alien-cloudian
08-10-2009, 08:37 PM
Sadly, the last one died:(
Before we do anything, I would like to specify:
IF THOU DISOBEYS THY RULES, THOU SHALL FEEL THY TELEKINETIC WRATH!! RAWR
1. N0 tYp!nG LlkE Th!$ 2 $h0vv OfF
2. Plz youse propar ghramar heer.
3. Hi, I like this thread and I want to make a Psychic Deck. <--:mad::mad:
4. pLEASE pUT cAPITAL lETTERS wHERE tHEY bELONG.
5. No flamming, insults or "LmAo psychics suckz".
This Thread: It is dedicated to the discussion Psyhics (duh:D).
Psychics have alot of potential. At my local shop and game holder; They asked me what deck I had, I said Psychics. What!? Psychics!? They wanted to try a game against my deck and I gladly gave it to them. On 5 persons, I won 4. They did say that it was one of the most weird deck they would play against since they never saw people really using any Psychics except ET and Krebons. We shal proove, with this thread, that the Psychic Power should NOT be underestimated.
We shall discuss:
Psychics vs the Meta
Card combos & Strategy
Best and Worst Cards
Deck Builds
Extra Deck
Side Deck
Tourney Reports
What Card we need
=================================================
Current News/Discussion:
- There is a newly announced card: Psyhic Emperor (http://yugioh.wikia.com/wiki/Psychic_Emperor). It is one of the Monarchs. WE HAVE OUR OWN MONARCHS!!W00T:D
- Armored Psychicker: His effect does not target Psychics in the Graveyard. Will he be abused for his monster reborn-ish effect? He could easily revive the low level tuners.
=================================================
So: *Drums Beat*
PSYCHICS
A description of Psychics: They are the newest type (not archetype) to be released. They mainly resemble robots, cyberspace, sci-fi monsters or humans with machines on them or with mutations. Their art all contain a green background and usually have a form of electricity. Their effects usually involves paying LifePoints but nearly always at good cost.
There are currently 17 TCG Monsters, 18 OCG Monsters, 4 TCG Synchro Monsters, 16 TCG Magic cards, 19 OCG Magic Cards. There is 1 TCG-Exclusive Psychic Monster: Overdrive Teleporter.
The Psychic Army and Their Weapons:
Here is a story made by Freepoints to go with the way I put the Psychic cards:
[[The Psychics were once human, or at least some of them were. They graudally advanced more and more in technology and brain research that they became so advanced they could actually map out the electromagnetic field of the brain. With more research of the brain they eventually found a way to bring the dead back to life by reviving their brain, they could create cyborgs. The "Doctors" began to rule humanity. Dead brains were being placed in mechanical bodies, the secrets of the brain were unlocked. The new race of Sy'Kiks were created. The people that did not undergo this biomechanical "upgrade" were shunned and became inferior. Being able to revive brains, the Doctors soon got news of what "heaven" looked like, where religion had previously been killed by the advancements in science, Science was now supporting religion. The Doctors were extremely anxious to find about about this 'Heaven' they had heard. They were able to transfigure to human soul into an pseudo-angelic body and sent them into Heaven. Angels were confused, they had never encountered real humans in Heaven before, all the humans that had died had come as Angels. The Sy'Kiks were fascinated by this discovery and began to investigate everything in Heaven. Samples of the fruits, the environment were taken back to Earth for research. The Sy'Kiks were invading Heaven. God called divine punishment, and the war between what were once human and the Angels became. The Sy'Kiks had been able to create Electromagnetic barriers to protect them from the divine powers of the angels. Technology advanced and advanced for both sides. The war had begun.]]
Soldiers: These are the monsters that can battle on the field and do what must be done to win.
Marshals: They are the highest, the best of the best. Sadly, they must be fetched by scouts.
Hyper Psychic Blaster (http://yugioh.wikia.com/wiki/Hyper_Psychic_Blaster)
Thought Ruler Archfiend (http://yugioh.wikia.com/wiki/Thought_Ruler_Archfiend)
Psychic LifeTrancer (http://yugioh.wikia.com/wiki/Psychic_LifeTrancer)
Magical Android (http://yugioh.wikia.com/wiki/Magical_Android)
Fighters: Theese warriors can be currently used.
