View Full Version : Discussion - Instant Allies
Chedy
08-22-2006, 05:27 AM
One of the things that most people missed by either relying only on the MS Word version of the World of Warcraft TCG official rulebook or by glossing over the pdf version is all the cards and the abilities spoiled within. One in particular is the Instant Ally. If you don't know what I'm talking about check out Tristan Rapidstrike (http://wow.tcgplayer.com/db/card.asp?id=113).
What kind of impact will cards like Tristan Rapidstrike (http://wow.tcgplayer.com/db/card.asp?id=113) have on gameplay?
In addition, what abilities other than Protector could you see being featured on a Instant Ally?
andi812
08-22-2006, 08:53 AM
i think instant allies are a great idea. i'm curious if you will be able to use its protector ability if you play it during your opponents turn?
Ripark
08-22-2006, 10:28 AM
Since it's a keyword ability instead of an activated ability listed on the card, I think that you can use the protector as soon as he comes into play (otherwise the instant thing doesn't make much sense). However, I know that protector requires exhaustion, so maybe not?
-RG
andi812
08-22-2006, 01:51 PM
can only use abilities if the ally has been there from the start of your turn
so you couldn't play instant ally then use an exhaust ability.
so the only good i can see about instant allies is playing them at the end of your opponents turn so they can attack the next turn.
instant allies that have resource payments will see more play than allies that a player needs to commit
Kultcher_
08-22-2006, 05:40 PM
From the rulebook:
Protector: Protector is a keyword that some heroes and allies have. If a hero or ally is a protector, it can be exhausted to step in front of an attack that’s been proposed against another character in its party. If it does, the protector becomes the defender for that combat. An ally can protect even on the same turn that it joins your party.
So Rapidstrike can jump in and protect on the spot, making him about a billion times better than I thought he'd be (I totally glossed over the Instant part). I think he'll be great for ambushing elusive allies, and a pretty solid card all around.
Peace,
Mike
Ripark
08-22-2006, 06:20 PM
can only use abilities if the ally has been there from the start of your turn
so you couldn't play instant ally then use an exhaust ability.
so the only good i can see about instant allies is playing them at the end of your opponents turn so they can attack the next turn.
instant allies that have resource payments will see more play than allies that a player needs to commit
The actual rule states that you can't use activated abilities unless they were in your party at the start of your turn. I sincerely believe that protector is not counted in this.
<edit>And Mike posted the segment of the rulebook about it.
andi812
08-22-2006, 06:48 PM
yeah i missed that in the rulebook
so yeah thats pretty tight
Cruelty
08-29-2006, 03:55 AM
This is a great card. thats all i have to say.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.