouds forming and lightning striking.
Updated monsters (9/12/06, 10:30 pm)
Bortron, The Omega (Rare/Ultimate Rare)
Light
Level 7
Machine
Atk 2700 Def 1900
-Description- Created by an unknown scientist, this mechanical man has been said to travel to the unknown realm and back without a single scratch on it. The weapon that this monster dons, from time to time, has secret powers and was created in that unknown realm.
-Image- The robot looks just like a normal man in street clothes, but on his back is a jet engine with crystal wings. It carries a handgun that has a quadruple barrel. The rounds hang off the side of this gun and are connected in a linked a chain.
Scarza, The Gamma (Common)
Dark
Level 4
Machine / Effect
Atk 1700 Def 1800
This card may be flipped face down during each of your end phases. When this card is flip summoned inflict damage to your opponent's life points by 200x the amount of spells and traps he/she has on the field.
-Description- Created by an unknown scientist, this mechanical man can speed up to 700 mph to appear and disappear in a heartbeat. Do not underestimate it's quickness or you are doomed.
-Image- The robot looks just like a normal man in street clothes, but his feet can morph in to rocket propelled wheels. It holds a gigantic sword that is ten feet long and is so heavy, it must be dragged with both of it's arms.
Perthralia, The Alpha (Common)
Earth
Level 3
Machine / Effect
Atk 1400 Def 800
By discarding one card from your hand, this card may attack twice in the same battle phase for one turn. By discarding an additional card, this monster is unaffected by your opponent's trap cards until the end phase of your turn.
-Description- Created by an unknown scientist, this mechanical woman is a master sharpshooter that hardly ever misses. If you actually get a chance to dodge her bullet, know that a second one is right behind the first and it will hit.
-Image- This robot looks just like a normal woman in street clothes, but her eyes are one complete visor. The visor is red and a small light moves back and forth on it. It holds a sniper rifle that can zoom in so far, you could see a pimple on a person one mile away.
Corbalto, The Beta (Rare)
Water
Level 2
Machine / Effect
Atk 1000 Def 500
As long as you have another monster in your hand that has "Beta" or "Omega" in it's name, this card cannot be destroyed as a result of battle and control of this card cannot switch.
-Description- Created by an unknown scientist, this mechanical man has the ability to connect with other certain machines to power itself up. Never underestimate his weak looking self. He has been heard to shock competition.
-Image- This robot looks like a normal man in street clothes, but his skin is colored silver and shines brightly. It holds a whip that can cut through the strongest metal in the world.
Valkran, The Unknown Scientist (Rare)
Light
Level 4
Spellcaster / Effect
Atk 1500 Def 1400
Pay 2500 life points to special summon one "Bortron, The Omega" to your side of the field in face up atk mode from your hand, deck, or graveyard. When this card is sent to the graveyard special summon one monster that has "Alpha", "Beta", or "Gamma" in it's name to your side of the field in face up attack position.
-Description- This scientist has disappeared from every record book in the history of his world. He is known for creating some of the best machines ever, one of which is partially named after him!
-Image- A simple scientist that is holding mechanical parts. The magnet warriors (Alpha, Beta, and Gamma) are standing in the background.
Updated monsters (9/14/06, 2:30 pm)
Nuzbit, The Tiny Wonder (S. Rare/Ultimate Rare)
Earth
Level 5
Machine / Effect
Atk 1250 Def 500
This card cannot be destroyed by the your opponent's card effects. Put one "Grown up" counter on this card during each of your standby phases. When this card has three "Grown Up" counters on it, send this card to the graveyard to special summon one "Nuzbit Orbitcon: Mech Wonder" from your hand or deck to your side of the field in face up attack mode.
-Description- A tiny microcomputer tank that loves everything nice in the world. Be careful and step aside, because when it gets angry the bad side takes over and destroys everything in it's way.
-Image- Think of a normal tank. Now picture it the size of a rabbit. It has eyes that look like fly eyes and speaks through a loudspeaker that is mounted on top of him.
