View Full Version : Lord of the Rings cards
KaiserGlider
08-29-2007, 03:28 PM
The One Ring
Type: Equip spell card
Effect: The ATK of a monster equiped with this card is doubled. During the 3rd standby phase after this card's activition, send the monster equiped with this card to the graveyard to special summon one "Sauron" from your hand, deck or graveyard and equip this card to "Sauron".
Sauron
ATK: 4000
DEF: 4000
TYPE: Spellcaster/Effect
ATTRIBUTE: DARK
LEVEL: 12
Effect: This card cannot be normal summoned or set. This card can only be special summoned by the effect of "The One Ring". This card is unaffected by your opponent's trap cards. When this card is destroyed and sent to the graveyard, return one "The One Ring" to your hand.
Mordor
Type: field spell card
Effect: Increase the ATK of all face-up DARK monsters on your side of the field by 500 points.
Aragorn
ATK: 2500
DEF: 2800
TYPE: Warrior/Effect
ATTRIBUTE: LIGHT
LEVEL: 7
Effect: When this card is equiped with "Narsil" you can special summon one "Soldier of the Dead" from your deck, hand, or graveyard to your side of the field. You can only summon one "Soldier of the Dead" per turn.
Narsil
TYPE: Equip spell card
Effect: This card can only be equip to "Aragorn". Increase the ATK of "Aragorn" BY 800 points.
Soldier of the Dead
ATK: 0
DEF: 0
TYPE: Zombie/Effect
ATTRIBUTE: DARK
LEVEL: 7
Effect: This card cannot be normal summoned or set. This card can only be special summoned by the effect of "Aragorn". This monster cannot be destroyed as a result of battle(damage calculation is applied normally). When this card attacks an opponet's monster, destroy the monster immediatly without applying damage calculation.
Legolas
ATK: 2100
DEF: 1500
TYPE: Warrior/Effect
ATTRIBUTE: LIGHT
LEVEL: 5
Effect: If this card destroyed an opponent's monster as a result of battle, it can attack once again in a row.
Gimli
ATK: 2800
DEF: 3000
TYPE: Warrior
ATTRIBUTE: EARTH
LEVEL: 8
Gandalf the Grey
ATK: 2500
DEF: 2100
TYPE: Spellcaster/Effect
ATTRIBUTE: LIGHT
LEVEL: 7
Effect: When this card is destroyed and sent to the graveyard, special summon one "Gandalf the White" from your hand or deck. If it was from your deck, then shuffle your deck.
Gandalf the White
ATK: 3000
DEF: 2800
TYPE: Spellcaster/Effect
ATTRIBUTE: LIGHT
LEVEL: 8
Effect: This card cannot be normal summoned or set. This card can only be special summoned by the effect of "Gandalf the Grey". Select and destroy one face-up monster with an ATK lower than the DEF of this card. This effect can only be used once during each of your turns. During your draw phase, instead of drawing a card, you can select a spell card from your deck and add it to your hand. Then shuffle your deck.
Frodo
ATK: 1500
DEF: 1800
TYPE: Warrior/Effect
ATTRIBUTE: EARTH
LEVEL: 4
Effect: When this card battles with a DARK monster, increase the ATK of this card by 500 pints during the damage step.
Sam
ATK: 1650
DEF: 1850
TYPE: Warrior/Effect
ATTRIBUTE: EARTH
LEVEL: 4
Effect: When "Frodo" and this card are both face-up on your side of the field at the same time, as long as this card is on your side of the field, "Frodo" cannot be destroyed as a result of battle unless this card is destroyed first.
I'll add more cards later.
corporal clegg
08-29-2007, 05:38 PM
cool cards, but i do think that some are a bit broken, espescially if you equip legolas with the one ring, but other than that cool cards
KaiserGlider
08-29-2007, 06:04 PM
Here's some more:
Smaug the Impenetrable Dragon
ATK: 2900
DEF: 3500
TYPE: Dragon/Effect
ATTRIBUTE: FIRE
LEVEL: 8
Effect: This card cannot be special summoned. Once per turn during your battle phase, you may decrease the ATK of this card by 1000 points. If you do, this card can attack all monsters on your opponent's side of the field once each.