Psychic Snail (http://yugioh.wikia.com/wiki/Psychic_Snail)
Destructotron (http://yugioh.wikia.com/wiki/Destructotron)
Master Gig (http://yugioh.wikia.com/wiki/Master_Gig)
Power Injector (http://yugioh.wikia.com/wiki/Power_injector)
Reinforced Human Psychic Borg (http://yugioh.wikia.com/wiki/Reinforced_Human_Psychic_Borg)
Storm Caller (http://yugioh.wikia.com/wiki/Storm_Caller)
In-Trainee Warriors: They are coming, on the 1st september, to this land to fight with us.
Armored Axon Kicker (http://yugioh.wikia.com/wiki/Armored_Axon_Kicker)
Genetic Woman (http://yugioh.wikia.com/wiki/Genetic_Woman)
Unique Warrior: This warrior can be found in only one land.
Overdrive Teleporter (http://yugioh.wikia.com/wiki/Overdrive_Teleporter)
Evolved Marshal: A Marshal that became...something else.
Hyper Psychic Blaster/Assault Mode (http://yugioh.wikia.com/wiki/Hyper_Psychic_Blaster/Assault_Mode)
Mysterious Warrior: This is a man who has not hinted anything about himself. We only know that he comes from anther land.
Psychic Monarch (http://yugioh.wikia.com/wiki/Psychic_Emperor)
Defenders: They Protect the army in any way the can.
Telekinetic Shocker (http://yugioh.wikia.com/wiki/Telekinetic_Shocker)
Mind Protector (http://yugioh.wikia.com/wiki/Mind_Protector)
Grapple Blocker (http://yugioh.wikia.com/wiki/Grapple_Blocker)
LifeForce Harmonizer (http://yugioh.wikia.com/wiki/Lifeforce_Harmonizer)
Scouts: They can either hit or go fetch a very strong Marshals.
Krebons (http://yugioh.wikia.com/wiki/Krebons)
Psychic Commander (http://yugioh.wikia.com/wiki/Psychic_Commander)
Mind Master (http://yugioh.wikia.com/wiki/Mind_Master)
Psychic Jumper (http://yugioh.wikia.com/wiki/)
Weapons: All the help the army can get.
BattleField Manipulator: This weapon can change the form of the battlefield. Although, it only exist in the other land.
Brain Research Lab (http://yugioh.wikia.com/wiki/Brain_Research_Lab)
Ready-To-Use Weapons: These weapon types can be used when its your moment to fight back.
Psi-Impulse (http://yugioh.wikia.com/wiki/Psi-Impulse)
Psi-Station (http://yugioh.wikia.com/wiki/Psi-Station)
Psychic Path (http://yugioh.wikia.com/wiki/Psychic_Path)
Psychic Sword (http://yugioh.wikia.com/wiki/Psychic_Sword)
Psychokinesis (http://yugioh.wikia.com/wiki/Psychokinesis)
Telekinetic Charging Cell (http://yugioh.wikia.com/wiki/Telekinetic_Charging_Cell)
Telekinetic Power Well (http://yugioh.wikia.com/wiki/Telekinetic_Power_Well)
Teleport (http://yugioh.wikia.com/wiki/Teleport)
Emergency Teleport (http://yugioh.wikia.com/wiki/Emergency_Teleport)
Preperation Weapons: These weapons require preperation to then use.
MetaPhysical Regeneration (http://yugioh.wikia.com/wiki/Metaphysical_Regeneration)
Mind Over Matter (http://yugioh.wikia.com/wiki/Mind_Over_Matter)
Psychic Overload (http://yugioh.wikia.com/wiki/Psychic_Overload)
Psychic Rejuvenation (http://yugioh.wikia.com/wiki/Psychic_Rejuvenation)
Psychic Trigger (http://yugioh.wikia.com/wiki/Psychic_Trigger)
Psychic Tuning (http://yugioh.wikia.com/wiki/Psychic_Tuning)
Telepathic Power (http://yugioh.wikia.com/wiki/Telepathic_Power)
Incoming Preperation Weapon: These weapons are like the above but they are coming to us soon enough.
Battle Teleportation (http://yugioh.wikia.com/wiki/Battle_Teleportation)
Psychic Soul (http://yugioh.wikia.com/wiki/Psychic_Soul)
Well, thats the quick list of all Psychic Cards (someone tell me if I missed something).