Nuzbit Orbitcon: Mech Wonder (U. Rare/Ult. Rare)
Earth
Level 10
Machine / Effect
Atk 3750 Def 2200
This card can only be summoned by the effect of "Nuzbit, The Tiny Wonder". Control of this card cannot be switched. Each time you or your opponent activates a spell card, put one "Orbital" counter on this card (max. 6). You can remove two "Orbital" counters from this card at any time to negate the effect of one of your opponent's cards and destroy it. If this card is destroyed by a trap card, special summon one machine monster with an atk of 1500 or less to your side of the field in face up atk mode.
-Description- This massive machine is half the size of the moon! When it stands up, meteors and comets get pulled in to this machines gravitational pull and start to orbit it. One lazer blast from this machine is said to be able to incinerate half of the world.
-Image- Sitting down on the Atlantic, the machine is looking up at the stars. Three asteroids are orbiting his head. Alien space craft are firing missles at him and all you can see in his eyes is a dark red color and on his face is an angry frown.
Updated monsters (10/3/06, 2:08 pm)
Blade Blast Bomber (Common)
Wind
Level 4
Machine / Effect
Atk 1800 Def 900
If this monster battles another monster with an equal atk, it is not destroyed and the other monster is. In addition, if it attacks a monster and both monsters have equal attack point, it can then attack once again in a row. This card cannot be attacked by Earth monsters.
-Description- A fighter jet that is equiped with the latest in weapon technology. The missiles it fires cannot be detected by radar and are sharpened so fine, they could cut up to one mile below the Earth's surface.
-Image- Picture a stealth bomber with a rocket engines that are twice the size than they normally are. The wings don't point backward, but forward and are a little bit longer than a normal stealth bomber. The nose of the jet sticks out about four feet more and there are 10 upgraded missiles attached to the bottom of the bomber. A big blue sky filled with clouds is in the background.
Thrashing Terra Tank (Common)
Earth
Level 4
Machine / Effect
Atk 1600 Def 1950
When this card is attacked by a monster with a lower atk than this card's def, inflict damage to your opponent's life points equal to this monster's atk. This card cannot be attacked by Water monsters.
-Description- This tank has been equiped with a bulldozer-like shield that can plow through any competition. The blasts from this tank's cannon are said to not only kill you, but penetrate your soul as well.
-Image- Think of a tank with a bulldozer tool on all sides of the tank. Those tools are painted to look like sharp teeth. The cannon on this tank has a tube that is twice as long as a normal cannon which makes it look like a sniper tank. There is a minefield as a background.
Tidal Terror Submarine (Rare)
Water
Level 4
Machine / Effect
Atk 1850 Def 1700
Each time a machine monster is summoned to your side of the field this card gets a 200 attack point boost. You can pay 2000 life points during your turn to return all Spell and Trap cards on your opponent's side of the field to his/her hand. This card cannot be attacked by Fire monsters.
-Description- Deep beneath the water, this machine loves to work in fleets. The torpedos it carries are ugraded with "flash bang" technology. This means when the torpedo explodes it will incinerate anything that comes in contact with it. Anything.
-Image- Normal looking sub until the sides of it open. Two massive rocket-torpedo launchers thrust out from each side. Each one holds thirty of these technologically advanced weapons. In the picture it is firing every single one right at a fleet of Submarineroids. Water is the background...DUH!
Vulcan Fury SRX-374 (U. Rare/Ultimate Rare)
Fire
Level 8
Machine / Effect
Atk 3250 Def 1100
This card cannot be normal summoned or set. This card can only be special summoned by removing 5 Machine monsters in your graveyard from play and tributing one monster on your side of the field. Search your deck for a machine card and equip it to this card. When your opponent tries to destroy this card, and would be successful, destroy the equiped card monster instead (This part of the effect can only be used once in the current duel). This card cannot be attacked by Wind monsters.
-Description- This card has all new modifications known to mankind. This mega-fortress has all of its weapons fully operational, but the construction of its armor is still not complete, making it vunerable to an attack from the sides.
-Image- Picture half of a flying saucer. Where it is cut off lies 400 rocket engines. The front has four missile bays, 500 Stat Mini Gun turrets, and in the middle is a enormous hole which houses the ultimate weapon. The weapon fires a particle beam laser which can cut through even diamond. The sides of this ship are not complete. Small airships with mechanical arms are working tediously on the sides of this massive fortress. The background is infinite space with little stars everywhere.