Merry and Pippin
ATK: 1400
DEF: 1000
TYPE: Warrior/Effect
ATTRIBUTE: EARTH
LEVEL: 4
Effect: If this card is added to your hand from your deck by the effect of a card, it is special summoned to your side of the field, and it's DEF becomes 2000.
Boromir
ATK: 1800
DEF: 1950
TYPE: Warrior
ATTRIBUTE: EARTH
LEVEL: 4
Horn of Gondor
TYPE: equip spell card
Effect: You can only equip this card to "Boromir". Increase the DEF of "Boromir" by 800 points. When "Boromir" is destroyed as a result of battle and sent to the graveyard, special summon 1 level 4 or lower warrior type monster from your deck. Then shuffle your deck.
Saruman
ATK: 2600
DEF: 1800
TYPE: Spellcaster/Effect
ATTRIBUTE: DARK
LEVEL: 7
Effect: When this card is sent to the graveyard as a result of battle, inflict damage to your opponent's life points equal to half the ATK of the monster that destroyed this card. Once per turn, by paying 1000 life points, you can take control of a face-up level 4 or lower monster on your opponent's side of the field. That monster cannot be offered as a tribute.
Witch-King of Angmar
ATK: 2800
DEF: 2600
TYPE: Spellcaster/Effect
ATTRIBUTE: DARK
LEVEL: 8
Effect: When this card attacks and destroys an opponent's defence position monster with a DEF that is lower than the ATK of this card, inflict the difference as battle damage to your opponent's life points. When this card is targeted by the effect of a spell card, you can decrease the ATK of this card by 1000 points to negate the effect of the spell card and destroy it.
KaiserGlider
09-09-2007, 02:01 PM
Suggestions? If people like these cards, I can create more.
^BUMP^
PhantomCardMaker
09-16-2007, 09:55 AM
I like them! Some are a bit broken, but then they are the heroes so they should be sort of. I think you should do the men of gondor and rohan. You know, the troops, like orcs and Haradrim.
KaiserGlider
09-16-2007, 01:05 PM
You got it!
Minas Morgul Attack Troll
ATK: 2450
DEF: 1400
Type: Beast-Warrior/Effect
Attribute: DARK
Level: 4
Effect: When this card attacks, it is changed to defence position at the end of the battle phase.
Haradrim Mumakil
ATK: 2800
DEF: 2650
Type: Beast
Level: 8
Attribute: EARTH
This massive beast is the devastating backbone of the Haradrim army.
Haradrim Mumakil Archer
ATK: 1600
DEF: 1000
Type: Warrior/Union
Level: 4
Attribute: DARK
Effect: Once per turn, you can equip this card to "Haradrim Mumakil" OR change it back to a monster on your side of the field. When this card is equiped to "Haradrm Mumakil", increase it's ATK by 200 points. Also, "Haradrim Mumakil" can attack as many times per turn as the number of cards you discard during your turn.
Minas Morgul Drummer Troll
ATK: 2000
DEF: 2800
Type: Beast-Warrior/Effect
Level: 6
Attribute: DARK
Effect: As long as this card remains face-up on your side of the field, increase the ATK of all monsters on your side of the field(besides this card) by 200 points during your battle phase.
Grond-The Great Battering Ram
ATK: 3000
DEF: 3000
Type: Machine/Effect
Level: 8
Attribute: DARK
Effect: This card cannot attack monsters on your opponent's side of the field that are in attack position. When this card destroy's an opponent's defence position monster as a result of battle, inflict damage to your opponent's life points equal to the DEF of the destroyed monster.
Soldier of Gondor
ATK: 1400
DEF: 1400
Type: Warrior/Effect
Level: 4
Attribute: EARTH
Effect: Remove one Warrior type monster in your graveyard from play to increase the ATK of this card by half the ATK of the removed monster untill the End Phase, OR increase the DEF of this card by half of the DEF of the removed monster untill the End Phase. This effect can be activated once per turn, during either player's turn.
