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Plantiumdragon
07-05-2007, 08:29 PM
Mods could you please delete all fantasy card theards that are still active except this thread in the fantasy Cards and Stories Section. Thanks.

My first set Dragon's Accent I have created. I am reposting it on a five card per day post. This is a 60 card set I have add the rarity for the cards.

Name: Dragon Blader
Star Level: 4
Attribute: Light
Type: Dragon
Attack: 1850
Defense: 1000
Set: DNAT-EN001
Rarity: Common
Text: The legend of this dragon states that this dragon could destory an entire army in one attack.

Name: Angel Knight
Star Level: 4
Attribute: Light
Type: Fairy
Attack: 1900
Defense: 1500
Set: DNAT-EN002
Rarity: Common
Text: A Fairy Monster that serves on the front line against the force's of evil. It is the arch-enemy of Archfiend Soldier

Name: Fire Starter
Star Level: 2
Attribute: Fire
Type: Pyro
Attack: 1200
Defense: 0
Set: DNAT-EN003
Rarity: Common
Text: A being that soul purpose is to start fires.

Name: Fiend Servent
Star Level: 2
Attribute: Dark
Type: Fiend/Effect
Attack: 1000
Defense: 1000
Set: DNAT-EN004
Rarity: Uncommon
Effect: Flip: Discard the top 3 cards from your opponent deck to their graveyard.

Name: Dragon Attacker
Star Level: 4
Attribute: Dark
Type: Dragon/Effect
Attack: 1800
Defense: 800
Set: DNAT-EN005
Rarity: Common
Effect: This card can not be Normal Summon or set, unless Dragon Blader or Dragon Shielder is on your side of the field. any monsters with Dragon in its name gains 200 attack points.

Plantiumdragon
07-06-2007, 09:34 AM
Ok here is the next 5 cards in this set hope you like them :D

Name: Dragon Shielder
Star Level: 4
Attribute: Fire
Type: Dragon/Effect
Attack: 1500
Defense: 2000
Set: DNAT-EN006
Rarity: Common
Effect: This Card can not be Normal Summon or set, unless Dragon Blader or Dragon Attacker are on your side of the field. any monsters with Dragon in its name gains 500 defense points(except this monster)

Name: Dragon Warrior - Shroud
Star Level: 8
Attribute: Wind
Type: Dragon/Effect
Attack: 2500
Defense: 2000
Set: DNAT-EN007
Rarity: Super Rare/Ultimate Rare
Effect: "Dragon Blader + Dragon Attacker + Dragon Shielder."
This card can not be Normal Summon or set. This card can not be special summon except by removing from play the above monsters on your side of the field. Once per turn you can activate one of these effects.

- Destroy one face up monster on your opponent side of the field, if you activate this effect, this monster can not attack during this turn.

- Gain control of 1 of your opponents monsters until the end of your turn.(The monster taken can not be used for any tributes at all)If you activate this effect you can not normal summon, or special summon during this turn.

Name: Flame Warrior - Blaze
Star Level: 6
Attribute: Fire
Type: Warrior/Effect
Attack: 2400
Defense: 1000
Set: DNAT-EN008
Rarity: Rare
Effect: When this card attacks a water type monster, or earth type monsters do 700 damage to the opponents life points before the damage step, If this card attacks a face-down monster card, flip it face-up before the Damage Step. Flip Effects are activated normally.

Name: Magician Knight
Star Level: 3
Attribute: Water
Type: Spellcaster/Effect
Attack: 700
Def: 700
Set: DNAT-EN009
Rarity: Uncommon
Effect: When this card is destroyed and sent to the graveyard, select 1 normal spell card from your deck and put it on top of your deck.

Name: Death Dragon
Star Level: 8
Attribute: Dark
Type: Dragon/Effect
Attack: 3000
Defense: 3000
Set: DNAT-EN010
Rarity: Common
Effect: This card can not be special summon at all. Once per turn you may destroy 1 monster on your oppenent side of the field.

originalt-hero
07-06-2007, 10:14 AM
very original i dont know why anyone else hasnt posted its great

your welcome in advance

Plantiumdragon
07-06-2007, 05:57 PM
Thanks here is another 5 cards I hope everyone likes them.

Name: Life Dragon
Star Level: 4
Attribute: Light
Type: Dragon/Effect
Attack: 1900
Defense: 1250
Set: DNAT-EN011
Rarity: Super Rare/Ultimate Rare
Effect: If this card is destroyed and sent to the graveyard by an effect of a magic, trap, or monster, special summon it on your side of the field during the End phase of the turn it was destroyed. Increase it's atk by 500 points each time it is special summon in this manner.