Spells
Spare Part (Rare)
Normal Spell Card
When you have a Level 4 or lower machine monster on your side of the field, special summon one "Robocopy" token to your side of the field. This token is an exact copy of the Level 4 or lower monster you selected, except for the effect. The token cannot attack. This token can be used for tributes.
-Image- A Cyber Stein is putting himself together and holding the instructions in one hand. He looks confused, scratching his head, because there is one extra part in the container and it is glowing white.
Limiter Unremoval (U. Rare/Ultimate Rare)
Quick Play Spell Card
Double the attack of just one machine monster on your side of the field. At the end phase of this turn, after you have activated this card, destroy the monster that was used with this effect.
-Image- A Cyber End Dragon is standing on top of a skyscraper. Each of it's heads mutate and divide in two. There is now a total of 6 heads on this creature and all of them are shooting an enormous bio-electric blast at the terrified people below.
Updated spells (9/12/06, 10:30 pm)
Vortisonic Blaster (Common)
Equip Spell Card
This card can only be equipped to "Bortron, The Omega". Increase the attack of the equipped monster by 300 and that monster can no longer be affected by your opponent's normal spell or normal trap cards.
-Image- A quadruple barrel handgun that spins when it is being fired. The ammo is attached to the side and looks like a long chain of bullets. A spike is pointing down the handle of the gun so when it runs out of ammo, it can be used as a stabbing weapon. The barrel is smoking and three bodies lie in the background.
Team Mech-Assain Symbol (Rare)
Field Spell Card
Everytime a monster is destroyed on your opponent's side of the field by an attack, increase the atk of a monster with "Omega", "Alpha", "Beta", or "Gamma" in it's name by 100.
-Image- A symbol of a fist holding a heart with a dagger in it. The fist is black, the heart is red, and the dagger is platinum with a roped handle. The background color is yellow. The symbol is bolted on the chest of a machine monster.
Updated spell (9/14/06, 2:30pm)
Boom Tube
Normal Spell Card
Remove one monster on your side of the field from play and special summon one "Boom Tube" token (Light/Lv1/Machine/Atk 0/Def 0) in it's place in atk mode. When this token is destroyed, inflict 1500 damage to your opponent's life points.
-Image- A monster is vaporized right in front of your eyes with a puff of smoke and a small tube, that looks like a pipe bomb, appears in it's place.
Traps
Spit Shine (Common)
Normal Trap Card
When this card is activated, treat it as an equip card and attach it to a machine monster on your side of the field. A monster attached with card cannot be destroyed as a result of battle by the first attack a monster deals to this card. It must be attacked again in order to be destroyed as a result of battle.
-Image- Mr. Mechanic spits a little saliva on the hood of a Rescueroid. The Rescueroid looks a little disgusted at what the repairman did.
Short Circut (Common)
Continuous Trap Card
Increase the atk of all machine monster on your side of the field by 1000. Each time you declare an attack with one of your machine monsters, flip a coin. If heads, The attack goes through. If tails, destroy the monster that was going to attack.
-Image- Perfectly Ultimate Machine King is shooting sparks all over the place and is doing part of the robot dance. A disco ball is spinning in the background and thousands of people are cheering him on.
Updated traps (9/12/06, 10:30pm)
Mecha Mirror Force (U. Rare/Ultimate Rare)
Normal Trap Card
This card can only be activated by paying 1000 life points. When a machine monster on your side of the field is attacked by an opponent's monster, negate the attack and destroy all monsters on your opponent's side of the field.
-Image- Picture the image of Mirror Force and then add a bunch of wires and metal panels thrown in all over the place on it. There ya go!
Time Bomb! (Common)
Normal Trap Card
Discard one card from your hand to activate this card's effect. Upon activation, keep this card on the field until it has completed it's task or is destroyed. Ten turns after this card's activation (not counting the turn it was activated), inflict 6000 damage to your opponent's life points or increase your life points by 5000.
-Image- A nuclear warhead with a simple timer on the side of it. Thousands of people are running away from the bomb while somebody is trying to figure which wire to cut. Blue or Red?
Updated trap (9/14/06, 2:30pm)
Moon Metal (Rare/Ultimate Rare)
Normal Trap Card
Destroy one machine monster on your side of the field and equip this to another machine monster on your side of the field. Increase this monster's atk by half the atk of the destroyed monster. Remove the monster equipped with this form play after the third turn it is equiped with this.
