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Anhihilus
11-25-2005, 12:04 PM
the deck is called bird**** so don,t think i'm using crude language

Bird****

Creatures: (11)

1 Rogue Elephant
4 Meddling Mage
3 Nimble Mongoose
3 Werebear

Others: (34)

1 Rushing River
1 Regrowth
1 Gush
1 Mystical Tutor
3 Daze
3 Brainstorm
4 Force of Will
4 Swords to Plowshares
3 Stifle
3 Mental Note
3 Pithing Needle
3 Misdirection
1 Ancestral Recall
1 Time Walk
1 Mox Sapphire
1 Library of Alexandria

Lands: (15)

1 Strip Mine
2 Wasteland
4 Tropical Island
4 Tundra
4 Flooded Strand

That's the list i'd run, any suggestions?

2-Xtreme
11-25-2005, 12:20 PM
Moved to Learning Centre.

Explain some of your weird choices and why / how your deck works.

Anhihilus
11-25-2005, 12:40 PM
ok i first saw this deck in the hands of one of my friends at BD Cosmos, Laval ,Quebec, Canada. At first thought i said it was crap, but after i saw the deck working i think it a pretty good and viable deck in T1:

OK

Rogue Elephant: Huh... why 1? We still don't know, it proved very powerful in many matchups, i can't remember why it's there in the first time, but it works in the deck. I think i can find something better....

Meddling Mage: Since this deck is pure disruption and effect/spells stopping, this is a must.

Nimble Mongoose: Very powerful card, hard to remove.

Werebere: Mana, and a viable big creature for two.

Rushing River: Extremely powerful card, this can help against most of the matchups. Why only one maindeck, since its not that useful every time.

Regrowth: No comments

Gush: Simply a powerful draw card effect. Can scrye for response.

Tutor: Can scrye for resposne, fetches Ancestral Recall

Daze: Can disrupt a first turn kill, can be very useful against mostly every matchup, it a powerful counter spell.

Brainstorm: Extremely good with mental note, since you can wiipe the badc ards off the top and draw like a *********, scryes for resposne

Force of Will : VERY VERY POWERFUL, must be the best counterspell ever...

Swords: Best response against Collossus etc.... can wipe any creature for 1 single mana

Stiffle: Essential, since this deck is an aggro control disruption deck, this card is a must, the real vocation of this deck is stopping big combos, first turn kill, then comeback with big creatures and hard to kill creatures

Mental Note: Helps get threshold, good with brainstorm.

Pithing Needle: All around disruption.

Misdirection: Essential in the format, that crd used to piss me off so much back when i was playing a bad Sligh deck lollll

Ancestral Recall: UBER GODLY

Time Walk: One of the deck main weapons, also a power nine godlyness

Mox Saphire: Acceleration

Library : Forgot to put in the land section ,anyways, it so powwerful come on ,!!

Ok, this is what my friend could get with a good budget, he misses lotus, and some more moxes, but its still a very good deck, come and give suggestions, :D

Anopholes
12-07-2005, 10:04 AM
well you made several comments about first turn kills and I would like to mention the fact that type one is much more stable than it used to be and short of going first AND getting some god draw, if it isn't disrupted, there aren't first turn kills in type one anymore. DO you play type one? Or are u just posting here? anyways. . .

Pithing needle and stifle maindeck seem like way too much for me. You are already running daze and FoW. Seems like this deck basically wins with threshold-werebear. Counterspells and draw being you're threshold. Have you or you're friend considered berserk to speed it up? Stax would own this severely. You would prolly have a rough time against landstill also. WOuld you mind to post some matchups and explain how this beats the field right now?? It would also be a safe bet to run a sideboard against some of the dominating decks out there right now. . . .

Engine_number_9
12-19-2005, 08:13 AM
Explain some of your weird choices and why / how your deck works.


there are two levels of explaining here. One in which where you are supposed to explain why the deck is good (like strategy, flexibility and so on). Another where you explain why you made the specific card choices you made.

I'll start out with a critique of the first way of explaining:

ok i first saw this deck in the hands of one of my friends at BD Cosmos, Laval ,Quebec, Canada. At first thought i said it was crap, but after i saw the deck working i think it a pretty good and viable deck in T1:

You have'nt touched the essential aspects of why bird sh** is viable other than you thought is was crap and now you don't.

The other level of explaining your deck is the following:
explain why you have chosen this card over other cards of equal power and why this card interacts well with the other cards in the deck.

It's not meant as explaining what the cards do:


Force of Will : VERY VERY POWERFUL, must be the best counterspell ever...

Swords: Best response against Collossus etc.... can wipe any creature for 1 single mana


nor is it pointing out the obvious:


Mox Saphire: Acceleration

Ancestral Recall: UBER GODLY


Explaining is also meant as motivating why you chose the exact card you did. I'll give an example:


Nimble Mongoose: Very powerful card, hard to remove.


If you dudge Nimble Mongoose by this standard (which I do not think you do), then you could have chosen 50 other cards that have the same abilities like Akroma, DSC or Darksteel Ingot.
I do believe that you chose this card because of it's low cost, it's color and the fact that it's a 3/3 beater that interacts well with the rest of the threshold theme.

But explaining card choices is also telling why you think:

Misdirection: Essential in the format, that crd used to piss me off so much back when i was playing a bad Sligh deck lollll

I'd be asking why is this cards essential in the format AND why is it worthy of inclusion in your deck?

This reply is not meant as an insult nor a flame, but as pointing out obvious problems when posting on these forums. If one doesn't get the explanation done properly it is extremely hard to get good responses.

Anopholes
12-19-2005, 05:20 PM
Lol, what's funny now that it has been pointed out is when he says Misdirection is essential in the format he says it sucked when he played against it with sligh. Well the main reason that misdirection is played is to hose control decks "misdirecting" their draw spells so that you draw, lol. It can be used against sligh, but If i were playing this deck i would be siding it out for removal.

Flash
12-23-2005, 05:51 AM
well you made several comments about first turn kills and I would like to mention the fact that type one is much more stable than it used to be and short of going first AND getting some god draw, if it isn't disrupted, there aren't first turn kills in type one anymore. DO you play type one? Or are u just posting here? anyways. . .

TPS sucks now, indeed.
But ever played Kobold Storm? Has a bye against any deck that doesn't run counters.

Engine_number_9
12-23-2005, 02:44 PM
But ever played Kobold Storm? Has a bye against any deck that doesn't run counters.
Let's take a look at this statement. How many T8 decks do not run counters? Ehh, you're rigth: the ones that run chalice or sphere of resistance.