CADCorps
08-11-2007, 01:59 AM
15 Commons
10 Rares
6 Supers
3 Ultras
1 Secret
5 Cards per pack... 1 Guaranteed rare.
Zeran (c)
4 stars / 700 / 500
Normal / Light / Warrior
Description - This kid has wandered eagletown for 4 years, helping others. He has no recollection of anything before he was 8. He is said to be as strong as fierce wild animals. He has no idea what his future holds.
Darc (c)
4 stars / 650 / 450
Normal / Dark / Warrior
Description - A 15 year old with a Sad Tragedy of a past. After his parents split, he everyone he lived with died within three weeks of his arrival to there house. He got attacked by a pack of wolfs, but a Homeless kid named Zeran Saved him. He owes Zeran and lets him live in the house he bought with wills from his family. He considers Zeran his little brother. He is an EXTREME genius.
Amy (c)
4 stars / 550 / 350
Normal / Light / Warrior
Description - A friend of Zeran. Occasionally, the talk, but they don't know each other to well... Until after the Crystal Eruption.
Star Blast!!! (c)
Spell
Destroy the monster on the field with the highest star level. (if it is a draw, you decide.)
Crystal Eruption (c)
Spell
To activate this card, you return two Continuous Spell Cards with "Altima Crystal" in there name to your deck. Destroy any face-up field card, regardless of any card(s) effect(s).
Cardman (c)
1 Star / 0 /0
Effect / Light / Warrior
This monster is not destroyed as a result of battle. If your opponent attacks with a atk higher than the def of this card, they may choose to draw a card.
Joey (c)
5 star / 1200 / 1000
Normal / Fire / Warrior
Joey is a natural School bully. He, Dwight, and Mort all are Rule EagleTown Middle School.
Dwight (c)
3 Star / 700 / 500
Normal / light / warrior
Dwight is a friend of Joey. He does what he must to survive. He, Mort, and Joey Rule Eagletown Middle school.
Mort (c)
4 Star / 100 / 100
Normal / water / Warrior
Mort has no good quality except his perseverance. He, Dwight, and Joey rule the EagleTown Middle School.
Fake Altima Crystal (c)
Continuous Spell
Description?: This is a fake Jewel Version of the Hero Diamond developed by Darc. Other than it's Energy Out Put, it is the Exact same thing. No one would ever notice...
Eagletown (c)
Field Spell
All Monsters with "Crystal" in there Name gain 500 atk when getting attacked by an opponents monster. When this card is removed from the field, draw a card.
Count Down 5 (c)
Spell
pay 500 lp
Count down 4 (c)
Spell
pay 400 lp
Count Down 3 (c)
Spell
Pay 300 lp
Count Down 2 (c)
Spell
Pay 200 lp.
CountDown 1 (r)
Spell
inflict damage to your opponent equal to 2x the amount of damage you took for a Card with "Countdown" in it's name.
Copy Catch (r)
Quick-Play spell
Activate only when a "Crystal Warrior of justice Zeran" monster is about to be destroyed as a result of a card effect OR when Zeran is about to be destroyed by battle. Negate the effect of the card that would destroy the monster and add it to YOUR hand OR Negate the attack.
Air Craft Carrier (r)
field Spell
Add two card zones for S/T Zones and Monster Zones. (Your opponent does not get this effect.
Crystal Constructor (r)
4 star / 2100 / 0
Effect / Beast / Light
Discard this card from your hand to add one Ancient City - Rainbow Ruins from your deck to your hand. IF Ancient City - Rainbow Ruins is not face-up on the field, destroy this card immediately.
Tao Katana (r)
Equip Spell
A monster equipped with this card gains 750 atk. IF the equipped monster is has "Zeran" in it's name, it gains an additional 900 atk.
Illusion Blast (r)
Trap
This card can only be activated when a monster declares an attack on a "Crystal Hero of justice Amy." Negate the attack, remove the attacking monster from play, and draw 2 cards.
Darc Typhoon (r)
Spell
Activate only when a face-up "Crystal Warrior of Chaos Darc" is face-up on your field. Destroy one monster on the field. That monster cannot be special summoned from the graveyard.
D-Destiny Call (r)
Spell
Add one monster with "D-Hero" in it's name to your hand.
See, Rulian of Dark World (r)
6 star / 2000 / 1000
If this card is discarded from your hand, both players draw 2 cards, then you discard a card. IF this card was discarded from your hand by your opponents card effect, you get to choose how many you discard, and your opponent must do the same.
Regekia Super Card (r)
Continuous Spell
Discard 7 cards. Destroy all monsters on the field. After this cards
activation, this card becomes useless.
Altima Crystal - Hero Diamond (sr)
Continuous Spell
All Light monsters gain 500 atk and def.
Altima Crystal - Chaos Amythest (sr)
Continuous Spell
All Dark monsters gain 500 atk and def.
Altima Crystal - Sky Topaz (sr)
Continuous Spell
All Wind monsters gain 500 atk and def.
Altima Crystal - Earth Emerald (sr)
Continuous Spell
All Earth monsters gain 500 atk and def.