Rohan Rohhirim Rider
ATK: 1700
DEF: 1000
Type: Warrior/Effect
Level: 4
Attribute: EARTH
Effect: By discarding one monster card that includes "Rohan" in it's card name from your hand, this card can attack twice during the same battle phase during this turn.
Mordor Siege Tower
ATK: 0
DEF: 2000
Type: Machine/Effect
Level: 4
Attribute: DARK
Effect: As long as this card remains face-up one your side of the field, once per turn, you can discard one card from your hand and select one monster on your side of the field. That monster can attack your opponent's life points directly this turn.
Orc Pillager
ATK: 1500
DEF: 1300
Type: Fiend/Effect
Level: 4
Attribute: DARK
Effect: When this card is normal summoned, flip summoned, or special summoned, select one equip spell card in your oppoenent's graveyard, and if the equip spell card can be equiped to this monster, equip it to this monster.
Tell me what you think about these cards, and if you want, I can create a specific set for Rohan, Gondor, Harad, etc.
Blackbelial
09-16-2007, 03:54 PM
Too broken to be true!!
You are way out of the park (home run) with some attributes, atk, def and effects.
By the way you know how much will costs the rights keeping in mind that they already have its own board and card game?!
You can change the name of all the cards and this expantion is too broken! At least 80% will be limited and the remaining 20% banned!
KaiserGlider
09-16-2007, 06:56 PM
Too broken to be true!!
You are way out of the park (home run) with some attributes, atk, def and effects.
By the way you know how much will costs the rights keeping in mind that they already have its own board and card game?!
You can change the name of all the cards and this expantion is too broken! At least 80% will be limited and the remaining 20% banned!
Are they really THAT broken? How exactly are their attributes broken? I'm well aware that there is already a LOTR card game, but this is Yu-Gi-Oh! LOTR cards. I'M JUST HAVING FUN WITH THIS! So just stop worrying about them beeing too broken and just enjoy my ideas. I make some of them powerfull because they are powerful in LOTR. Besides, they aren't going to be realeased anyways, so please, who cares which ones are going to be banned and limited?
MilleniumFrisbee
09-18-2007, 01:01 PM
I'M JUST HAVING FUN WITH THIS!
thank god someone understands that. I think they're awesome, try a gondor set, denethor could be interesting.
KaiserGlider
09-18-2007, 06:49 PM
Gondor Set:
Denethor, The Last Steward of Gondor
ATK: 2100
DEF: 2400
Type: Warrior/Effect
Level: 5
Attribute: EARTH
Effect: As long as this card remains face up on the field, all of your face-up monsters that include "Gondor" or "Minas Tirith" in their card name are unaffected by your opponent's Continues spell and trap cards. You can normal summon this card without a tribute. If you do, destroy all monsters on your side of the field except this card.
Faramir, Captian of Gondor
ATK: 1700
DEF: 1600
Type: Warrior/Effect
Level: 5
Attribute: EARTH
Effect: When this card is attacked by an opponent's monster, and this card is the only card on your side of the field, you can switch the ATK of the attacking monster and this card untill the end phase.
Beregond, Guard of Minas Tirith
ATK: 1750
DEF: 1500
Type: Warrior/Effect
Level: 4
Attribute: EARTH
Effect: As long as this card remains face-up on your side of the field, the control of all monsters that include "Minas Tirith" or "Gondor" in their card name cannot change.
Ithilien Ranger
ATK: 1600
DEF: 1000
Type: Warrior
Level: 4
Attribute: EARTH
These rangers are rumoured to be descendants of the legendary Dunedain race. They were forced to flee from Ithilien when Mount Doom erupted into flame once again, but now guard Ithilien from the forces of Mordor.