=================================================
Decks:
Here, I will put all the decks created or Posted Here.
Creators Username
What Type of Deck (casual, aggro, control...)
The Deck...
If you want a deck to go here, please post it in the above format!
Alien-Cloudian
It is Synchro with abit of Remove From Play. It is also PURE Casual.
Monsters
Krebons x3
Psychic Commander x2
Psychic Jumper x2
Mind Master x3
Telekinetic Shocker x3
Psychic Snail x2
Power Injector x2
Destructotron x2
Armored Psychicker x2
Mind Protector x2
Sub-Total: 23
Spells
Psi-Station x2
Psychic Path x2
Emergency Teleport x1
Brain Exploitation Research Lab x2
Telekinetic Charging Cell x2
Telekinetic Power Well x2
Mystical Space Typhoon x1
Sub-Total:11
Traps
Psychic Overload x3
Psychic Rejuvenation x2
Telepathic Power x2
Psychic Tuning x2
Mind Over Matter x2
Sub-Total: 11
Grand-Total: 46
Extra Deck
Psychic Hyper Blaster x1
Psychic LifeTrancer x1
Magical Android x1
Thought Ruler Archfiend x1
Alien-Cloudian and Freepoints
Creature Swap Psychic Deck.
Monsters
Psychic Jumper x3
Doctor Cranium x3
Destructotron x1
Telekinetic Shocker 3
Armored Psychiker x2
Psychic Monarch x2
Mind Protector x3
Mind Master x2
Krebons x1
Sub-Total: 20
Spells
Creature Swap x2
Vengful Servant x3
Telekinetic Charg x2
Telekinetic Power Well x2
Mist Body x2
Mystical Space Typhoon x1
Sub-Total: 12
Traps
Telepathic Power x2
Psychic Overload x2
Battle Teleportation x3
Sub-Total: 9
Grand Total: 41
Extra Deck
Magical Android x2
Thoguht Ruler Archfiend x1
Psychic Hyper Blaster x1
Stardust Dragon x1
Goyo Guardian x1
=================================================
So, well...
DISCUSS!!!!
Before we do anything, I would like to specify:
IF THOU DISOBEYS THY RULES, THOU SHALL FEEL THY TELEKINETIC WRATH!! RAWR
1. N0 tYp!nG LlkE Th!$ 2 $h0vv OfF
2. Plz youse propar ghramar heer.
3. Hi, I like this thread and I want to make a Psychic Deck. <--:mad::mad:
4. pLEASE pUT cAPITAL lETTERS wHERE tHEY bELONG.
5. No flamming, insults or "LmAo psychics suckz".
This Thread: It is dedicated to the discussion Psyhics (duh:D).
Psychics have alot of potential. At my local shop and game holder; They asked me what deck I had, I said Psychics. What!? Psychics!? They wanted to try a game against my deck and I gladly gave it to them. On 5 persons, I won 4. They did say that it was one of the most weird deck they would play against since they never saw people really using any Psychics except ET and Krebons. We shal proove, with this thread, that the Psychic Power should NOT be underestimated.
We shall discuss:
Psychics vs the Meta
Card combos & Strategy
Best and Worst Cards
Deck Builds
Extra Deck
Side Deck
Tourney Reports
What Card we need
=================================================
Current News/Discussion:
- There is a newly announced card: Psyhic Emperor (http://yugioh.wikia.com/wiki/Psychic_Emperor). It is one of the Monarchs. WE HAVE OUR OWN MONARCHS!!W00T:D
- Armored Psychicker: His effect does not target Psychics in the Graveyard. Will he be abused for his monster reborn-ish effect? He could easily revive the low level tuners.
=================================================
So: *Drums Beat*
PSYCHICS
A description of Psychics: They are the newest type (not archetype) to be released. They mainly resemble robots, cyberspace, sci-fi monsters or humans with machines on them or with mutations. Their art all contain a green background and usually have a form of electricity. Their effects usually involves paying LifePoints but nearly always at good cost.
There are currently 17 TCG Monsters, 18 OCG Monsters, 4 TCG Synchro Monsters, 16 TCG Magic cards, 19 OCG Magic Cards. There is 1 TCG-Exclusive Psychic Monster: Overdrive Teleporter.