-Image- A Cyber Stein stands in a puddle on the moon. The puddle is liquid moon metal and slowly moves up the monsters body, turning it in to a shiny titanium wonder. Another monster is in the background and is rusting away in to metal dust.
Enjoy! More will be coming soon!!!
Monsters
Soundblaster Lv 3 (Rare/Ultimate Rare)
Wind
Level 3
Machine / Effect
Atk 1300 Def 900
If this card inflicts damage to your opponent's life points, destroy one of your opponent's spell or trap cards. During your standby phase, you can send this card to the graveyard to special summon one "Soundblaster Lv 6" from your hand or deck to your side of the field.
-Description- This tiny speaker loves to blast music. His soundwaves are said to even rattle the god's ears.
-Image- A small, square speaker about 6 inches on each side. It has no legs, but it's arms are long enough to lift the creature off the ground and move it. The monster's mouth is the speaker and it's eyes are round and bug-eyed. Little notes dance around him as the music starts to come out of the speaker.
Soundblaster Lv 6 (S. Rare/Ultimate Rare)
Wind
Level 6
Machine / Effect
Atk 2300 Def 1900
If this card inflicts battle damage to your opponent's life points, destroy one spell or trap card on your opponent's side of the field and send one card (randomly) from your opponent's hand to the graveyard. When this card destroys a monster card by it's effect, you can send this card to the graveyard to special summon one "Soundblaster Lv 9" from your hand or deck to your side of the field.
-Description- This medium sized speaker loves to blast music. His soundwaves are said to make even the god's ears bleed.
-Image- Think of this monster as a speaker system in a car. The installed kind. The monster now has legs and holds a guitar in it's hand. The eyes of the creature look mad and the musical notes that float around it are much bigger now.
Soundblaster Lv 9 (U. Rare/Ultimate Rare)
Wind
Level 9
Machine / Effect
Atk 3300 Def 2900
This card can only be summoned by the effect of "Soundblaster Lv 6". This card can attack your opponent's life points directly, but if so, the battle damage is divided by 3. When this card inflicts battle damage to your opponent's life points, pay 1000 life points to destroy one spell or trap card on the field, destroy one monster card on the field, and look at your opponent's hand and send one card from their hand to the graveyard.
-Description- The master sound system. When this monster turns up the volume, it can turn even the god's brains to jelly by just listening to one musical note.
-Image- This creature has spikes growing all over it's sky high speaker system. It's arms and legs no longer look scrawny, but are rather bulky in appearance. The guitar it is holding is glowing a dark red color and all the notes flying around are now razor sharp and could cut a stone in half with one swipe.
Mr. Mechanic (Common)
Light
Level 4
Warrior / Effect
Atk 1600 Def 1600
As long as this card remains on the field, by paying 2000 life points, you can special summon one of your machine monsters that was sent to the graveyard during your opponent's last turn to your side of the field in face up atk mode.
-Description- Someone has to fix all these broken down machines. That's when Machine King calls 1-800-Mac-hine. It links them directly with the king of repairs, Mr. Mechanic!
-Image- A man holding a wrench and giving a wink. Completely dressed in mechanics clothing, his name tag reads "Mr. Mechanic". In the background in a Ambulanceroid on a jack with it's hood opened up all the way. It looks very happy that his engine is in such great hands.
Mecha-Thor LX3 (S. Rare/Ultimate Rare)
Light
Level 4
Machine
Atk 1950 Def 0
-Description- This recreation of the ancient god Thor was said to never exist. This device rains destruction on all, for it is the strongest Level 4, normal monster in the world.
-Image- Picture Thor, the god of thunder, completely encased in titanium steel. The hammer this creature holds is ten times the size of the normal hammer held by the original Thor. It is very dark and in the background there is clouds forming and lightning striking.
Updated monsters (9/12/06, 10:30 pm)
Bortron, The Omega (Rare/Ultimate Rare)
Light
Level 7
Machine
Atk 2700 Def 1900
-Description- Created by an unknown scientist, this mechanical man has been said to travel to the unknown realm and back without a single scratch on it. The weapon that this monster dons, from time to time, has secret powers and was created in that unknown realm.
