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fortycal86
01-13-2009, 02:14 AM
Blakk, Dealer of Dark World
Level:2
Attribute:Dark
Type:Fiend/Effect
ATK:300
DEF:500
If this card is discarded from your hand to your Graveyard, draw 1 card from your Deck. Then select 1 card from your hand and discard it.

Grimson, Summoner of Dark World
Level:4
Attribute:Dark
Type:Fiend/Effect
ATK:1400
DEF:800
If this card is discarded from your hand to your Graveyard, Special Summon 1 “Dark World” monster from your Graveyard.

Bluu, Enforcer of Dark World
Level:4
Attribute:Dark
Type:Fiend/Effect
ATK:1800
DEF:200
When this card is Normal Summoned or Special Summoned, you can select 1 card from your hand and discard it. While this card is face up on your side of the field you can pay 1000 Life Points when your opponent activates a Normal Spell Card. The effect of the Normal Spell Card that your opponent activated at that time becomes "Your opponent discards 1 random card from their hand".

Platinnum, Wur-Lord of Dark World
Level:5
Attribute:Dark
Type:Fiend/Effect
ATK:2300
DEF:1400
If this card is discarded from the hand to the Graveyard by a card effect, Special Summon it. If this card is discarded from the hand to the Graveyard by your opponent's card effect, draw 2 cards from your Deck.
{I would like to thank Attentiontodetail for making this card better.}

Dark World Calling
Normal Spell
Select 1 “Dark World” monster from your Graveyard and add it to your hand. Then select 1 card from your hand and discard it.

More cards will be added soon....

I would like to hear your opinions on these cards. I want to know if there broken or great support and if so ways to make them better but, not broken. If I like it I will change it and put your name by the card you helped. Also if you can help with the names I'd appreciate it.

Attentiontodetail
01-13-2009, 07:47 AM
Well I think they're quite good dark world support. Bluu is maybe a little broken though. Same with wurlord's (wtf) second effect (2s's enough but a bit similar to another card). You must be sad competitive dark world is taking a little break right now. For future cards I suggest taking generic cards that are in common use or are even banned and make them theme specific. It's all the craze.

fortycal86
01-14-2009, 06:33 AM
I'm glad you like the cards I have changed Wur-Lords effect to two cards. Thank you for taking the time in reviewing my cards, I really appreciate it.

Elemental_Hero_Avian
01-14-2009, 08:03 PM
Dark World Calling
Normal Spell
Select 1 “Dark World” monster from your Graveyard and add it to your hand. Then select 1 card from your hand and discard it.

I'd add a line that says "You cannot normal summon or set" to this card.
If not, then you've just created an unfair-swarm situation. Or forced this card to become restricted.

fortycal86
01-30-2009, 05:55 PM
Too be honest, I feel it would be either Semi-Limited or not restricted at all.

i-used-to-think
01-30-2009, 06:27 PM
To tell you the truth all the cards you mentioned are pretty broken. And I don't like people fantisizeing about broken cards. The only card that is almost okay to include in the game is Platinum BUT his attack CAN'T be at 2300. At most it should be 1500 since he is a level 5 monster and his draw ability is way too powerful (think about it, if your opponent uses card destruction and you have a gold or a Sillva with one of these in your hand you practically win automatically (possible +6 combined field and hand advantage). Even at 1500 attack this card can easily become a staple (All DW decks will run at least 2). If your truly a good Dark World player you should know that DW doesn't need any more added support.

BTW if you didn't understand how droping a Goldd or Sillva with Platinum gives a possible +6 advantage -consider every special summon as a +1. And the reason you could end the game with a monster like Platinum is because he is essentially a Plus 3 Automatically by himself (if your opponent discards him) making his effect a lot stronger than Goldd's or Sillva's effects. (((Goldd and Sillva aren't guarenteed to activate thier effects fully)))

*If you have at least a +3 advantage over your opponent it's known that you will most likely win.

fortycal86
01-30-2009, 06:36 PM
I think it adds more depth to a Dark World Deck. If your opponents running card destruction he/she will side it out for some Shadow Imprisoning Mirror's. There are many ways to fight Dark World Decks but, I believe my cards would make the deck at least playable.