The Psychic Army and Their Weapons:
Here is a story made by Freepoints to go with the way I put the Psychic cards:
[[The Psychics were once human, or at least some of them were. They graudally advanced more and more in technology and brain research that they became so advanced they could actually map out the electromagnetic field of the brain. With more research of the brain they eventually found a way to bring the dead back to life by reviving their brain, they could create cyborgs. The "Doctors" began to rule humanity. Dead brains were being placed in mechanical bodies, the secrets of the brain were unlocked. The new race of Sy'Kiks were created. The people that did not undergo this biomechanical "upgrade" were shunned and became inferior. Being able to revive brains, the Doctors soon got news of what "heaven" looked like, where religion had previously been killed by the advancements in science, Science was now supporting religion. The Doctors were extremely anxious to find about about this 'Heaven' they had heard. They were able to transfigure to human soul into an pseudo-angelic body and sent them into Heaven. Angels were confused, they had never encountered real humans in Heaven before, all the humans that had died had come as Angels. The Sy'Kiks were fascinated by this discovery and began to investigate everything in Heaven. Samples of the fruits, the environment were taken back to Earth for research. The Sy'Kiks were invading Heaven. God called divine punishment, and the war between what were once human and the Angels became. The Sy'Kiks had been able to create Electromagnetic barriers to protect them from the divine powers of the angels. Technology advanced and advanced for both sides. The war had begun.]]
Soldiers: These are the monsters that can battle on the field and do what must be done to win.
Marshals: They are the highest, the best of the best. Sadly, they must be fetched by scouts.
Hyper Psychic Blaster (http://yugioh.wikia.com/wiki/Hyper_Psychic_Blaster)
Thought Ruler Archfiend (http://yugioh.wikia.com/wiki/Thought_Ruler_Archfiend)
Psychic LifeTrancer (http://yugioh.wikia.com/wiki/Psychic_LifeTrancer)
Magical Android (http://yugioh.wikia.com/wiki/Magical_Android)
Fighters: Theese warriors can be currently used.
Psychic Snail (http://yugioh.wikia.com/wiki/Psychic_Snail)
Destructotron (http://yugioh.wikia.com/wiki/Destructotron)
Master Gig (http://yugioh.wikia.com/wiki/Master_Gig)
Power Injector (http://yugioh.wikia.com/wiki/Power_injector)
Reinforced Human Psychic Borg (http://yugioh.wikia.com/wiki/Reinforced_Human_Psychic_Borg)
Storm Caller (http://yugioh.wikia.com/wiki/Storm_Caller)
In-Trainee Warriors: They are coming, on the 1st september, to this land to fight with us.
Armored Axon Kicker (http://yugioh.wikia.com/wiki/Armored_Axon_Kicker)
Genetic Woman (http://yugioh.wikia.com/wiki/Genetic_Woman)
Unique Warrior: This warrior can be found in only one land.
Overdrive Teleporter (http://yugioh.wikia.com/wiki/Overdrive_Teleporter)
Evolved Marshal: A Marshal that became...something else.
Hyper Psychic Blaster/Assault Mode (http://yugioh.wikia.com/wiki/Hyper_Psychic_Blaster/Assault_Mode)
Mysterious Warrior: This is a man who has not hinted anything about himself. We only know that he comes from anther land.
Psychic Monarch (http://yugioh.wikia.com/wiki/Psychic_Emperor)
Defenders: They Protect the army in any way the can.
Telekinetic Shocker (http://yugioh.wikia.com/wiki/Telekinetic_Shocker)
Mind Protector (http://yugioh.wikia.com/wiki/Mind_Protector)
Grapple Blocker (http://yugioh.wikia.com/wiki/Grapple_Blocker)
LifeForce Harmonizer (http://yugioh.wikia.com/wiki/Lifeforce_Harmonizer)
Scouts: They can either hit or go fetch a very strong Marshals.
Krebons (http://yugioh.wikia.com/wiki/Krebons)
Psychic Commander (http://yugioh.wikia.com/wiki/Psychic_Commander)
Mind Master (http://yugioh.wikia.com/wiki/Mind_Master)
Psychic Jumper (http://yugioh.wikia.com/wiki/)
Weapons: All the help the army can get.