Name: Dark Dragon - Xion
Star Level: 6
Attribute: Dark
Type: Dragon/Effect
Attack: 2400
Defense: 1000
Set: DNAT-EN012
Rarity: Uncommon
Effect: When this monsters destroys a light type monsters. Negate the effect of that monster.

Name: Fire Assailant
Star Level: 4
Attribute: Fire
Type:Pyro/Effect
Attack: 1500
Defense: 800
Set: DNAT-EN013
Rarity: Common
Effect: When this card is destroyed by battle, and sent to the graveyard. Destroy the card that battled with it, if it is a Water type monsters it is instead removed from the Game.

Name: Water Refresher
Star Level: 2
Attribute: Water
Type: Aqua/Effect
Attack: 1000
Defense: 1000
Set: DNAT-EN014
Rarity: Common
Effect: When this card is removed from the game, and Umi is on the field you can special Summon one level 6 or lower Water type monster from your deck on to the field in defense position. The monster special Summon this way can not be used by cards that require tributing.

Name: Dragon of Light - Bleu
Star Level: 4
Attribute: Light
Type: Dragon/Effect
Attack: 2000
Defense: 1000
Set: DNAT-EN015
Rarity: Ultra Rare/Ultimate Rare
Effect: This card can not be Special Summon from the Graveyard. Tribute this monster during main phase one to remove all face-up Dark Type monsters from ether side of the field, you can not conduct a battle phase the turn this monster effect is activated.

KojinSagara
07-07-2007, 06:36 PM
very nice. i get the feeling like this is sort of a throwback to old cards and its got some pretty specific stuff here too. nice.



ps. could you take a look at my set and lemme know what you think?

Plantiumdragon
07-07-2007, 08:06 PM
Thanks. Sure I be glad to. Here is another 5 cards of the first set I made.

Name: Archfiend Dragon
Star level: 8
Attribute: Dark
Type: Fiend/Effect
Attack: 2800
Defense: 3000
Set: DNAT-EN016
Rarity: Rare
Effect: This card can not be Normal Summon or Flip Summoned, This card can not be Special Summoned except by Tribute two Archfiend cards on the field. As long as Pandemonium face up on the field this card can not be destroyed by effects of Spells, Traps, or Monsters that Target this card. During your each of your Standby Phases roll a dice, if the roll is 1 all monsters except this card is destroyed, if the roll is 2 or 4 remove one monster on the opponent's side of the field, if the roll is 3 your oponen't removes one card from your hand, if the roll is 5 or 6 this card and the archfiends that were used to summon this card are removed from the game.

Name: Fearless Warrior
Star Level: 1
Attribute: Earth
Type: Warrior/Effect
Attack: 200
Defense: 200
Set: DNAT-EN017
Rarity: Uncommon
Effect: Flip: Negate an Attack or activation of a spell card that would destroy this card while is face-down, at this time, flip this card into face-up defense position and activate this monster effect. When this card is flip return one Warrior type monster from the graveyard to your hand.

Name: Dragon of Chaos - Neo Bleu
Star Level: 7
Attribute: Light
Type: Fusion/Dragon/Effect
Attack: 3000
Defense: 2000
Set: DNAT-EN018
Rarity: Super Rare/Ultimate Rare
Effect:
Dark Dragon - Xion + Dragon of Light - Bleu
This card not be fusion summon execpt by the above monsters. If this card destroys a light type or dark type monsters it is removed from the game. The monster that destroys this card is removed from the game.
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Name: FP Advance
Type: Equipment Spell
Set: DNAT-EN019
Rarity: Uncommon
Effect: This card can only be equiped to ether a Warrior, Spellcaster, or Fiend-type monster. Increase the chosen monster atk and def by 500 points, also if the monster equiped with this card battles against ether a Warrior, Spellcaster, or Fiend-type monster increase the amount raised by the attack by of the equiped monster equal to the level x 100.

Name: Status Lock
Type: Equipment Spell
Set: DNAT-EN020
Rarity: Rare
Effect: The monster equip with this card is unaffected by all spell(except this card), and monsters effects. if this card is destroyed remove the monster equiped with this card.

Plantiumdragon
07-08-2007, 10:41 AM
Here is another 5 cards from this set hope you like.

Name: Dragon's Fire
Type: Equipment Spell
Set: DNAT-EN021
Rarity: Rare
Effect: This card can only be equip to a dragon-type monster. Discard 1 Dragon-type monster and do damage equal to half of the dicarded monster atk or def points to the opponets life points, after this card is activated the dragon-type monster equiped with this card chages it position to defense and can not change it position until your next turn.

