Shadowclad
07-25-2007, 08:20 AM
Ruins of Skarrg
Legendary Land
Ruins of Skarrg comes into play with three ghost counters
if you played it from your hand.
:t: Add 1 to your mana pool.
TRG Remove a ghost counter from ~. You lose one life Put a 3/2 centaur token with trample and haste into play. Sacrifice it at the end of the turn.
(T means tap)
Ruins of Prahv
Legendary Land
Ruins of Prahv comes into play with three ghost counters if you played it from your hand.
:t::Add 1 to your mana pool.
T4WU Remove a ghost counter from ~. You lose one life. Put a 2/5 griffin token with flying into play.
Ruins of Nivix
Legendary Land
Ruins of Nivix comes into play with three ghost counters if you played it from your hand.
:t:Add 1 to your mana pool.
2URBRemove a ghost counter from ~. You lose one life. Put into play a 1/1 wizard token into play that has "T: Deal one damage to target creature or player".
Ruins of Orzhova
Legendary Land
Ruins of Orzhova comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
3WBT Remove a ghost counter from ~. You lose one life. Put into play a 2/2 thrull token with flying that has "Whenever this creature does damage you gain that much life", and "T: Deal two damage to target player". Sacrifice it at the end of the turn.
Ruins of the Sunhome
Legendary Land
Ruins of the Sunhome comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
2WRTRemove a ghost counter from ~. You lose one life. Put into play a 3/3 soldier token with double strike. Sacrifice it at the end of the turn.
Ruins of Novijen
Legendary Land
Ruins of Novijen comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
GUTRemove a ghost counter from ~. You lose one life. Put into play a green 0/1 elf mutant token with graft 2. Sacrifice it at the end of the turn.
Ruins of Rix Maadi
Legendary Land
Ruins of Rix Maadi comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
1BRTRemove a ghost counter from ~. You lose one life. Put into play a 2/2 zombie token that has "T: Target player discards a card". Sacrifice it at the end of the turn.
Ruins of Vitu-Ghazi
Legendary Land
Ruins of Vitu-Ghazi comes into play with three ghost counters if you played it from your hand.
:t:Add 1 to your mana pool.
2GWTRemove a ghost counter from ~. You lose one life. Put three 1/1 saproling tokens into play. Sacrifice them at the end of the turn.
Ruins of Duskmantle
Legendary Land
Ruins of Duskmantle comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
UBT Remove a ghost counter from ~. You lose one life. Put a 0/1 spirit token with shadow into play that has "T: Target player puts the top card of his or her library into their graveyard." Sacrifice it at the end of the turn.
Ruins of Svogthos
Legendary Land
Ruins of Svogthos comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
3BGT Remove a ghost counter from ~. You lose one life. Put into play a 1/2 zombie token that has "This creature gets +1/+1 for each creature in your graveyard". Sacrifice it at the end of the turn.
Usually there is something wrong with my individual cards, so they will probably be some problems with ten. Please help me fix them if they are; I'm not trying to get you to do the cards for me, I just want advice.
Legendary Land
Ruins of Skarrg comes into play with three ghost counters
if you played it from your hand.
:t: Add 1 to your mana pool.
TRG Remove a ghost counter from ~. You lose one life Put a 3/2 centaur token with trample and haste into play. Sacrifice it at the end of the turn.
(T means tap)
Ruins of Prahv
Legendary Land
Ruins of Prahv comes into play with three ghost counters if you played it from your hand.
:t::Add 1 to your mana pool.
T4WU Remove a ghost counter from ~. You lose one life. Put a 2/5 griffin token with flying into play.
Ruins of Nivix
Legendary Land
Ruins of Nivix comes into play with three ghost counters if you played it from your hand.
:t:Add 1 to your mana pool.
2URBRemove a ghost counter from ~. You lose one life. Put into play a 1/1 wizard token into play that has "T: Deal one damage to target creature or player".
Ruins of Orzhova
Legendary Land
Ruins of Orzhova comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
3WBT Remove a ghost counter from ~. You lose one life. Put into play a 2/2 thrull token with flying that has "Whenever this creature does damage you gain that much life", and "T: Deal two damage to target player". Sacrifice it at the end of the turn.
Ruins of the Sunhome
Legendary Land
Ruins of the Sunhome comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
2WRTRemove a ghost counter from ~. You lose one life. Put into play a 3/3 soldier token with double strike. Sacrifice it at the end of the turn.
Ruins of Novijen
Legendary Land
Ruins of Novijen comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
GUTRemove a ghost counter from ~. You lose one life. Put into play a green 0/1 elf mutant token with graft 2. Sacrifice it at the end of the turn.
Ruins of Rix Maadi
Legendary Land
Ruins of Rix Maadi comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
1BRTRemove a ghost counter from ~. You lose one life. Put into play a 2/2 zombie token that has "T: Target player discards a card". Sacrifice it at the end of the turn.
Ruins of Vitu-Ghazi
Legendary Land
Ruins of Vitu-Ghazi comes into play with three ghost counters if you played it from your hand.
:t:Add 1 to your mana pool.
2GWTRemove a ghost counter from ~. You lose one life. Put three 1/1 saproling tokens into play. Sacrifice them at the end of the turn.
Ruins of Duskmantle
Legendary Land
Ruins of Duskmantle comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
UBT Remove a ghost counter from ~. You lose one life. Put a 0/1 spirit token with shadow into play that has "T: Target player puts the top card of his or her library into their graveyard." Sacrifice it at the end of the turn.
Ruins of Svogthos
Legendary Land
Ruins of Svogthos comes into play with three ghost counters if you played it from your hand.
:t: Add 1 to your mana pool.
3BGT Remove a ghost counter from ~. You lose one life. Put into play a 1/2 zombie token that has "This creature gets +1/+1 for each creature in your graveyard". Sacrifice it at the end of the turn.
Usually there is something wrong with my individual cards, so they will probably be some problems with ten. Please help me fix them if they are; I'm not trying to get you to do the cards for me, I just want advice.