BattleField Manipulator: This weapon can change the form of the battlefield. Although, it only exist in the other land.
Brain Research Lab (http://yugioh.wikia.com/wiki/Brain_Research_Lab)
Ready-To-Use Weapons: These weapon types can be used when its your moment to fight back.
Psi-Impulse (http://yugioh.wikia.com/wiki/Psi-Impulse)
Psi-Station (http://yugioh.wikia.com/wiki/Psi-Station)
Psychic Path (http://yugioh.wikia.com/wiki/Psychic_Path)
Psychic Sword (http://yugioh.wikia.com/wiki/Psychic_Sword)
Psychokinesis (http://yugioh.wikia.com/wiki/Psychokinesis)
Telekinetic Charging Cell (http://yugioh.wikia.com/wiki/Telekinetic_Charging_Cell)
Telekinetic Power Well (http://yugioh.wikia.com/wiki/Telekinetic_Power_Well)
Teleport (http://yugioh.wikia.com/wiki/Teleport)
Emergency Teleport (http://yugioh.wikia.com/wiki/Emergency_Teleport)
Preperation Weapons: These weapons require preperation to then use.
MetaPhysical Regeneration (http://yugioh.wikia.com/wiki/Metaphysical_Regeneration)
Mind Over Matter (http://yugioh.wikia.com/wiki/Mind_Over_Matter)
Psychic Overload (http://yugioh.wikia.com/wiki/Psychic_Overload)
Psychic Rejuvenation (http://yugioh.wikia.com/wiki/Psychic_Rejuvenation)
Psychic Trigger (http://yugioh.wikia.com/wiki/Psychic_Trigger)
Psychic Tuning (http://yugioh.wikia.com/wiki/Psychic_Tuning)
Telepathic Power (http://yugioh.wikia.com/wiki/Telepathic_Power)
Incoming Preperation Weapon: These weapons are like the above but they are coming to us soon enough.
Battle Teleportation (http://yugioh.wikia.com/wiki/Battle_Teleportation)
Psychic Soul (http://yugioh.wikia.com/wiki/Psychic_Soul)
Well, thats the quick list of all Psychic Cards (someone tell me if I missed something).
=================================================
Decks:
Here, I will put all the decks created or Posted Here.
Creators Username
What Type of Deck (casual, aggro, control...)
The Deck...
If you want a deck to go here, please post it in the above format!
Alien-Cloudian
It is Synchro with abit of Remove From Play. It is also PURE Casual.
Monsters
Krebons x3
Psychic Commander x2
Psychic Jumper x2
Mind Master x3
Telekinetic Shocker x3
Psychic Snail x2
Power Injector x2
Destructotron x2
Armored Psychicker x2
Mind Protector x2
Sub-Total: 23
Spells
Psi-Station x2
Psychic Path x2
Emergency Teleport x1
Brain Exploitation Research Lab x2
Telekinetic Charging Cell x2
Telekinetic Power Well x2
Mystical Space Typhoon x1
Sub-Total:11
Traps
Psychic Overload x3
Psychic Rejuvenation x2
Telepathic Power x2
Psychic Tuning x2
Mind Over Matter x2
Sub-Total: 11
Grand-Total: 46
Extra Deck
Psychic Hyper Blaster x1
Psychic LifeTrancer x1
Magical Android x1
Thought Ruler Archfiend x1
Alien-Cloudian and Freepoints
Creature Swap Psychic Deck.
Monsters
Psychic Jumper x3
Doctor Cranium x3
Destructotron x1
Telekinetic Shocker 3
Armored Psychiker x2
Psychic Monarch x2
Mind Protector x3
Mind Master x2
Krebons x1
Sub-Total: 20
Spells
Creature Swap x2
Vengful Servant x3
Telekinetic Charg x2
Telekinetic Power Well x2
Mist Body x2
Mystical Space Typhoon x1
Sub-Total: 12
Traps
Telepathic Power x2
Psychic Overload x2
Battle Teleportation x3
Sub-Total: 9
Grand Total: 41
Extra Deck
Magical Android x2
Thoguht Ruler Archfiend x1
Psychic Hyper Blaster x1
Stardust Dragon x1
Goyo Guardian x1
=================================================
So, well...
DISCUSS!!!!