Ithilien Ambush
Type: Normal Trap Card
Effect: You can only activate this card when your opponent declares an attack, and two or more "Ithilien Ranger" exist one your side of the field. During this turn, increase the ATK of all "Ithilien Ranger" by 800 points, and your opponent can and must attack "Ithilen Ranger" with all of his/her monsters.
Knight of Minas Tirith
ATK: 1800
DEF: 1700
Type: Warrior
Level: 4
Attribute: EARTH
The cavalry of Minas Tirith are few, but they can muster up a force to be reckoned with when the time arises.
Minas Tirith Tower Guard
ATK: 1400
DEF: 1950
Type: Warrior/Effect
Level: 4
Attribute: EARTH
Effect: If "Minas Tirith" is on the field, your opponent cannot attack any other monster on your side of the field except this card.
Minas Tirith
Type: Field Spell Card
Effect: Increase the DEF of all monsters on the field whose card name includes "Gondor" or "Minas Tirith" by 700 points. Also, when you are inflicted with 2500 points or more of battle damage, you can discard your entire hand to the graveyard to make the damage 0.
Yes, I know Ithilien Ambush=Amazoness Archers, but I just couldn't think of anything else. I can make more Gondor cards, or other races if anyone wants.
MilleniumFrisbee
09-23-2007, 11:38 AM
Uruk-Hai would be nice
KaiserGlider
09-23-2007, 02:09 PM
Uruk-Hai set
Uruk-Hai Berserker
ATK: 2400
DEF: 500
Type: Fiend/Effect
Attribute: DARK
Level: 4
Effect: This card can attack every monster on your opponent's side of the field once each. When this card attacks, you must discard your entire hand to the graveyard at the end of the damage step. Also, this card cannot attack if there is a spell or trap card on your side of the field.
Uruk-Hai Pikeman
ATK: 1700
DEF: 1800
Type: Fiend/Effect
Level: 4
Attribute: DARK
Effect: When this card battles a monster with "Rohan" in it's card name, increase the ATK and DEF of this card by 600 points during the damage step.
Uruk-Hai Torch Carrier
ATK: 1500
DEF: 2950
Type: Fiend
Level: 4
Attribute: DARK
The only purpose of this monster is to fulfill Saruman's plan and bring down the wall of Helm's Deep.
Isengard Explosive Mine
Type: Equip Spell card
Effect: This card can only be equipped to "Uruk-Hai Torch Carrier". When this card has been succesfully equipped to a monster, destroy all monsters on your opponent's side of the field and inflict 500 points of damage to your opponent's life points for every monster destroyed by this effect. After this effect has been resolved, send this card and "Uruk Hai Torch Carrier" to the graveyard.
Uruk-Hai Deathbringer
ATK: 1800
DEF: 1500
Type: Fiend/Effect
Level: 4
Attribute: DARK
Effect: When this card inflicts battle damage to your opponent's life points, your opponent must send the top card in his deck to the graveyard.
Uruk-Hai Crossbowman
ATK: 1600
DEF: 1400
Type: Fiend/Effect
Level: 4
Attribute: DARK
Effect: When this card inflicts battle damage to your opponent's life points, discrad one card from your hand, and pick up the top card in your deck. If the card you picked up is a monster card, add it to your hand. If it is a spell or trap card, discard it to the graveyard.
Ugluk, Uruk-Hai Captian
ATK: 2200
DEF: 2000
Type: Fiend/Effect
Level: 5
Attribute: DARK
Effect: When this card inflicts battle damage to your opponent's life points, you can return one face-up monster card on your side of the field to your hand. Then, you can spcial summon a different monster card from your hand with the same level as the monster you returned.
Lurtz, Chief Hunter Uruk-Hai
ATK: 2300
DEF: 1200
Type: Fiend/Effect
Level: 5
Attribute: DARK
Effect: Once per turn, you can destroy an opponent's monster with an ATK that is lower than the DEF of this card.
Blackbelial
09-23-2007, 07:05 PM
jajajaja... ok! It´s sweet!!
Following your "just for fun" line then try some Harry Potter set, lol....