Name: Praying Force
Type: Equipment Spell
Set: DNAT-EN022
Rarity: Rare
Effect: This card can only be equiped to a Fairy type monster. During your main phase 1 you can tribute the equiped monster and gain life equal to the atk and def points combine, also increase the equiped monster atk points by 1000.

Name: Dark Spirit
Type: Normal Spell
Set: DNAT-EN023
Rarity: Ultra Rare/Ultimate Rare
Effect: Tribute one dark type monster on your side of the field, send all monsters that are light type on your opponent side of the field and remove them from the game.

Name: Blast Radius
Type: Normal Spell
Set: DNAT-EN024
Rarity: Common
Effect: Each Player Select a Monster on their side of the field, and roll a dice, if the dice equals the star level of the a monster that is selected(All Monsers that are level 7 or Above are treated as a 6)Destroy that monster.

Name: Dragon's Gust
Type: Normal Spell
Set: DNAT-EN025
Rarity: Common
Effect: Tribute one Dragon monster on your side of the field, and roll a dice, this card can not be negated by Lord of D or King of Dragun's effect. If the dice roll even destroy as many spell cards face-up on the field equal to the number of the roll. If the dice roll is odd destroy as many face-down traps cards on the field equal to the dice roll, if the face-down card is a spell card it is return to it's original position.

Plantiumdragon
07-09-2007, 05:04 PM
Here is another 5 cards in the set, I'd love to hear what all of your opinions on them, thanks.

Name: Dark Critier
Type: Normal Spell
Set: DNAT-EN026
Rarity: Uncommon
Effect: Special Summon 3 dragon tokens(Dark/lv 3/atk: 1000/def: 1000)on your side of the field in defense position. The monster that destroy one of this tokens is suffled back into the owner's deck. This tokens can not be used as tributes for summons or card's effects.

Name: Ojama Fire
Type: Normal Spell
Set: DNAT-EN027
Rarity: Common
Effect: Do 300 damage directly to the opponent's life points equal to the number of ojama monster on your side of the field.

Name: King of Nobles
Type: Normal Spell
Set: DNAT-EN028
Rarity: Rare
Effect: This Card and only be activated by removing ether Nobleman of Crossout or Nobleman of Extermination. This card get the following effects.

- If Nobleman of Crossout is removed select 1 facedown monster and remove it and all copies in deck and graveyard from the game.

- If Nobleman of Extermination is removed select 1 facedown spell or Trap and remove it from play and all copies in the deck and graveyard from the game.

Name: Dragon's Cry
Type: Normal Spell
Set: DNAT-EN029
Rarity: Common
Effect: Select 1 dragon type monster on your side of the field and do damage to your oppoent's life points equal to half of the selected monster defense points.

Name: Reptilian Charge
Type: Normal Spell
Set: DNAT-EN030
Rarity: Common
Effect: Raise all Reptile monster atk points by 500 points, during the turn this card is activated all Reptile monsters can attack the opponent's life points directly. Switch all Reptile to defense postion that attack your opponent's life points directly.

Plantiumdragon
07-10-2007, 10:07 PM
Okay here are another 5 cards from my first set, hope you like and would like to hear from you all.

Name: Slow Start
Type: Normal Spell
Set: DNAT-EN031
Rarity: Common
Effect: This card can only be activated during your draw phase. Send all monsters in your hand to the graveyard. Then draw cards until you have 5 cards in hand, you can not summon during the turn this card is activated.

Name: Magic Tutor
Type: Normal Spell
Set: DNAT-EN032
Rarity: Super Rare
Effect: Pay Half of your life points. Select 1 spell card from your deck or graveyard and add it to your hand. The card selected can only be played during your main phase 2.

Name: Dragon's Nest
Type: Field Spell
Set: DNAT-EN033
Rarity: Common
Effect: As long as this card is in effect all dragons on the field gain 500 atk points. Any monster that is not a dragon type can not attack the turn they are summoned.

Name: Spell Shield Type-4
Type: Quickplay Spell
Set: DNAT-EN034
Rarity: Common
Effect: This card can only be activated if a trap card that would destroy a face-up spell card on your side of the field, negate the trap card and destroy one of their face-up or face-down spells or traps on their side of the field.

Name: Dark Matter
Type: Quick-Play Spell
Set: DNAT-EN035
Rarity: Rare
Effect: This card cannot be activated if you don't have a monster on the field. Sacrifice 1 monster on your side of the field and special summon 1 token equal to half the monster atk and def(LV: 3 atk: */def:*) and special summon it in defense position. if the attacking monster atk is higher than the defense of this token, then do damage to the opponents life points equal to the difference of the monster attacking and the tokens defense.

