EvolHA
04-24-2009, 09:00 AM
Okay, so this is my buddy's zombie deck. While I try to keep forbidden cards out of my deck, he doesn't really care about using one, which is fine by me. So here we go.
Cards - 40
Monsters - 19
Tribute - 6
1X Despair From the Dark
1X Il Blud
1X Vampire Lord
1X Red-Eyes Zombie Dragon
1X Ryu Kokki
1X Malevolent Mech - Goku En
Non-Tribute - 13
2X Zombie Master
1X Soul Absorbing Bone Tower
1X Vampire Lady
1X Paladin of the Cursed Dragon
3X Pyramid Turtle
1X Spirit Reaper
1X Double Coston
1X Regenerating Mummy
1X Jain, Lightsworn Paladin
1X Magical Merchant
Spells - 14
1X Call of the Mummy
1X Magical Stone Excavation
1X Premature Burial
1X Lightning Vortex
1X Change of Heart
1X Swords of Revealing Light
2X Book of Life
1X Everliving Underworld Cannon
1X Dark Hole
1X Terraforming
1X Zombie World
1X Field Barrier
1X Monster Reborn
Traps - 7
1X Call of the Haunted
2X Xing Zhen Hu
1X Draining Shield
1X Sakuretsu Armor
1X Compulsory Evacuation Device
1X Torrential Tribute
The reason I named this topic what I did is that this deck usually seems to work pretty well at special summoning, and then goes from there. I've seen it mill out the opponent, I've seen it beat down, I've seen it stall until it can do something, and it has the zombie world option with the 4 or so cards that work well with that (though that option in particular never seems to work).
So what I'm asking is just what exactly should be done with this deck to make it better, faster, more consistent basically.
Cards - 40
Monsters - 19
Tribute - 6
1X Despair From the Dark
1X Il Blud
1X Vampire Lord
1X Red-Eyes Zombie Dragon
1X Ryu Kokki
1X Malevolent Mech - Goku En
Non-Tribute - 13
2X Zombie Master
1X Soul Absorbing Bone Tower
1X Vampire Lady
1X Paladin of the Cursed Dragon
3X Pyramid Turtle
1X Spirit Reaper
1X Double Coston
1X Regenerating Mummy
1X Jain, Lightsworn Paladin
1X Magical Merchant
Spells - 14
1X Call of the Mummy
1X Magical Stone Excavation
1X Premature Burial
1X Lightning Vortex
1X Change of Heart
1X Swords of Revealing Light
2X Book of Life
1X Everliving Underworld Cannon
1X Dark Hole
1X Terraforming
1X Zombie World
1X Field Barrier
1X Monster Reborn
Traps - 7
1X Call of the Haunted
2X Xing Zhen Hu
1X Draining Shield
1X Sakuretsu Armor
1X Compulsory Evacuation Device
1X Torrential Tribute
The reason I named this topic what I did is that this deck usually seems to work pretty well at special summoning, and then goes from there. I've seen it mill out the opponent, I've seen it beat down, I've seen it stall until it can do something, and it has the zombie world option with the 4 or so cards that work well with that (though that option in particular never seems to work).
So what I'm asking is just what exactly should be done with this deck to make it better, faster, more consistent basically.