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phantom2250
10-12-2009, 11:07 AM
Rules for the Entire War Section

Creating a Clan:

Requirements:

5-9 members (all must have TCGplayer accounts)
All members are only on 1 clan.
Combined Post total of 500 posts.
1 team leader (counts towards the 5-9 members)
Members cannot change clans more than once a month.


Approval:

Once all requirements are met a group of members may apply to become an official clan.
After acquiring approval, a clan may create a thread in the Clan Section.


Clan leaders:

A clan must have a leader at all times.
If a clan leader leaves then a new leader must be chosen by the clan in a timely manner or the clan will cease to exist.

Wars:

Beginning a War:

Two clans must agree upon a set of rules for the war.
The rules for a war may not be changed once a war has begun.
A war can be negotiated on a clan’s thread or a war can be requested in the challenge section.


War Types:Elimination

Any member from one clan may duel someone on the opposing clan.
Once a player loses a duel they are eliminated.
Once all the members on a clan or eliminated that team loses the war.

Goal

The two clans must agree upon a set number of wins.
Any member from one clan may duel someone on the opposing clan.
If a player loses a duel they are NOT eliminated.
The first clan to reach the goal is the winner.

Other

Other war types may be organized, but a moderator MUST approve the war type before the war begins.

Records:

War records must be kept accurately on the Clan thread and on the war thread for each individual war. That means both wins AND losses must be kept track of.
If a clan does not keep accurate track of their record they will be penalized.


Activity:

At least 1 duel must take place every week for a war.
If a duel does not take place in a week’s time then a moderator will decide the winner.


Replacements:

If a member from one clan leaves during a war then the member should be replaced immediately.
If a member is not replaced immediately the other team gets a win for that duel (NOT for the entire war).
No more than 2 replacements can be made for a clan during a single war.


Problems:

If there are any problems they should be brought up on the moderator assistance thread or the complaint thread.
In order to get the most help take screenshots and keep logs of the duel if a dispute arises.
The decision of a moderator is final.

Dueling Software:

YVD:

Yu-gi-oh! Virtual Desktop 9.0 (YVD) will be the primary method of dueling.
If a clan accepts a war and the majority of that clan’s members do not have YVD, that clan will receive a loss.
Logs and screenshots should be taken to solve disputes easily.
See the YVD Guide and Help thread (http://forum.tcgplayer.com/showthread.php?t=177668) for assistance setting up YVD.


DMU:

This program may be used IF AND ONLY IF both clans consent to the program’s use.

Assistance:
Any problems, complaints, requests, etc. that deals with any War Section should be brought up with:

phantom2550
Marzbar
JerkJerk

BigStinkin'Ape
10-12-2009, 04:01 PM
I have a question about substitutions.If BOTH clans agree to a substitution of a already existing member of a clan playing against a SECOND person(be it they have dueled already and are "filling in" for a member who cannot be called upon to duel in the set week OR have not dueled yet and are "filling in" for the above or "a member who has left the clan")Will it be permitted INSTEAD of finding a "spare"/new clan member" in the set time?

Example: I and 5 other members challenge Jerkjerk and 5 other members to a War(in this case the type is irrevelant).During week 3 one of my clans members who is in the 5 leaves(because a month is up) OR cannot play (example a death in the family/prior arrangement).

Could I or another ALREADY scheduled(ad in dueled or yet to duel but will be in coming weeks) be permitted to "step in" as a "substitute" provided that Jerkjerk agrees to it?

phantom2250
10-12-2009, 04:07 PM
It depends. If it's elimination and the player has already been eliminated, then that player cannot come back as a substitute. You would have to find another player.

The rule more so applies to situations where each clan has more than the number of people in war. For example if there is a 5 on 5 war, but both teams have 8 people, then substitutes would come from the 3 reserve players on each team.

BigStinkin'Ape
10-12-2009, 04:19 PM
Oh I understood in a elimination War but I was unsure if say My team(in the example) had me and 4 other members and Jerkjerk's had 8 could I (provided it was not a elimination) sub in for one of my teams members that was unavailable for his/her set duel that war?

phantom2250
10-12-2009, 04:26 PM
In almost all Wars a person on one Clan can play against anyone on another clan. That way no one's stuck waiting for anyone and whoever is available can duel as soon as possible. So generally there are no "fixed" matches.

Non-elimination matches are usually Goal oriented matches. In those matches it usually doesn't matter if one person on a team cannot play. Because in that case the number of people on each side doesn't really matter. So you would not be forced to make a substitution, but you could make a substitution if you liked.

BigStinkin'Ape
10-12-2009, 06:59 PM
So just to be clear substitutions aRTE permitted(in non-elimination play) unless otherwise agreed upon??

phantom2250
10-12-2009, 07:08 PM
Yes, but there can't be more than 2.

BigStinkin'Ape
10-12-2009, 07:11 PM
Okay, now should that become a rule or is that just a "law of the land"?

BTW thanks for such speedy replies, you mods(the whole squad) have been really active as of late, fast too(some sort of activity drive or just a fluke??)

phantom2250
10-12-2009, 07:19 PM
It's already a universal rule:
No more than 2 replacements can be made for a clan during a single war.

And I have my laptop open when doing work so I refresh the forum every so often to see if there are any new posts to deal with.