PDA

View Full Version : holy neospace


kejimasters
04-02-2009, 05:41 AM
hi guys i have played this deck for a while and it has had good results but i am finding it hard to make it any better could u guys rate it and any suggestions would be great too.

thks in advance

FUSION DECK

elemental hero grand neos x1
elemental hero dark neos x1
elemental hero aqua neos x1
elemental hero flare neos x2
elemental hero marine neos x1
neo spacain marine dolphin x1

MONSTERS

elemental hero neos x3
elemental hero prisma x3
elemental hero neos alusis x3
card trooper x1
neo space pathfinder x2
necro gardna x1
neo spacian flare scarab x1
neo spacian grand mole x1
neo spacian aqua dolphin x2
cross porter x1
neo spacian dark panther x2
rallis the star bird x1

SPELLS
O oversoul x2
assault armour x1
mirage tube x1
snatch steal x1
coomon soul x1
NEX x1
neospace x3
reverse of neos x1
instant neospace x1
field barrier x1
lihting votex x1
monster reborn x1
heavy storm x1
neos force x1
pot of greed x1
contact out x1
E emergency call x3

TRAPS

negate attack x2
half or nothing x1
sakuretsu armour x3
mirrior gate x2
hero signal x2
call of the haunted x1
heros rule 2 x1
draining shield x1
hero barrier x2
hero counterattack x1

thats it

kejimasters
04-03-2009, 05:24 AM
cmon guys help me out plese??

kejimasters
04-11-2009, 06:07 AM
bump......

kejimasters
04-24-2009, 04:46 AM
is there anyone here

se7entcg
04-24-2009, 06:20 AM
Ok, so looking at this my guess is that you want to focus on Neos Fusions and having Neo Space to keep them out?

If so then I would suggest the following:

Monsters
-1 Prisma
-1 Cross Proter
-1 Rallis the Star Bird
-2 Neos Space Pathfinder
-1 Necro Gardna
+1 E-Hero Stratos
+3 Cyber Valley

Stratos is a must in any e-hero deck, the valleys will give you a bit of stall while you set up your fusions plus a little extra draw power.

Spells
-1 Instant neo space
-1 snatch steal
-1 common soul
-1 Mirage Tube
-1 Assault armour
-1 Contact out
-1 NEX
-1 Reverse of Neos
+2 Terraforming
+1 O-Oversoul
+2 Fake Hero
+2 Swing of Memories

Basically all the cards I have added should allow you to special summon E-Hero Neos therefore leaving your normal summon for a Neo-Spacian and setting you up for a contact fusion. Terraforming gets you neo space quicker to keep your contact fusion on the field.

Traps
-2 Hero Barrier
-2 Negate attack
-1 Half or Nothing
-2 Mirror Gate

I have taken these out just to thin your deck down a little, 58 cards is a bit too many and you don't really need the cards I have cut to ake this deck work well. Hope that helps.

kejimasters
05-07-2009, 04:19 AM
wow thks se7entcg for the changes i will make those changes and see how it goes.

LokiSukaido
05-07-2009, 05:04 AM
NO. You NEED to keep your Pathfinders in. The can add a Neospace from your deck or your graveyard. I mean, that alone was what made Neospace worth playing...and besides, with 3 Pathfinders, I was able to run only one Neospace without much problem. Anyway, that's my input. I hope it helps. :)

kejimasters
05-09-2009, 05:44 AM
true i will keep the pathfinders in and toss out two others