What about mixing star wars with crystal corem ufo roid and b.e.s. covered core machine set?
I´m just playing....
MilleniumFrisbee
09-24-2007, 11:44 AM
Yh, how about it? Blackbelial, Kaiserglider, u in? Star wars set, here we come!
KaiserGlider
09-24-2007, 02:09 PM
Anyhow, here is the Rohan set that I am very excited about creating.
Thoeden, King of Rohan
ATK: 2500
DEF: 1900
Type: Warrior/Effect
Level: 7
Attribute: EARTH
Effect: As long as this card remains face up on your side of the field, all monsters on your side of the field that include "Rohan" in their card name are unnafected by your opponent's trap cards during your battle phase.
Royal Stable
Type: Continues Spell Card
Effect: Once per turn, you can special summon one "Rohan Royal Horse Token" ATK: 300/DEF: 300/Beast/Level: 2/EARTH. You can tribute one "Rohan Royal Horse Token" to special summon one monster from your hand whose card name includes "Rohan". "Rohan Royal Horse Token" cannot be tributed except by this effect.
Eomer, Chief Marshal of Rohan
ATK: 2300
DEF: 1800
Type: Warrior/Effect
Level: 6
Attribute: EARTH
Effect: During the turn in which this card was tribute summoned succesfully, it can attack twice during the battle phase.
Glorious Charge
Type: Normal Spell Card
Effect: During this battle phase, when monster with "Rohan" in their card name attacks, their ATK is increased by 500 points during the damage step, and they are unnafected by your opponent's spell or trap cards.
Eowyn, Shieldmaden of Rohan
ATK: 1700
DEF: 2200
Type: Warrior/Effect
Level: 5
Attribute: EARTH
Effect: Once per turn, you can change the battle positon of this card. When this card is the only monster on your side of the field and it is switched from defense position to attack position, return one face-up monster on your opponent's side of the field to it's owner's hand.
Snowmane, Horse of Theoden
Type: Equip Spell Card
Effect: This card can only be equiped to "Theoden, King of Rohan". Increase the ATK of the monster equiped with this card by 300 points. In addition, If "Theoden, King of Rohan" is selected as an attack target, you can send this card to the graveyard to switch the target of the attack to a different monster on your side of the field.
Tanner308
09-29-2007, 11:08 AM
Any sets left to do?
KaiserGlider
09-29-2007, 04:29 PM
Yes, as long as someone wants me to do any new sets. Threre is a heck of a lot of ideas from Lord of the Rings.
PhantomCardMaker
10-06-2007, 04:44 AM
Dwarves! You have to do Dwarves! And maybe some field spells such as Mines of Moria and Iron Hills...
KaiserGlider
10-06-2007, 04:26 PM
Dwarves? You got it!
The Mines of Moria
Type: Field Spell Card
Effect: During your Standby Phase, increase you life points by 100 points for every "Dwarf" monster on your side of the field. During your opponent's Standby Phase, decrease you opponent's life points by 100 points for every "Dwarf" monster on you side of the field.
Dwarf Miner
ATK: 1300
DEF: 1500
Type: Warrior/Effect
Level: 4
Attribute: EARTH
Effect: Tribute one monster on your side of the field to increase your life points by 500 points.
Dwarf Axethrower
ATK: 1400
DEF: 1800
Type: Warrior/Effect
Level: 4
Attribute: EARTH
Effect: When this card is involved in a battle, you can switch the ATK and DEF of this card during the Damage Step.
Iron Hills
Type: Field Spell Card
Effect: Increase the ATK and DEF of all "Dwarf" monsters on the field by 300 points. In addition, if there are more monsters on your opponent's side of the field than on your side of the field, increase the ATK and DEF of your "Dwarf" monsters by an additional 300 points.
Dwarven Excavation
Type: Normal Spell Card
Effect: Increase you life points by 600 points for each "Dwarf" monster on your side of the field. In addition, you can add one "Dwarf" monster from your graveyard to your hand.
