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dyelordofpaint
09-09-2007, 02:07 PM
I think some of the coolest cards are the Batteryman cards. The only thing is there arent many other good thunder cards. Here are some cards that i think would make sweet thunder cards. below them is a structure deck i made up-~Empire of Divine Thunder~

The Creator #2
LIGHT
Thunder/ Effect
5 star
Text: This card can be special summoned from your hand if The Creator Incarnate is on the field. Once per turn, during your main phase, by discarding a monster card from your hand you can select one monster card from your graveyard and add it to your hand. This card cannot be special summoned from the graveyard.
1900/1900

Lightning Panther
Dark
Thunder/ Effect
4 star
Text: Once per turn, during your main phase, by discarding two cards from your hand, you can declare a type of monster. Any monster with that type that is on the field is destroyed. This card cannot be special summoned.
500/500

Divine Thunder- Iron Creator
Light
Thunder/ Effect
7 star
Text: This card cannot be normal summoned or set. This card can only be summoned by monsters, with either “Batteryman” or “Creator” in their name, whose levels accumulate up to 10. This card’s type is considered Machine and Thunder. You can special summon a Thunder type monster from your hand, deck or graveyard. If the Monster chosen has Batteryman in its name, you may summon three of the chosen monster This effect can only be used once per match.
3000/4000

Max Voltage
Field Spell
Text: If a monster card with “Batteryman” in its name is discarded to the graveyard, it is special summoned to the owner’s side of the field.

Light up Sword
Equip Spell
Text: This card can only be equipped to a Thunder type monster. The monster equipped with this card gains 500 Atk and Def points for every monster with “Batteryman” in its name on the field. The monster equipped with this card is also considered a Machine type monster.

Multiple Current
Normal Trap
Text: Pay 1500 Life points. Special summon a monster with “Batteryman” in its name to the field from your deck.

Divine Lightning
Counter Trap
Text: By offering one Divine Creator- Iron Thunder on your side of the field as a tribute, you can destroy all cards on the field.

Triple Charge Strike
Normal Spell
Text: Select one Thunder-type monster on your side of the field whose original ATK is 500 or less. You can summon up to two monsters with the same name from your deck.

~Empire of Divine Thunder~

Monsters:
Divine Creator- Iron Thunder x1
Batteryman AA x3
Batteryman C x3
BatteryMan D x3
The Creator x2
The Creator Incarnate x2
The Creator #2 x1
Lightning Panther x1
Super-Electromagnetic Voltech Dragon x2
Zaborg The Thunder Monarch x2

Spells:
Battery Charger x3
Lightning Vortex x2
Max Voltage x3
Enemy Controller x1
Light up Sword x1
Multiple Current x2
Twister x2
Giant Trunade x1

Traps:
Mirror Force x1
Divine Lightning x1
Triple Charge Strike x1
Inferno Reckless Summoning x2

Please tell me what you think and feel free to give me ways i could change them

lifegainer
09-09-2007, 04:04 PM
yo...i agree with u...Batteryman rocks ...if only these were real cards....if only

BurnForGame
09-09-2007, 04:23 PM
I really like this idea. Max Voltage is almost too good here to come in threes and Iron Creator is just hard enough to summon to not be broken. I've seen a good Thunder deck following this idea (Voltech, Batteryman and Reckless Summon) and I could definitely see this structure work out. It might not give you 3 of each Batteryman (it would have a Thunder Nyan Nyan instead). If only it really did come with Mirror Force...

dyelordofpaint
07-22-2008, 08:16 PM
i think its funny that batterys got big after close to a year after i posted this