Hell_Kaizer
07-11-2007, 12:08 AM
O.o

whoa. DW would dominate w/ Slow start. lol. or would that be treated as the cost of the card, hmm?

Plantiumdragon
07-11-2007, 07:37 AM
Dark World Monster wouldn't work with Slow Start since Slow Start sends the monster to the graveyard not discards them. Dark World Monster must be discard to get their effects. Here are the next five cards in my first set.

Name: A Warrior's Heart
Type: Quick-Play Spell
Set: DNAT-EN036
Rarity: Common
Effect: When a Warrior or Beast-Warrior is destroyed in battle this card can be activated. Pay 1000 Life Points and special summon the monster that was destroy in battle in defense position, During the end phase of the turn this card was activated increase the selected monster atk and def that was special summon in this manner by 500 points.

Name: Spellcaster Spellbook
Type: Continuous Spell
Set: DNAT-EN037
Rarity: Ultra Rare/Ultimate Rare
Effect: This card can not be played if you already played a spell card during your turn. As long as this card is on the field face-up remove one spell card from the graveyard. Once per turn during your main phase 1 or 2 you can only activate the effect of the spell card you removed.

Name: Continuous Trap
Type: Continuous Spell
Set: DNAT-EN038
Rarity: Super Rare/Ultimate Rare
Effect: This card can not be played if you already played a trap card during your or your opponent's turn. As long as this card is on the field remove 1 trap card in your graveyard from play. Once per turn during their battle phase or main phase 2 you can only activate the trap card you removed from the game.

Name: Dragon's Resurrection
Type: Continuous Spell
Set: DNAT-EN039
Rarity: Common
Effect: Sacrifice one Dragon type monster on the field to special summon one dragon type monster that is 1 star level lower than the sacrificed dragon type from your deck and special summon it to the field. The summon Dragon type monster can not attack the opponent life-points directly as long as this card is face-up on the field.

Name: Continuous Set
Type: Continuous Spell
Set: DNAT-EN040
Rarity: Rare
Effect: During your standby phase tribute 1 monster on your side of the field to keep this card. During ether Main Phase 1 or 2 select one monster and put it face-down defense position.
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Plantiumdragon
07-13-2007, 06:07 PM
Here is another 5 cards of my first set please let me know what you think of them and this set so far.

Name: Force Removal
Type: Normal Trap
Set: DNAT-EN041
Rarity: Rare
Effect: This card can only be activate if ether all your monsters or spell and Traps are destroyed.

-If all your spell and Traps are destroyed, send all spells and traps cards in your opponent's hand to the graveyard.

-If all your monsters are destroyed, send all monsters in your opponent's hand to the graveyard and negate their effects.

Name: Take Backs
Type: Normal Trap
Set: DNAT-EN042
Rarity: Common
Effect: This card can be activated from your hand. If a monster was destroyed during the turn this card has been activated instead of it going to the graveyard it returns to your hand.

Name: Silent Revolt
Type: Normal Trap
Set: DNAT-EN043
Rarity: Uncommon
Effect: This card can not be activated except by playing it from your hand during your turn. Both Players select 1 monster from their respective sides of the field and remove them from the game. During the end phase of turn this card is activated the select monster are returned to their owners hand.

Name: Burst Lava
Type: Normal Trap
Set: DNAT-EN044
Rarity: Common
Effect: This card can only be activated when a Lava Golem is in your graveyard. Remove one Lava Golem from the graveyard and do damage to the opponent's life equal to half of the atk points of the Lava Golem that was removed.

Name: Loyalty Decoration
Type: Normal Trap
Set: DNAT-EN045
Rarity: Common
Effect: This card can not be activated except by playing it from your hand during your turn. If a monster on the ether side switches control during the turn this card is activated it remains with the player that currently controls it for the remainder of the game.

Plantiumdragon
07-14-2007, 05:46 PM
Here is another 5 cards from my first set leaving only ten left :D

Name: Vampire Calling
Type: Normal Trap
Set: DNAT-EN046
Rarity: Rare
Effect: This card can only be activated if the opponent monster attacks ether Red Moon Baby, Vampire lady, Vampire Lord, and Vampire Genesis. Negate the attack of the target monster and take control of the attacking creature for the rest of the duel.

Name: Dragons Wings
Type: Normal Trap
Set: DNAT-EN047
Rarity: Super Rare/Ultimate Rare
Effect: This card can not be activated except by playing it from your hand during your turn. Select one Dragon-Type Monster on your side of the field. During the Turn this card is activated the selected Dragon can attack the opponent equal to the amount of Dragons Wings in the graveyard x 2(Max 6).