-Image- The robot looks just like a normal man in street clothes, but on his back is a jet engine with crystal wings. It carries a handgun that has a quadruple barrel. The rounds hang off the side of this gun and are connected in a linked a chain.
Scarza, The Gamma (Common)
Dark
Level 4
Machine / Effect
Atk 1700 Def 1800
This card may be flipped face down during each of your end phases. When this card is flip summoned inflict damage to your opponent's life points by 200x the amount of spells and traps he/she has on the field.
-Description- Created by an unknown scientist, this mechanical man can speed up to 700 mph to appear and disappear in a heartbeat. Do not underestimate it's quickness or you are doomed.
-Image- The robot looks just like a normal man in street clothes, but his feet can morph in to rocket propelled wheels. It holds a gigantic sword that is ten feet long and is so heavy, it must be dragged with both of it's arms.
Perthralia, The Alpha (Common)
Earth
Level 3
Machine / Effect
Atk 1400 Def 800
By discarding one card from your hand, this card may attack twice in the same battle phase for one turn. By discarding an additional card, this monster is unaffected by your opponent's trap cards until the end phase of your turn.
-Description- Created by an unknown scientist, this mechanical woman is a master sharpshooter that hardly ever misses. If you actually get a chance to dodge her bullet, know that a second one is right behind the first and it will hit.
-Image- This robot looks just like a normal woman in street clothes, but her eyes are one complete visor. The visor is red and a small light moves back and forth on it. It holds a sniper rifle that can zoom in so far, you could see a pimple on a person one mile away.
Corbalto, The Beta (Rare)
Water
Level 2
Machine / Effect
Atk 1000 Def 500
As long as you have another monster in your hand that has "Beta" or "Omega" in it's name, this card cannot be destroyed as a result of battle and control of this card cannot switch.
-Description- Created by an unknown scientist, this mechanical man has the ability to connect with other certain machines to power itself up. Never underestimate his weak looking self. He has been heard to shock competition.
-Image- This robot looks like a normal man in street clothes, but his skin is colored silver and shines brightly. It holds a whip that can cut through the strongest metal in the world.
Valkran, The Unknown Scientist (Rare)
Light
Level 4
Spellcaster / Effect
Atk 1500 Def 1400
Pay 2500 life points to special summon one "Bortron, The Omega" to your side of the field in face up atk mode from your hand, deck, or graveyard. When this card is sent to the graveyard special summon one monster that has "Alpha", "Beta", or "Gamma" in it's name to your side of the field in face up attack position.
-Description- This scientist has disappeared from every record book in the history of his world. He is known for creating some of the best machines ever, one of which is partially named after him!
-Image- A simple scientist that is holding mechanical parts. The magnet warriors (Alpha, Beta, and Gamma) are standing in the background.
Updated monsters (9/14/06, 2:30 pm)
Nuzbit, The Tiny Wonder (S. Rare/Ultimate Rare)
Earth
Level 5
Machine / Effect
Atk 1250 Def 500
This card cannot be destroyed by the your opponent's card effects. Put one "Grown up" counter on this card during each of your standby phases. When this card has three "Grown Up" counters on it, send this card to the graveyard to special summon one "Nuzbit Orbitcon: Mech Wonder" from your hand or deck to your side of the field in face up attack mode.
-Description- A tiny microcomputer tank that loves everything nice in the world. Be careful and step aside, because when it gets angry the bad side takes over and destroys everything in it's way.
-Image- Think of a normal tank. Now picture it the size of a rabbit. It has eyes that look like fly eyes and speaks through a loudspeaker that is mounted on top of him.
Nuzbit Orbitcon: Mech Wonder (U. Rare/Ult. Rare)
Earth
Level 10
Machine / Effect
Atk 3750 Def 2200
This card can only be summoned by the effect of "Nuzbit, The Tiny Wonder". Control of this card cannot be switched. Each time you or your opponent activates a spell card, put one "Orbital" counter on this card (max. 6). You can remove two "Orbital" counters from this card at any time to negate the effect of one of your opponent's cards and destroy it. If this card is destroyed by a trap card, special summon one machine monster with an atk of 1500 or less to your side of the field in face up atk mode.