Thorin Oakenshield, Dwarf Leader
ATK: 2400
DEF: 2800
Type: Warrio/Effect
Level: 6
Attribute: EARTH
Effect: If this card is the only monster on your side of the field, when this card is involved in a battle, you can switch the ATK and DEF of this card during the Damage Step.
Dwarf Double-Axeman
ATK: 1800
DEF: 1800
Type: Warrior/Effect
Level: 5
Attribute: EARTH
Effect: During your Standby Phase, you can discard one card from your hand to change the battle position of an opponent's face-up monster.
PhantomCardMaker
10-07-2007, 01:02 AM
Cool! Though some seem pretty broken... Take Dwarven Excavation. I know why you did that, but 600 life points per Dwarf? I would probably say 200 per dwarf, or just an unchangable 600. Otherwise it's too strong, and if you were playing with 4000 lifepoints then it would be unstoppable.
Thorin Oakenshield is quite powerful for a 6 star monster...and the two field spells could be devestating...
Other then that pretty cool! You should do....Hobbits! (If you haven't already done them)(And I don't just mean the main hobbits, do ordinary hobbits) And if you want to know, I do NOT have an obsession with small people...*giggles manically*
KaiserGlider
10-07-2007, 03:07 PM
Ok. I'll try to make the rest of the cards a little less broken.
Hobbit Donkey Riders
ATK: 1100
DEF: 800
Type: Warrior/Effect
Level: 3
Attribute: EARTH
Effect: When this card destroys an opponent's monster as a result of battle, you can special summon one "Hobbit Donkey Riders" from your deck in face-up attack position. Then shuffle your deck.
Hobbit Sherrif
ATK: 1100
DEF: 1100
Type: Warrior/Effect
Level: 4
Attribute: EARTH
Effect: Increase the ATK of this card by 400 points for every face-up "Hobbit Sherrif" on your side of the field besides this card.
Hobbit Pipe-Weed
Type: Equip Spell Card
Effect: This card can only be equipped to a "Hobbit" monster. Increase the ATK of a monster equipped with this card by 600 points. When the monster equipped with this card is destroyed and sent to the graveyard as a result of battle, you can special summon one "Hobbit" monster from your hand with the same level as the destroyed monster.
The Shire
Type: Field Spell Card
Effect: Increase the ATK and DEF of all "Hobbit" monsters on the field by 300 points.
Hobbit Farmer
ATK: 700
DEF: 500
Type: Warrior/Effect
Level: 3
Attribute: EARTH
The farmers of the Shire specialise in growing pipe-weed, just as their ancestors have done for as long as the Hobbits can remember.
Hobbit Archers
ATK: 1300
DEF: 1200
Type: Warrior/Effect
Level: 4
Attribute: EARTH
Effect: Once per turn, you can discard one card from your hand to destroy an opponent's face-up monster with ATK that is up to 600 points higher that the ATK of this card.
Hobbit Courage
Type: Quick-Play Spell Card
Effect: Double the ATK and DEF of all "Hobbit" monsters on your side of the field untill the End Phase. You must skip your next Draw Phase if you activate this card.
PhantomCardMaker
10-09-2007, 01:31 PM
Yeah! I like the Donkey Riders! Seem fine to me, I think they're great. What about doing the Corsairs? (Its not from the films but you should know about them...) And maybe some knights of Dol-Amroth. Its ok if you don't know who they are.
Cybertech134
10-09-2007, 01:40 PM
Smeagle!!!!
KaiserGlider
10-09-2007, 07:02 PM
Knights of Dol Amroth
ATK: 1900
DEF: 1800
Type: Warrior/Effect
Level: 5
Attribute: LIGHT
Effect: This card cannot be special summoned. Negate the effects of Flip-Effect monsters that this card destroys as a result of battle. When this card destroys a Flip-Effect monster and sends it to the graveyard as aresult of battle, draw one card, then select one card from your hand and return it to the bottom of your deck.
Imrahil, Prince of Dol Amroth
ATK: 2500
DEF: 2200
Type: Warrior/Effect
Level: 7
Attribute: LIGHT
Effect: A monster that this car destroys as a result of battle is removed from play instead.
