View Full Version : Patrolled Borders - CotW nominee (5/9/2005)
keldon
05-06-2005, 03:22 PM
Patrolled Borders - :2::w:
Enchantment
Whenever a token comes into play, remove it from the game.
"No trespassers allowed..."
haunting
05-06-2005, 03:24 PM
hey, this is a pretty cool idea. definately sideboard though.
Litlfatdog
05-06-2005, 04:28 PM
i suggest making it white
keldon
05-08-2005, 10:33 AM
i suggest making it white
May be... it will fit better the military theme of the card's name (it was blue because in the earlier version, it bounced tokens back...).
I'll change it...
avatara
05-08-2005, 10:41 AM
i can imagine seeing a bouncer throwing those little guys out
keldon
05-08-2005, 10:48 AM
i can imagine seeing a bouncer throwing those little guys out
Still i can't imagine a bouncer throwing out a wurm or demon token...
avatara
05-08-2005, 10:52 AM
o they cant get in cause there to big to fit in the gate
IHeartLhurgoyf
05-09-2005, 03:20 PM
I think if they were really that big of a creaturei could just smash through the gate... but still maybe you should have restrctions maybe like tokens with power five or lower get removed for example...
patrolled border 2w
enchantment
when patroll the borders comes into play choose power 5 or less or 6 and greater
when a creature token comes into play if it has power to that which you chose remove it from the game
or something...
DJtwon
05-09-2005, 09:43 PM
it's fine as is...
why muck it up with excessness when it's simplistic and effective as is
Risky
05-10-2005, 01:02 PM
Dogged Hunter seems to have set an odd precedent. Why does white hate tokens?
Drakonis Mage
05-10-2005, 06:44 PM
Dogged Hunter seems to have set an odd precedent. Why does white hate tokens?
Because they are fake? No idea really.
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