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KaiserGlider
10-25-2007, 03:40 PM
Puzzle Board

Type: Continues Trap Card

Effect: At the end of each of your opponent's turns, place one "Puzzle Piece" card from your hand or deck face-up on your field. If it is from your deck, then shuffle your deck. When "Puzzle Piece" cards "#1", "#2", "#3", and "#4" are all on your side of the field in their proper order, send this card and all "Puzzle Piece" cads to the graveyard to special summon one "Pandora Orithium - Spirit of the Puzzle" from your hand or deck. Then shuffle your deck. If any of your "Puzzle Piece" cards or "Puzzle Board" are removed from the field, all spell and trap cards on your side of the field are sent to the graveyard immediatly.

Puzzle Piece #1

Type: Normal Spell Card

Effect: This card can only be placed on the field by the effect of "Puzzle Board"

Puzzle Piece #2

Type: Normal Spell Card

Effect: This card can only be placed on the field by the effect of "Puzzle Board"

Puzzle Piece #3

Type: Normal Spell Card

Effect: This card can only be placed on the field by the effect of "Puzzle Board"

Puzzle Piece #4

Type: Normal Spell Card

Effect: This card can only be placed on the field by the effect of "Puzzle Board"

Pandora Orithium - Spirit of the Puzzle

ATK: 3000
DEF: 2000
Type: Spellcaster/Spirit
Level: 8
Attribute: LIGHT

Effect: This card cannot be normal summoned or set. This card can only be special summoned by the effect of "Puzzle Board." After this card has been summoned by the effect of "Puzzle Board", you may normal summon it from your hand for the remainder of the duel. This card returns to your hand during the turn that it has been flip summoned, normal summoned, or special summoned. This card can attack all monsters on your opponent's side of the field, once each. Whenever this card succesfully destroys an opponent's monster as a result of battle and sends it to the graveyard, inflict 500 points of damage to your opponent's life points.

BurnForGame
10-25-2007, 04:03 PM
Not bad, but it might be too hard to pull off for a monster without any kind of negation effect. Pandora's cool, but unless it can be normal summoned from the hand without tribute once it's summoned by Puzzle Board, it will normally hit the field just that one time. Have you thought of any support for the Puzzle theme?

SingtheSorrow19
10-25-2007, 04:48 PM
If this card had trample it could cause so much damage, but you have to be really lucky your oppenent dosent have dust tornado, mst, heavy, or a mobius in hand.

KaiserGlider
10-25-2007, 05:28 PM
Not bad, but it might be too hard to pull off for a monster without any kind of negation effect. Pandora's cool, but unless it can be normal summoned from the hand without tribute once it's summoned by Puzzle Board, it will normally hit the field just that one time. Have you thought of any support for the Puzzle theme?

Those are good points. I know that it is hard to get out, and that's why I made it powerfull. If it had a trample effect, I fear that it would be too powerfull. Imagine if your opponent had 5 weak monsters (and nothing to stop my attack), then pandora would do a hell of a lot of damage. As for support, the only thing that I can think of is Spiritual Energy Settle Machine. Once it is back on your hand, you have to offer two monsters to bring it out again.

SingtheSorrow19
10-25-2007, 06:19 PM
You have a point there. If your lps are lower and you equip megamorph to pandora thats a potential otk right there, but then again the trouble to get it out might justify the trample