Altima Crystal - Flame Ruby (sr)
Continuous Spell
All Fire monsters gain 500 atk and def.
Altima Crystal - Water Sapphire (sr)
Continuous Spell
All Water monsters gain 500 atk and def.
Crystal Warrior of Chaos - Darc (Pure Evil) (UR)
6 stars/ 2400 / 1000 / 1 token
effect / dark / warrior
This card cannot be normal Summoned until After you have activated "Crystal Eruption." If this card would be removed from the field, you MUST remove a token from this card to make this card unaffected by that card. This card loses a token for every 1000 atk points that a monster that battles with this card has after the damage step. If this card would lose a token but has no token to give up, then this card is destroyed. After your battle phase, return all tokens to this card. You may remove one token from this card to add one "Machine" monster in your graveyard to your hand.
Crystal Warrior of Justice Amy (Psychic Sidekick) (UR)
6 stars / 2200 / 1000 / 1 token
effect / light / warrior
This card cannot be normal Summoned until After you have activated "Crystal Eruption." If this card would be removed from the field, you MUST remove a token from this card to make this card unaffected by that card. This card loses a token for every 1000 atk points that a monster that battles with this card has after the damage step. If this card would lose a token but has no token to give up, then this card is destroyed. After your battle phase, return all tokens to this card. Once per main phase 1, look at one card in your opponents hand.
Crystal Warrior of Justice Zeran (The main hero) (SCR)
6 stars / 2500 / 1700 / 1 token
effect / light / warrior
This card cannot be normal Summoned until After you have activated "Crystal Eruption." If this card would be removed from the field, you MUST remove a token from this card to make this card unaffected by that card. This card loses a token for every 1000 atk points that a monster that battles with this card has after the damage step. If this card would lose a token but has no token to give up, then this card is destroyed. After your battle phase, return all tokens to this card. You may redirect an attack from a monster your opponent controls to this card.
The "Token" thing beside the Cards def means it's token count. It is pretty well explained on the card, but to sum it up, the tokens are like HP for the monster. The parenthesis beside the name is the title of the monster. This actually plays into the game later. Yeah, the UR's and SCR don't seam to be Ultra Strong like most cards of there rarity, but they are necessary for later cards in the future 4 packs i will release.
P.S. See if you can guess the story behind the cards. Joey, Dwight, and Mort play into the game later just so you know.
The Questions are...
1) How did the Crystal Eruption Effect the good peoples of Eagletown?
2) What did Darc do ( in general) that earned him "pure evil"
3) See how much story you can guess by yourself.
10 Rares
6 Supers
3 Ultras
1 Secret
5 Cards per pack... 1 Guaranteed rare.
Zeran (c)
4 stars / 700 / 500
Normal / Light / Warrior
Description - This kid has wandered eagletown for 4 years, helping others. He has no recollection of anything before he was 8. He is said to be as strong as fierce wild animals. He has no idea what his future holds.
Darc (c)
4 stars / 650 / 450
Normal / Dark / Warrior
Description - A 15 year old with a Sad Tragedy of a past. After his parents split, he everyone he lived with died within three weeks of his arrival to there house. He got attacked by a pack of wolfs, but a Homeless kid named Zeran Saved him. He owes Zeran and lets him live in the house he bought with wills from his family. He considers Zeran his little brother. He is an EXTREME genius.
Amy (c)
4 stars / 550 / 350
Normal / Light / Warrior
Description - A friend of Zeran. Occasionally, the talk, but they don't know each other to well... Until after the Crystal Eruption.
Star Blast!!! (c)
Spell
Destroy the monster on the field with the highest star level. (if it is a draw, you decide.)
Crystal Eruption (c)
Spell
To activate this card, you return two Continuous Spell Cards with "Altima Crystal" in there name to your deck. Destroy any face-up field card, regardless of any card(s) effect(s).
Cardman (c)
1 Star / 0 /0
Effect / Light / Warrior
This monster is not destroyed as a result of battle. If your opponent attacks with a atk higher than the def of this card, they may choose to draw a card.
Joey (c)
5 star / 1200 / 1000
Normal / Fire / Warrior
Joey is a natural School bully. He, Dwight, and Mort all are Rule EagleTown Middle School.
Dwight (c)
3 Star / 700 / 500
Normal / light / warrior
Dwight is a friend of Joey. He does what he must to survive. He, Mort, and Joey Rule Eagletown Middle school.
Mort (c)
4 Star / 100 / 100
Normal / water / Warrior
Mort has no good quality except his perseverance. He, Dwight, and Joey rule the EagleTown Middle School.
Fake Altima Crystal (c)
Continuous Spell
Description?: This is a fake Jewel Version of the Hero Diamond developed by Darc. Other than it's Energy Out Put, it is the Exact same thing. No one would ever notice...
Eagletown (c)
Field Spell
All Monsters with "Crystal" in there Name gain 500 atk when getting attacked by an opponents monster. When this card is removed from the field, draw a card.
