adpro76
06-13-2005, 04:09 PM
I have just recently started playing again after about a five year hiatus, so its hard for me to say what the metagame is in my area. But, from what I can tell, every constructed tournament in the area is Type II. One local shop got their hands on a played Timetwister and has decided to shake things up and have a Type I tournament with that as the grand prize.
Since I just started playing again and don't have a lot of cards anymore, I'm building on a budget. This is what I've come up with so far:
9 Island
1 Strip Mine
8 Swamp
2 City of Brass
1 Chrome Mox
1 Lotus Petal
3 Mana Leak
2 Shadow Rift
4 Counterspell
4 Careful Study
1 Mystical Tutor
1 Demonic Tutor
4 Reanimate
2 Exhume
4 Dark Ritual
4 Buried Alive
4 Leveler
2 Sutured Ghoul
1 Dark Hatchling
1 Avalanche Riders
1 Aven Cloudchaser
1 Viridian Shaman
The idea is to get a 20/20 Sutured Ghoul out early and kill my opponent in one shot. If the combo is delayed a few rounds, then I'll use a Shadowrift (or infiltrate, but you don't get to draw a card) to make the ghoul unblockable.
I want to know how I can make the deck tighter, but please keep in mind that I'm working on a budget, so there's no need to point out that I need four Underground Seas and the Power 9.
I have the Dark Hatchling, Avalanche Riders, Aven Cloudchaser and Viridian Shaman in to deal with misclleaneous problems that come up, and I was planning on having more in the sideboard. Should they all be relegated to the sideboard?
I worry about getting run over by an aggro or a weenie deck. Should I add defenses like Propaganda, or should that be a sideboard card?
When testing the deck solitaire I've gotten the 20/20 Sutured Ghoul out on or before Turn 3 quite a bit (even turn one a couple of times) which makes me think I don't need to worry too much about defense, but then again....
Anyway, since I haven't played in a tournament in so long I thought I would seek the advice of some more experienced players. Any help is appreciated.
thanks
Since I just started playing again and don't have a lot of cards anymore, I'm building on a budget. This is what I've come up with so far:
9 Island
1 Strip Mine
8 Swamp
2 City of Brass
1 Chrome Mox
1 Lotus Petal
3 Mana Leak
2 Shadow Rift
4 Counterspell
4 Careful Study
1 Mystical Tutor
1 Demonic Tutor
4 Reanimate
2 Exhume
4 Dark Ritual
4 Buried Alive
4 Leveler
2 Sutured Ghoul
1 Dark Hatchling
1 Avalanche Riders
1 Aven Cloudchaser
1 Viridian Shaman
The idea is to get a 20/20 Sutured Ghoul out early and kill my opponent in one shot. If the combo is delayed a few rounds, then I'll use a Shadowrift (or infiltrate, but you don't get to draw a card) to make the ghoul unblockable.
I want to know how I can make the deck tighter, but please keep in mind that I'm working on a budget, so there's no need to point out that I need four Underground Seas and the Power 9.
I have the Dark Hatchling, Avalanche Riders, Aven Cloudchaser and Viridian Shaman in to deal with misclleaneous problems that come up, and I was planning on having more in the sideboard. Should they all be relegated to the sideboard?
I worry about getting run over by an aggro or a weenie deck. Should I add defenses like Propaganda, or should that be a sideboard card?
When testing the deck solitaire I've gotten the 20/20 Sutured Ghoul out on or before Turn 3 quite a bit (even turn one a couple of times) which makes me think I don't need to worry too much about defense, but then again....
Anyway, since I haven't played in a tournament in so long I thought I would seek the advice of some more experienced players. Any help is appreciated.
thanks