Name: White Dragon's Call
Type: Normal Trap
Set: DNAT-EN048
Rarity: Rare
Effect: This card can only be activated if a Paladin of the White Dragon or Blue-Eyes White Dragon is face-up on the field. Select ether a Paladin of White Dragon or a Blue-Eyes White Dragon and Special Summon the selected card from your deck in attack position.(ignoring the Summoning Conditions.)

Name: Damage Control
Type: Normal Trap
Set: DNAT-EN049
Rarity: Uncommon
Effect: This card can only be activated when an opponent activates a card that deals effect damage. Half the Damage that card would deal.

Name: Fiend's Game
Type: Normal Trap
Set: DNAT-EN050
Rarity: Rare
Effect: This card can be activate from your hand. Select one fiend-Type card on your side of the field. If the selected fiend is destroyed flip a coin and call it in the air, if you got it right the monster that destroyed the select fiend is removed from the game if you get wrong your monster is removed from the game.

Plantiumdragon
07-15-2007, 03:28 PM
Okay Here is another 5 cards from my first set. 5 left to go. I am think of starting another topic for the second set. tell me what you think of these cards so far and if I should start a new topic for each of my set I have created and will be posting?.

Name: Trap Room
Type: Normal Trap
Set: DNAT-EN051
Rarity: Common
Effect: This card can be activated from your hand. Send the top two cards from your deck to the graveyard. If one of the cards sent to the graveyard is a monster you can remove it from the game and take control of a monster on your opponent side of field until the end of your turn.

Name: Dragon's Accent
Type: Normal Trap
Set: DNAT-EN052
Rarity: Common
Effect: This card can not be activated except by playing it from your hand during your turn. Tribute one dragon-type on your side of the field and Special Summon one dragon-type from ether your deck, graveyard, or hand that is one level higher the dragon that was tribute.

Name: Dark Passage
Type: Normal Trap
Set: DNAT-EN053
Rarity: Rare
Effect: This card can not be activated except by playing it from your hand during your turn. Select one dark-type monster on your side of the field. During the turn this card is activated the selected monster can attack your opponent's life points directly. during the end phase of this card activated the selected monster is sent to the graveyard.

Name: Underground Route
Type: Continuous Trap
Set: DNAT-EN054
Rarity: Common
Effect: During your standby phase you may pay 1000 life points to keep this card in play. Select one level 4 or lower monster from you deck and special summon it on to the field. The selected monster can not attack the opponent's life points directly. Any monster that is destroyed by the selected monster is removed from the game. If this card would to be removed from the field, the monster selected by this card is removed from the game.

Name: Negating Force
Type: Continuous Trap
Set: DNAT-EN055
Rarity: Super Rare/Ultimate Rare
Effect: You can pay 1000 life points to negate one 1 attack for each monster that has declared an attack.

Plantiumdragon
07-16-2007, 07:58 PM
Ok here the last 5 cards of my first set, please tell me what you think of this set and if I should make a separate topic for my second set.
Name: Message of light
Type: Continuous Trap
Set: DNAT-EN056
Rarity: Common
Effect: Tribute one light type monster on your side of the field and send it to the graveyard, as long as this card is on the field all light type monster would gain the effect of the monster that was tribute.

Name: Gravekeeper's Spear
Type: Equipment Trap
Set: DNAT-EN057
Rarity: Rare
Effect: This card can only be equipped to a card with Gravekeeper's in its name. Raise the attack of the select Gravekeeper by 500 points. If the gravekeeper that is equipped with this card destroys a monster select one monster in your opponent's graveyard and special summon it to your side of the field until the end phase of the turn it was special summon.

Name: Shadow Gem
Type: Counter Trap
Set: DNAT-EN058
Rarity: Ultra Rare/Ultimate Rare
Effect: This card can only be activated if all spell or Traps on your side of the field would be destroyed. Do 1000 damage to your opponent's life points for each spell or trap on your side of the field(except this card.)that is destroyed and sent to the graveyard.

Name: Vacuum
Type: Counter Trap
Set: DNAT-EN059
Rarity: Common
Effect: This card can only be activated if a spell card is activated. Send one card from your hand or field to negate the spell card, then both players send all copies of the card in their decks, or hand that was negated to the graveyard.

Name: Dark Ritual
Type: Ritual Trap
Set: DNAT-EN060
Rarity: Uncommon
Effect: This card can only be activated if you have a ritual monster in your hand, Special Summon it in Attack Position(ignoring the Summoning Condition), During the turn this card is activated you can't not normal summoning, special summon or set.
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