-Description- This massive machine is half the size of the moon! When it stands up, meteors and comets get pulled in to this machines gravitational pull and start to orbit it. One lazer blast from this machine is said to be able to incinerate half of the world.
-Image- Sitting down on the Atlantic, the machine is looking up at the stars. Three asteroids are orbiting his head. Alien space craft are firing missles at him and all you can see in his eyes is a dark red color and on his face is an angry frown.
Updated monsters (10/3/06, 2:08 pm)
Blade Blast Bomber (Common)
Wind
Level 4
Machine / Effect
Atk 1800 Def 900
If this monster battles another monster with an equal atk, it is not destroyed and the other monster is. In addition, if it attacks a monster and both monsters have equal attack point, it can then attack once again in a row. This card cannot be attacked by Earth monsters.
-Description- A fighter jet that is equiped with the latest in weapon technology. The missiles it fires cannot be detected by radar and are sharpened so fine, they could cut up to one mile below the Earth's surface.
-Image- Picture a stealth bomber with a rocket engines that are twice the size than they normally are. The wings don't point backward, but forward and are a little bit longer than a normal stealth bomber. The nose of the jet sticks out about four feet more and there are 10 upgraded missiles attached to the bottom of the bomber. A big blue sky filled with clouds is in the background.
Thrashing Terra Tank (Common)
Earth
Level 4
Machine / Effect
Atk 1600 Def 1950
When this card is attacked by a monster with a lower atk than this card's def, inflict damage to your opponent's life points equal to this monster's atk. This card cannot be attacked by Water monsters.
-Description- This tank has been equiped with a bulldozer-like shield that can plow through any competition. The blasts from this tank's cannon are said to not only kill you, but penetrate your soul as well.
-Image- Think of a tank with a bulldozer tool on all sides of the tank. Those tools are painted to look like sharp teeth. The cannon on this tank has a tube that is twice as long as a normal cannon which makes it look like a sniper tank. There is a minefield as a background.
Tidal Terror Submarine (Rare)
Water
Level 4
Machine / Effect
Atk 1850 Def 1700
Each time a machine monster is summoned to your side of the field this card gets a 200 attack point boost. You can pay 2000 life points during your turn to return all Spell and Trap cards on your opponent's side of the field to his/her hand. This card cannot be attacked by Fire monsters.
-Description- Deep beneath the water, this machine loves to work in fleets. The torpedos it carries are ugraded with "flash bang" technology. This means when the torpedo explodes it will incinerate anything that comes in contact with it. Anything.
-Image- Normal looking sub until the sides of it open. Two massive rocket-torpedo launchers thrust out from each side. Each one holds thirty of these technologically advanced weapons. In the picture it is firing every single one right at a fleet of Submarineroids. Water is the background...DUH!
Vulcan Fury SRX-374 (U. Rare/Ultimate Rare)
Fire
Level 8
Machine / Effect
Atk 3250 Def 1100
This card cannot be normal summoned or set. This card can only be special summoned by removing 5 Machine monsters in your graveyard from play and tributing one monster on your side of the field. Search your deck for a machine card and equip it to this card. When your opponent tries to destroy this card, and would be successful, destroy the equiped card monster instead (This part of the effect can only be used once in the current duel). This card cannot be attacked by Wind monsters.
-Description- This card has all new modifications known to mankind. This mega-fortress has all of its weapons fully operational, but the construction of its armor is still not complete, making it vunerable to an attack from the sides.
-Image- Picture half of a flying saucer. Where it is cut off lies 400 rocket engines. The front has four missile bays, 500 Stat Mini Gun turrets, and in the middle is a enormous hole which houses the ultimate weapon. The weapon fires a particle beam laser which can cut through even diamond. The sides of this ship are not complete. Small airships with mechanical arms are working tediously on the sides of this massive fortress. The background is infinite space with little stars everywhere.
Spells
Spare Part (Rare)
Normal Spell Card
When you have a Level 4 or lower machine monster on your side of the field, special summon one "Robocopy" token to your side of the field. This token is an exact copy of the Level 4 or lower monster you selected, except for the effect. The token cannot attack. This token can be used for tributes.
-Image- A Cyber Stein is putting himself together and holding the instructions in one hand. He looks confused, scratching his head, because there is one extra part in the container and it is glowing white.