Corsair Captian
ATK: 1750
DEF: 1600
Type: Warrior/Effect
Level: 4
Attribute: DARK
Effect: As long as this card remains face-up on the field, all "Corsair" monsters on your side of the field are unnafected by your opponent's Quick-Play Spell cards.
Corsair Buccaneer
ATK: 1600
DEF: 1400
Type: Warrior/Effect
Level: 4
Attribute: DARK
Effect: If the only monsters on your opponent's side of the field are face-up Normal monsters, this card can attack your opponent's life points direcltly.
Corsair Sailing Ship
ATK: 1000
DEF: 2600
Type: Rock/Effect
Level: 7
Attribute: WATER
Effect: Once per turn, you can offer one "Corsair" monster on your side of the field as a tribute to increase the ATK of this card by the original ATK of the tributed monster untill the End Phase.
Corsair Brigand
ATK: 1650
DEF: 1550
Type: Warrior/Effect
Level: 4
Atribute: DARK
Effect: If the only monsters on your opponent's side of the field are face-up LIGHT monsters, this card can attack your opponent's life points directly.
Smeagol the Hobbit
ATK: 100
DEF: 100
Type: Warrior
Level: 1
Attribute: LIGHT
This gentle Hobbit is a peacefull and nature-loving one. It has a darker side, Gollum, who is possesed by the power of the One Ring.
KaiserGlider
10-17-2007, 03:43 PM
Time to bump this thread with a Moria set.
The Balrog of Moria
ATK: 3000
DEF: 2700
Type: Pyro/Ritual/Effect
Level: 8
Attribute: DARK
Effect: This card can only be ritual summoned with the Ritual Spell Card "Excavation of Awakening". You must also offer monster(s) whose total level equals 8 or more from your hand or your field.
Excavation of Awakening
Type: Ritual Spell Card
Effect: This card is used to ritual summon "The Balrog of Moria". You must also offer monster(s) whose total level equals 8 or more from your hand or your field.
The Balrog's Sword
Type: Equip Spell Card
Effect: This card can only be equipped to "The Balrog of Moria". Increase the ATK of the equipped monster by 500 points. As long as this card is equipped to "The Balrog of Moria, any monster that "The Balrog of Moria" destroys as a result of battle and sends to the graveyard is removed from play instead.
The Balrog's Whip
Type: Equip Spell Card
Effect: This card can only be equipped to "The Balrog of Moria". Increase the ATK of the equipped monster by 500 points. When this card is equipped to a monster, and that monster is destroyed as a result of battle and sent to the graveyard, destroy the monster that destroyed the monster equipped with this card.
Moria Cave Troll
ATK: 2000
DEF: 1600
Type: Beast-Warrior/Effect
Level: 4
Attribute: DARK
Effect: If there are no face-up Fiend-Type monsters on your side of the field, destroy this card.
Orc Swordsman of Moria
ATK: 1300
DEF: 1200
Type: Fiend/Effect
Level: 4
Attribute: DARK
Effect: When this card is sent to the graveyard as a result of battle, add one Equip Spell card from your graveyard to your hand. If there is no Equip Spell card in your graveyard when the effect of this card activates, skip your next Draw Phase.
Orc Archer of Moria
ATK: 1100
DEF: 600
Type: Fiend/Effect
Level: 3
Attribute: DARK
Effect: If the only monster cards on your opponent's side of the field are face-up monsters with 7 or more stars, this card can attack your opponent's life points directly.
There is still plenty more cards that I can do, so if anyone wants me to do them, JUST ASK. I'll be glad to do it.
Shining_Blader
11-06-2007, 07:27 AM
nice cards! :D
lord of the rings brings me some memories :( ahhh...
what about a gollum card? :)
Valar
12-07-2007, 09:34 PM
Would you mind doing a set based off Galadriel and Lothlorien. I just think it would be really cool.
i think the cards are awsome btw.
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