Count Down 5 (c)
Spell
pay 500 lp
Count down 4 (c)
Spell
pay 400 lp
Count Down 3 (c)
Spell
Pay 300 lp
Count Down 2 (c)
Spell
Pay 200 lp.
CountDown 1 (r)
Spell
inflict damage to your opponent equal to 2x the amount of damage you took for a Card with "Countdown" in it's name.
Copy Catch (r)
Quick-Play spell
Activate only when a "Crystal Warrior of justice Zeran" monster is about to be destroyed as a result of a card effect OR when Zeran is about to be destroyed by battle. Negate the effect of the card that would destroy the monster and add it to YOUR hand OR Negate the attack.
Air Craft Carrier (r)
field Spell
Add two card zones for S/T Zones and Monster Zones. (Your opponent does not get this effect.
Crystal Constructor (r)
4 star / 2100 / 0
Effect / Beast / Light
Discard this card from your hand to add one Ancient City - Rainbow Ruins from your deck to your hand. IF Ancient City - Rainbow Ruins is not face-up on the field, destroy this card immediately.
Tao Katana (r)
Equip Spell
A monster equipped with this card gains 750 atk. IF the equipped monster is has "Zeran" in it's name, it gains an additional 900 atk.
Illusion Blast (r)
Trap
This card can only be activated when a monster declares an attack on a "Crystal Hero of justice Amy." Negate the attack, remove the attacking monster from play, and draw 2 cards.
Darc Typhoon (r)
Spell
Activate only when a face-up "Crystal Warrior of Chaos Darc" is face-up on your field. Destroy one monster on the field. That monster cannot be special summoned from the graveyard.
D-Destiny Call (r)
Spell
Add one monster with "D-Hero" in it's name to your hand.
See, Rulian of Dark World (r)
6 star / 2000 / 1000
If this card is discarded from your hand, both players draw 2 cards, then you discard a card. IF this card was discarded from your hand by your opponents card effect, you get to choose how many you discard, and your opponent must do the same.
Regekia Super Card (r)
Continuous Spell
Discard 7 cards. Destroy all monsters on the field. After this cards
activation, this card becomes useless.
Altima Crystal - Hero Diamond (sr)
Continuous Spell
All Light monsters gain 500 atk and def.
Altima Crystal - Chaos Amythest (sr)
Continuous Spell
All Dark monsters gain 500 atk and def.
Altima Crystal - Sky Topaz (sr)
Continuous Spell
All Wind monsters gain 500 atk and def.
Altima Crystal - Earth Emerald (sr)
Continuous Spell
All Earth monsters gain 500 atk and def.
Altima Crystal - Flame Ruby (sr)
Continuous Spell
All Fire monsters gain 500 atk and def.
Altima Crystal - Water Sapphire (sr)
Continuous Spell
All Water monsters gain 500 atk and def.
Crystal Warrior of Chaos - Darc (Pure Evil) (UR)
6 stars/ 2400 / 1000 / 1 token
effect / dark / warrior
This card cannot be normal Summoned until After you have activated "Crystal Eruption." If this card would be removed from the field, you MUST remove a token from this card to make this card unaffected by that card. This card loses a token for every 1000 atk points that a monster that battles with this card has after the damage step. If this card would lose a token but has no token to give up, then this card is destroyed. After your battle phase, return all tokens to this card. You may remove one token from this card to add one "Machine" monster in your graveyard to your hand.
Crystal Warrior of Justice Amy (Psychic Sidekick) (UR)
6 stars / 2200 / 1000 / 1 token
effect / light / warrior
This card cannot be normal Summoned until After you have activated "Crystal Eruption." If this card would be removed from the field, you MUST remove a token from this card to make this card unaffected by that card. This card loses a token for every 1000 atk points that a monster that battles with this card has after the damage step. If this card would lose a token but has no token to give up, then this card is destroyed. After your battle phase, return all tokens to this card. Once per main phase 1, look at one card in your opponents hand.
Crystal Warrior of Justice Zeran (The main hero) (SCR)
6 stars / 2500 / 1700 / 1 token
effect / light / warrior
This card cannot be normal Summoned until After you have activated "Crystal Eruption." If this card would be removed from the field, you MUST remove a token from this card to make this card unaffected by that card. This card loses a token for every 1000 atk points that a monster that battles with this card has after the damage step. If this card would lose a token but has no token to give up, then this card is destroyed. After your battle phase, return all tokens to this card. You may redirect an attack from a monster your opponent controls to this card.
The "Token" thing beside the Cards def means it's token count. It is pretty well explained on the card, but to sum it up, the tokens are like HP for the monster. The parenthesis beside the name is the title of the monster. This actually plays into the game later. Yeah, the UR's and SCR don't seam to be Ultra Strong like most cards of there rarity, but they are necessary for later cards in the future 4 packs i will release.
P.S. See if you can guess the story behind the cards. Joey, Dwight, and Mort play into the game later just so you know.
The Questions are...
1) How did the Crystal Eruption Effect the good peoples of Eagletown?
2) What did Darc do ( in general) that earned him "pure evil"
3) See how much story you can guess by yourself.