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SolonWave
09-12-2008, 07:41 AM
Sedraxis Specter:u::b::r: Rare
Creature - Specter
Flying
Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.
Unearth :1::b:(: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
3/2

Better than the specter out of eventide and better then the hippie!!! Unearth works quite well. Use in conjunction with the corpse conessuer

RoninX
09-12-2008, 08:03 AM
About time we had a Grixis card. The "specter" hanging over this guy is how prevalent Bitter Blossom will be. If the air isn't contaminated with tokens then obviously he increases in value.

I'm just not liking unearth much as a whole, but maybe it is better to look at it as a mini Blightning: "1B: if target player has no flyers deal three damage to them, that player discards a card"

rincewind32
09-12-2008, 08:04 AM
This wont make that much of an impact in standard, what deck would it go into?

SquirrelFang
09-12-2008, 08:12 AM
"Where does this fit in?" Ugh, that's a question I keep asking myself about pretty much all of the multicolored cards. I'm not feeling the three color deck concepts. Granted I never have. Three colors is usually hard to do. Granted, I guess with the three color lands, the Reflecting Pools, and the vivids, the mana base may very well not be the issue.

mtglordtom24
09-12-2008, 08:26 AM
Wow Ronin, I had exactly the same thought when I saw it, it's a Mini-Blightning. If there's a way to put these guys into the yard without losing card advantage and in a quick manner, then these guys will be nuts. We're already establishing a curve after two good Unearth creatures, this could be a deck.
Turn One-Enable some Graveyard shenanigans
Turn Two-Deal three and an opponent loses a card, net CA +1
Turn Three-Another Unearther or Enabler
Turn Four-Corpse Connesiuer-Get your best Unearther
Turn Five- Best Unearther, win? Depending on how good the other turns went or how good the ability and creatures that you got are. If not, you should be up on CA a lot just by the nature of Unearth not taking away cards in your hand.
Also, the nature of Unearth harms Counterspell effectiveness against hardcast creatures with Unearth, I don't know how often they'll be hardcast, but I do know that even if you counter them, they come right back and since Unearth is an ability, they can't be countered there. What I can say is that if hardcasting them becomes a norm, Fairie Trickery might get a lot better and if the deck becomes popular, Fog effects might also become popular, since they lose effectiveness if they can't do damage for that one turn they're back. Also, Relic of Progenitus, already good on it's own against Lark and as a cantrip, blows this Archetype up.

SolonWave
09-12-2008, 09:00 AM
13 unearthers if the math is correct 26 hits for unearth and half of 26 is 13.

not included cards that might enable unearth

Dang it we need a buried alive now in magic std

Eviljello
09-12-2008, 09:02 AM
I am really into the unearth I think this might actually be the start of some great decks. 3 mana 3/2. I am seeing Discard has huge part of rBu. Find away to add a blink effect (turn to mist?) You now paid 4 mana to keep a t3 drop with only using one card. While keeping a single threat on the board instead of pitching out something new. Discard is going to be pretty sweet soon. if only needle spect was bigger then a 1/1. >.>

SolonWave
09-12-2008, 09:10 AM
one can pump him up via edge of divinity or unholy strength, but those slots may be taken by other cards. i mean this kid could be on turn 4 5/3 and they discard 5 cards

Eviljello
09-12-2008, 09:30 AM
yea but the problem with needle is its a 1/1.. Don't really want to enchant it risking losing 2 cards for one opp play so its really tough choice. I am really up about unearth tho, I can see Grixis and Esper being the 2 factions I am going to play and try to break.

RoninX
09-12-2008, 10:52 AM
This wont make that much of an impact in standard, what deck would it go into?

Grixis.dec of course. ;)

Actually grixis is the shard that we have seen the least of so far, so it is probably unfair to pass judgement on it too early.

MTGBohack22
09-12-2008, 12:20 PM
This could be good with riverfall mimic and clout of the dominus. Really it looks like the whole set is giving some more gas to the mimics in general.

biofeedback1
09-12-2008, 02:11 PM
Why not just Raven's crime yourself turn one?

swarm187
09-12-2008, 02:28 PM
i have a feeling that Grixis will be a formidable shard once all is said and done, and that discard will play a big roll in how good it is.
there are tons of ways to bring on graveyard shenanigans, and as much as i'm not sold on the Unearth mechanic, i think there will be a home in block & Standard for a card like this.

ewallhagen
09-12-2008, 02:34 PM
@Eviljello: You can't blink it, as you could say an evoke creature. Note that it says "remove it from game at end of turn, or any time it would leave play." So if you blinked it, it wouldn't come back.

mtglordtom24
09-12-2008, 04:15 PM
Raven's Crime yourself is a net loss of 2 cards of CA. That's not a good enabler, I'm thinking like a Buried Alive type effect, like:
Busy Day at the Morgue - B
Sorcery
Reveal the top 10 cards of your library, you may choose to put any number of creature cards revealed this way into your graveyard. Put all other cards revealed this way on the bottom of your library in any order.

ListenGood
09-12-2008, 06:57 PM
LOL i love it tom!!!!!!!!

I wanna work at the busy morgue... plus my scion the ur dragon reanimater edh would love that thing! :)

mtglordtom24
09-12-2008, 07:10 PM
It's actually a busted card, superior to Buried Alive. Less specific, but cheaper and definitely more quantity one would think.

Tapped_0ut
09-12-2008, 11:23 PM
Grixis.dec of course. ;)

Actually grixis is the shard that we have seen the least of so far, so it is probably unfair to pass judgement on it too early.

I follow you there, Ronin. I'm really very interested in Grixis. There hasn't been enough spoiled for them to be worthwhile at this point. *Note: that in NO way means that they're NOT worthwhile.

Anyone else think that the spoilers have been rather weak so far? I mean, none of the cards work amazingly well with previous decks and none of them seem to be "build around me" cards either. The Stoic Angel is about the only one I can think of that really makes me want to build around it. Whilst some of the others are really neat, the consensus on them tends to be, "we'll have to see what else is printed."

I guess I'm still waiting for a card that DEMANDS I build a new deck for it... oh well....

mtglordtom24
09-13-2008, 07:31 AM
Tezzeret??? That guy is a "Build around me and I will make you strong" type of card. I love the Stoic Angel and the mechanics Unearth and Exalted seem like they demand a deck built around them. Master of Etherium seems to go into this Tezzeret deck, it's got to be a good deck, it'll be playing Cryptic Command. Crucible of Fire seems really strong with changelings, probably playable IMO and I hate aggro, but a turn 3 Taurean Mauler into a turn 4 Crucible of Fire seems nutty. Stoic Angel is REALLY good, and we could see Angelfire become Angelforest, just a thought.