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ghostchild
03-28-2005, 08:45 PM
Irrigated Floodplain
Land
Comes into play tapped.
Tap, sacrifice Irrigated Floodplain: Search your library for a plains card and an island or forest card. Put one of those cards in play and the other into your hand. Then shuffle your library.
(the allied searchland cycle -- repeat for each other color and its allies)

Marble Canyon
Land
Pay 2 life, tap, sacrifice Marble Canyon: Search your library for a plains or mountain card and put it into play. Then shuffle your library.

Haunted Meadow
Land
Pay 2 life, tap, sacrifice Haunted Meadow: Search your library for a plains or swamp card and put it into play. Then shuffle your library.

(repeat this cycle for each enemy-color pair.. they're worse than the normal pain searchlands because of the enemy color factor)

There are 10 lands in total.
The idea is to increase the overall reach of land-searching and deckbuilding options.
I know the new allied searchlands are strictly better than the original ones from Mirage, but I don't think that's a problem -- the originals don't see much play in the formats where they're legal.

keldon
03-29-2005, 02:25 AM
Land -- uncommon
Tap: Add 1 colorless mana to your mana pool
Pay 2 life, remove CARDNAME from the game: Choose a plains, forest or island card you own from outside the game and put it into play.
(This includes non-sideboard cards)

First : Remove the rarity from the cards. Fantasy cards have no rarity, they are supposed to be unique as they do not belong to a full set.
Second : This land gives two mana the turn it comes into play. Tap it for mana, pay 2 life, put a basic land into play, tap it. Hmmm... 2 manas for 2 life and a single land, where did i see it? Maybe on the Extended Banned list?
Third : There is no need to state "This includes non-sideboard cards" . If you mean that this can fetch cards removed from the game by some means, well wishes can too. If you mean adding a card not in the deck/sideboard list, well you can just in non-sanctioned play.

ghostchild
03-29-2005, 02:53 AM
What I meant was, in fact, that you could get basic lands that weren't part of your deck or sideboard list. I didn't see any problem since they're just basic land. Perhaps each player can have ten of each basic land in addition to the sideboard if they want to use these cards, but the additional lands cannot be sided in as normal sideboard cards.
The allied search-lands are supposed to tap when they sacrifice like the others, so that is changed.
Thanks for the feedback.

keldon
03-29-2005, 03:22 AM
This would change the rules as it will create a third "pile" beyond Deck and Sideboard...

epeeguy
03-29-2005, 05:40 AM
Yeah, I have a feeling this are completely unworkable for any kind of sanctioned play. While the idea is a novel one, this causes a number of logistical problems. As pointed out, being able to access non-sideboard cards in tournament play is problematic (in fact, there's enough "issues" with cards like Cunning Wish and the like). Plus, these don't just fetch basic lands... these can fetch the original dual lands as well. Which means that Vintage and Legacy would be significantly affected by cards such as these. Plus, you can use it for mana itself... which is something, I feel, should be really, really careful with on fetch lands (as they are normally meant to only search for a land and that's it).

So, while it is an interesting idea... I just don't see it as being workable.

ghostchild
03-29-2005, 06:35 AM
Thanks for the comments guys. I just wanted to have searchlands you wouldn't have to shuffle for constantly, and also fill in some of the color wheel gaps.

unumplurum
03-29-2005, 04:30 PM
Just force people to put lands in their sideboards (in tournaments only, of course), and these will be fine. Vintage players don't like wasting sideboard slots for lands that could go for Wish targets.

ghostchild
03-30-2005, 11:27 PM
A cool new searchland cycle

White, Blue, and Green wish-searchland
Land -- uncommon
Tap: Add 1 colorless mana to your mana pool
Pay 2 life, remove CARDNAME from the game, tap: Choose a plains, forest or island card you own from outside the game and put it into play.
(This includes non-sideboard cards)

White and Red wish-searchland
Land -- uncommon
Tap: Add 1 colorless mana to your mana pool
Pay 2 life, remove CARDNAME from the game, tap: Choose a plains or swamp card you own from outside the game and put it into play.
(This includes non-sideboard cards)

White and Black wish-searchland
Land -- uncommon
Tap: Add 1 colorless mana to your mana pool
Pay 2 life, remove CARDNAME from the game, tap: Choose a plains or mountain card you own from outside the game and put it into play.
(This includes non-sideboard cards)

(repeat this cycle for each color and its allies and each enemy-color pair. 10 lands in total)


Ok, this is the lands as they were originally. I've now edited them to make them like the standard searchlands that get land from your library.

Anhihilus
12-03-2005, 08:03 AM
i doN,t know if they we're errated but the wishes says, get a card you own from outside the game, lets say i'm facing Random Joe and he gets a DK Collossus into play, i'd win this turn if he didn,t put it into play, i draw the wish, and play it , in my sideboard i have nothing to remove it, but i remember owning a cruel edict in my binder, i get it out, put it in my hand and play it for the game. That's how it's supposed to work, really.

Drakonis Mage
12-03-2005, 08:54 AM
i doN,t know if they we're errated but the wishes says, get a card you own from outside the game, lets say i'm facing Random Joe and he gets a DK Collossus into play, i'd win this turn if he didn,t put it into play, i draw the wish, and play it , in my sideboard i have nothing to remove it, but i remember owning a cruel edict in my binder, i get it out, put it in my hand and play it for the game. That's how it's supposed to work, really.
That only applies in casual play.

More fetchlands is really just a boring idea. You have to reveal the cards for irrigated plain, but that's really just Kodama's reach on a land.

Anhihilus
12-03-2005, 09:04 AM
yeah oki, i knnow that its for casual play but i was just asking, :) , and eah seriously man come up with land with effects that will attract people, not fetchlands , everybody tried some but its bad dude