Limiter Unremoval (U. Rare/Ultimate Rare)
Quick Play Spell Card
Double the attack of just one machine monster on your side of the field. At the end phase of this turn, after you have activated this card, destroy the monster that was used with this effect.
-Image- A Cyber End Dragon is standing on top of a skyscraper. Each of it's heads mutate and divide in two. There is now a total of 6 heads on this creature and all of them are shooting an enormous bio-electric blast at the terrified people below.
Updated spells (9/12/06, 10:30 pm)
Vortisonic Blaster (Common)
Equip Spell Card
This card can only be equipped to "Bortron, The Omega". Increase the attack of the equipped monster by 300 and that monster can no longer be affected by your opponent's normal spell or normal trap cards.
-Image- A quadruple barrel handgun that spins when it is being fired. The ammo is attached to the side and looks like a long chain of bullets. A spike is pointing down the handle of the gun so when it runs out of ammo, it can be used as a stabbing weapon. The barrel is smoking and three bodies lie in the background.
Team Mech-Assain Symbol (Rare)
Field Spell Card
Everytime a monster is destroyed on your opponent's side of the field by an attack, increase the atk of a monster with "Omega", "Alpha", "Beta", or "Gamma" in it's name by 100.
-Image- A symbol of a fist holding a heart with a dagger in it. The fist is black, the heart is red, and the dagger is platinum with a roped handle. The background color is yellow. The symbol is bolted on the chest of a machine monster.
Updated spell (9/14/06, 2:30pm)
Boom Tube
Normal Spell Card
Remove one monster on your side of the field from play and special summon one "Boom Tube" token (Light/Lv1/Machine/Atk 0/Def 0) in it's place in atk mode. When this token is destroyed, inflict 1500 damage to your opponent's life points.
-Image- A monster is vaporized right in front of your eyes with a puff of smoke and a small tube, that looks like a pipe bomb, appears in it's place.
Traps
Spit Shine (Common)
Normal Trap Card
When this card is activated, treat it as an equip card and attach it to a machine monster on your side of the field. A monster attached with card cannot be destroyed as a result of battle by the first attack a monster deals to this card. It must be attacked again in order to be destroyed as a result of battle.
-Image- Mr. Mechanic spits a little saliva on the hood of a Rescueroid. The Rescueroid looks a little disgusted at what the repairman did.
Short Circut (Common)
Continuous Trap Card
Increase the atk of all machine monster on your side of the field by 1000. Each time you declare an attack with one of your machine monsters, flip a coin. If heads, The attack goes through. If tails, destroy the monster that was going to attack.
-Image- Perfectly Ultimate Machine King is shooting sparks all over the place and is doing part of the robot dance. A disco ball is spinning in the background and thousands of people are cheering him on.
Updated traps (9/12/06, 10:30pm)
Mecha Mirror Force (U. Rare/Ultimate Rare)
Normal Trap Card
This card can only be activated by paying 1000 life points. When a machine monster on your side of the field is attacked by an opponent's monster, negate the attack and destroy all monsters on your opponent's side of the field.
-Image- Picture the image of Mirror Force and then add a bunch of wires and metal panels thrown in all over the place on it. There ya go!
Time Bomb! (Common)
Normal Trap Card
Discard one card from your hand to activate this card's effect. Upon activation, keep this card on the field until it has completed it's task or is destroyed. Ten turns after this card's activation (not counting the turn it was activated), inflict 6000 damage to your opponent's life points or increase your life points by 5000.
-Image- A nuclear warhead with a simple timer on the side of it. Thousands of people are running away from the bomb while somebody is trying to figure which wire to cut. Blue or Red?
Updated trap (9/14/06, 2:30pm)
Moon Metal (Rare/Ultimate Rare)
Normal Trap Card
Destroy one machine monster on your side of the field and equip this to another machine monster on your side of the field. Increase this monster's atk by half the atk of the destroyed monster. Remove the monster equipped with this form play after the third turn it is equiped with this.
-Image- A Cyber Stein stands in a puddle on the moon. The puddle is liquid moon metal and slowly moves up the monsters body, turning it in to a shiny titanium wonder. Another monster is in the background and is rusting away in to metal dust.
Enjoy! More will be coming soon!!!